Ryan Johnson Email & Phone Number
@wildcardstudios.com
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Who is Ryan Johnson? Overview
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Ryan Johnson is listed as Senior Art Director at WildCard Games at WildCard Games, a with 23 employees, based in Bellevue, Washington, United States. AeroLeads shows a work email signal at wildcardstudios.com and a matched LinkedIn profile for Ryan Johnson.
Ryan Johnson previously worked as Senior Art Director at Wildcard Games and Art Director at Wildcard Games. Ryan Johnson holds Associates Of Applied Arts, Animation from The Art Institutes.
Email format at WildCard Games
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About Ryan Johnson
Creative Leader | Senior Art Director | Expert in Game Art and Visual Development With over 20 years in the game industry, I’ve defined artistic visions, built creative teams, and shipped successful titles across mobile, handheld, and console platforms. Directed visual development for games such as SpongeBob Krusty Cook-Off, Zombieland AFK Survival, Narcos Idle Cartel, and M&M's Adventures on mobile; contributed to Bionicle Heroes, The Simpsons Game, and Shrek Forever After on the Nintendo DS; and worked on acclaimed titles for PlayStation and Xbox. Known for leading cross-functional collaboration, streamlining workflows, and delivering quality visuals that align with strategic goals.artbyryanjohnson.com
Listed skills include Environment Art, Texturing, Maya, Unity3D, and 34 others.
Ryan Johnson's current company
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Ryan Johnson work experience
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Senior Art Director
Current● Defined the visual identity for mobile games, creating a cohesive art style and clear guidelines that resonated with the target audience and market trends.● Established and tracked OKRs for the art team, aligning creative goals with company objectives to ensure measurable impact and consistent progress.● Streamlined production pipelines, introducing efficient workflows and leveraging tools like AI to enable faster iteration and scalability.● Partnered with cross-functional teams, including product managers and engineers, to align technical tools and pipelines with artistic goals.● Partnered with leadership to align the art direction with business goals, contributing to key decisions on product development and branding.● Directed the creation and integration of assets, ensuring they were optimized for performance across devices without compromising quality.● Balanced hands-on creative work with strategic planning, thriving in a fast-paced startup environment with limited resources.
Art Director
● Became the first art hire at the company, building the art team from the ground up and shaping the creative foundation for the studio’s success.● Built, hired, and mentored a team of artists, fostering collaboration and ensuring high-quality results that aligned with the creative vision.● Managed outsourcing efforts, collaborating with external studios and freelancers to meet deadlines and expand the team’s capabilities.● Delivered engaging art for live operations and marketing campaigns, including event visuals and user acquisition assets that stayed true to the game’s brand.● Developed quality assurance processes and led reviews to ensure artwork met technical and artistic standards.
Art Director
● Create Art Design Docs with market research to help drive the look and feel of Co-Dev projects.● Work with partnered studios on the visual look of games including UI/UX, animations, characters, key art, marketing, and other art assets.● Supervise and approve work completed by artists, co-developers, and outside vendors.● Ensure that all art is delivered to the game in accordance to the requirements of the project.● Partner with Creative Director/Producers to define and prioritize tasks.● Work with Product Team on creating CPI/ASO testing for future projects.● Provide artists with clear communication, leadership, and process to produce art assets.● Process and circulate client feedback to the team with quick turn around.
Art Lead
● Led the overall visual style of multiple projects for Marketing and UA campaigns.● Helped assemble a Creative Team that quadrupled the creative production within a year.● Drove the creation of ASO and A/B testing including icons, app store screens, and Facebook ads.● Created assignments and task distribution with JIRA tracking/scheduling.● Provided mentorship and constructive feedback to Creative Team artists.● Managed art tasks with outside vendors for LiveOps and Community.
Senior Illustrator
● Led the overall visual style of projects from a design and illustration standpoint and provided necessary artistic guidance with critique/feedback to artists.● Oversaw the delivery of tasks from the illustration team and is accountable for the quality of final work while making sure that deadlines are met.● Concept, illustrate, and storyboarded for animations and video production projects.● Was a vital part of leads/manager meetings to facilitate higher level project scheduling.● Led the overall visual style of projects which included components of animation, UI, characters, icons, logos, etc. and provided necessary artistic guidance with concept art, style guides, and feedback to other artists.● Managed a team of illustrators including performance tracking and development.● Helped to set artistic direction for unannounced games by working with internal and external studios to execute the visual look and feel.
Concept Artist - [Fun]Ction
● Worked with a team of artists to create high level application concepts for use on the Hololens.● Participated in concept meetings with leadership for the user-experience with Hololens applications.● Helped with the creation of hero images for concept pitches to upper management.
Concept Artist - Team Dakota
● Worked with a team of Concept Artists to create characters, weapons, clothing, structures, and a variety of other props that match the look and feel of Project Spark. From simple silhouettes, to line art, to final render.● Created turnarounds that gave 3d artists the information they need to successfully build in-game assets.● Worked with designers to create fun and unique content to be released in future downloadable packs.● Created marketing images used for downloadable content.
Concept Artist - Team Dakota
● Worked with a team of artists to create conceptual art for Project Spark.● Created illustrations and model turnarounds to be made by 3d artists.● Conceptualization and ideation of characters, creatures, buildings, weapons, and other props.● Created marketing images for promotional use on social media and gaming news websites.● Helped design the look and feel of the Project Spark E3 2013 booth.● Gave constructive feedback on 2d/3d assets that were Outsourced.
Environment Artist
● Used Unity3d to develop levels for unannounced projects.● Concepted and prototyped environments for multiple projects.
Environment Artist
● Modeled, UV, and Textured environments for multiple platforms.● Fully lit levels using Vertex Lighting/Lightmaps.● Created realistic high-resolution textures (PS3/360) with normal maps, and specular maps.● Created low-resolution, hand painted, textures for handheld and mobile devices.● Managed outsourcing of environment art on multiple projects.
Artist
● Designed and created website layouts for social-gaming website.● Prototyped social-gaming chat program interface.
3D Artist
● Developed 3d assets for an unannounced MMORPG using the Riot Engine.● Created concepts for characters, environments, and structures.
Junior Artist
● Worked closely with Designers on enriching levels with static 3d props.● Modeled and textured various items, weapons, and armor.
Colleagues at WildCard Games
Other employees you can reach at wildcardstudios.com. View company contacts for 23 employees →
Artem Lysenko
Colleague at Wildcard GamesUkraine
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ET
Elnaz Torabinejad
Colleague at Wildcard GamesGreater Montreal Metropolitan Area, Canada
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JC
Juan Carlos Alcoser
Colleague at Wildcard GamesToronto, Ontario, Canada
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JH
Jenny Han
Colleague at Wildcard GamesSeattle, Washington, United States
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PB
Pavel Brezkun
Colleague at Wildcard GamesSibiu, Romania
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YB
Yurii Burienkov
Colleague at Wildcard GamesPuerto De La Cruz, Canary Islands, Spain
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ML
Michael Lavoie
Colleague at Wildcard GamesGreater Montreal Metropolitan Area, Canada
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RR
Reda Rami
Colleague at Wildcard GamesTanger-Tetouan-Al Hoceima, Morocco
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AH
Ava Hallaj
Colleague at Wildcard GamesMontreal, Quebec, Canada
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MK
Mar'Jana K.
Colleague at Wildcard GamesKyiv, Kyiv City, Ukraine
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Ryan Johnson education
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The Art Institutes
Frequently asked questions about Ryan Johnson
Quick answers generated from the profile data available on this page.
What company does Ryan Johnson work for?
Ryan Johnson works for WildCard Games.
What is Ryan Johnson's role at WildCard Games?
Ryan Johnson is listed as Senior Art Director at WildCard Games at WildCard Games.
What is Ryan Johnson's email address?
AeroLeads has found 1 work email signal at @wildcardstudios.com for Ryan Johnson at WildCard Games.
Where is Ryan Johnson based?
Ryan Johnson is based in Bellevue, Washington, United States while working with WildCard Games.
What companies has Ryan Johnson worked for?
Ryan Johnson has worked for Wildcard Games, Tilting Point, Big Fish Games, Microsoft, and Glu Mobile.
Who are Ryan Johnson's colleagues at WildCard Games?
Ryan Johnson's colleagues at WildCard Games include Artem Lysenko, Elnaz Torabinejad, Juan Carlos Alcoser, Jenny Han, and Pavel Brezkun.
How can I contact Ryan Johnson?
You can use AeroLeads to view verified contact signals for Ryan Johnson at WildCard Games, including work email, phone, and LinkedIn data when available.
What schools did Ryan Johnson attend?
Ryan Johnson holds Associates Of Applied Arts, Animation from The Art Institutes.
What skills is Ryan Johnson known for?
Ryan Johnson is listed with skills including Environment Art, Texturing, Maya, Unity3D, Digital Painting, Conceptual Art, 3D Studio Max, and Photoshop.
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