Aleksandr Vinogradov
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Aleksandr Vinogradov Email & Phone Number

Lead UI Artist @ Scopely | UX | Game design | AI | Web3 at Stealth Startup
Location: Greater Chicago Area, United States 8 work roles 1 school
1 work email found @artfabrique.ru LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

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Work email i****@artfabrique.ru
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Current company
Role
Lead UI Artist @ Scopely | UX | Game design | AI | Web3
Location
Greater Chicago Area, United States
Company size

Who is Aleksandr Vinogradov? Overview

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Quick answer

Aleksandr Vinogradov is listed as Lead UI Artist @ Scopely | UX | Game design | AI | Web3 at Stealth Startup, a with 201 employees, based in Greater Chicago Area, United States. AeroLeads shows a work email signal at artfabrique.ru and a matched LinkedIn profile for Aleksandr Vinogradov.

Aleksandr Vinogradov previously worked as Lead User Interface Artist at Scopely and Senior User Interface Designer at Digit Game Studios. Aleksandr Vinogradov holds 3 Years, Graphic Design, Fine Arts History, Fine Arts from Saint Petersburg State University.

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Email format at Stealth Startup

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*@artfabrique.ru
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AeroLeads found 1 current-domain work email signal for Aleksandr Vinogradov. Compare company email patterns before reaching out.

Profile bio

About Aleksandr Vinogradov

I believe that UX and UI design is crucial for games because complex information systems require a smooth learning curve and unfailing motivation for progression. I love to share my expertise and love to learn new things.My favorite genres are Strategy, MOBA & RPG, games like King of Avalon, Clash Royale, StarCraft, EVE Online, Dota, Hearthstone, WoW, superbrothers sword and sworcery, Minecraft.

Listed skills include User Experience, Digital Strategy, Art Direction, User Interface Design, and 46 others.

Current workplace

Aleksandr Vinogradov's current company

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Stealth Startup
Stealth Startup
Lead UI Artist @ Scopely | UX | Game design | AI | Web3
Austin, TX, US
Website
Employees
201
AeroLeads page
8 roles

Aleksandr Vinogradov work experience

A career timeline built from the work history available for this profile.

Lead User Interface Artist

Current

Culver City, California, Us

Aug 2021 - Present

Senior User Interface Designer

Dublin, Dublin 2, Ie

In my tenure with the globally-renowned mobile game "Star Trek: Fleet Command" (STFC), based on JJ Abrams' cinematic universe, I had the opportunity to contribute to its success as one of the highest-grossing mobile games worldwide, boasting millions of dedicated players across the globe. My accomplishments in this role include:- Innovating and incorporating a streamlined production pipeline for in-game items, icons, and interfaces, enhancing overall game aesthetics and functionality.- Establishing a cohesive visual language for user interface effects, crafting a unique and signature style that distinguishes the game from its competitors.- Automating the export and import processes for user interface assets within the game engine, improving efficiency and reducing the margin for error.- Designing engaging user interfaces for popular game features such as the "Battle Pass," "Spaceship Skins," and "Alliance Diplomacy," with the "Battle Pass" becoming a top-grossing feature within a month of its launch.

Nov 2019 - Aug 2021

Lead Ui Artist / Lead Ux Designer, Product Designer

Limassol, Cy

Projects I have worked on:Stellar Age, Hardcore Mobile MMO Strategy Game — Lead UI/UX, Game Designer.The Household, Social farming — Lead UI Designer.World Poker Club, Social poker — UI \UX Design consultancy.Duties:- People Management: Streamlining the hiring process, conducting performance evaluations, and providing coaching to foster team growth.- UX Design Advocacy: Championing user experience design, creating prototypes, and designing user flows to optimize player engagement.- Market Research: Conducting competitor analysis, analyzing live game data, and generating comprehensive reports to drive continuous improvement.- Art Direction: Guiding visual style research, developing design systems, and maintaining a cohesive aesthetic across projects.- Technical Art and UI Implementation: Developing and integrating UI pipelines, crafting UI animations, creating UI tooling, and working on 3D visualization.- Documentation: Authoring comprehensive game design documentation to ensure seamless collaboration among team members.- Outsourced Art Production Management: Supervising external art production studios and providing detailed task descriptions for various art freelancers, including VFX artists, 3D modelers, 3D animators, concept artists, and 2D artists.Portfolio:https://revenga.me

Jan 2014 - Oct 2019

Freelance Ui/Ux Designer, Product Designer

Freelance

Some of the projects I was proud to be part of as a freelancer- Appmagic (http://www.appmagic.rocks): As a freelance UX designer, I crafted the user experience for this AI-driven mobile apps market intelligence tool, making it accessible and intuitive for a wide range of users. Appmagic quickly became a go-to resource for many market professionals and industry news outlets due to its approachable design and competitive pricing. Client: Appmagic.- Channel Sales and Reporting Cloud Tool: Developed UX design, provided UX coaching, and created UI design for this comprehensive tool, which offers target market analysis/reporting, sales planning, revenue/sales estimation, and general channel sales management. Clients: Channel Partners and IBM Singapore.- Educational App for Teens: Hired and led a small team of artists and engineers to create an invite-only educational app for teens within the http://VK.com social network, featuring online psychologists, a blogging platform, RPG gamification, Pokemon-like avatars, contests, and more. Responsibilities included team management, UX wireframes, UI design, and HTML/CSS/JS coding. Client: Procter and Gamble Russia.- Mobile Live TV White-Label App: Designed an app that offers live streaming of TV channels, interactive TV (voting, real-time contextual wiki, quizzes, etc.), TV remote functionality, reminders, and 40 hours of "watch later" capacity. Client: CTI.

Jan 2011 - 2019

Creative Director

London, London, Gb

- Creative Direction: Led the studio in exploring and adopting forward-thinking technologies, fostering long-term relationships with clients by consistently delivering modern solutions tailored to their needs.- Coaching and Mentoring: Offered guidance and mentorship to team members, promoting personal and professional growth.- Client Presentations: Showcased work and pitched ideas to clients, demonstrating effective communication and persuasion skills.- UI/UX Design: As an individual contributor, I created visually appealing and user-friendly interfaces for promotional and corporate websites, ensuring seamless navigation and an enjoyable experience for users across various platforms and projects.- Gamified Loyalty Program: Designed an engaging gamification strategy for loyalty program activities based on the real-time customer segmentation platform Act750. Client: Beeline Telecom.

Oct 2011 - Apr 2013

Digital Creative

New York, Ny, Us

- Art Direction: Spearheaded digital advertising campaigns for renowned international brands.- Interactive Experience Development: Crafted engaging interactive experiences that capture the audience's attention and elevate brand recognition.- New Media and Technology Research: Investigated cutting-edge new-media and interactive technologies to stay ahead of industry trends and drive innovation.- Client Presentations: Delivered persuasive presentations and pitched ideas to clients, demonstrating excellent communication and persuasion skills.- Augmented Reality Pioneering: Developed groundbreaking in-browser augmented reality and production-quality 3D graphics using Flash/AS3 for Vogue Ephemere by British American Tobacco.- Award-Winning Work: As a Digital Art Director, contributed to our team's success in winning multiple EFFIE Awards for digital advertising campaigns. Brands included EFES Pilsner, Milka Chocolate (Kraft Foods), and Procter & Gamble. Years: 2008, 2009, 2010.- Ogilvy Champion Program: Participated in this experience exchange program in London, further honing my skills and expanding my industry network.

Jan 2011 - Sep 2011

Digital Art Director

New York, Ny, Us

Feb 2008 - Dec 2010
Team & coworkers

Colleagues at Stealth Startup

Other employees you can reach at scopely.com. View company contacts for 201 employees →

1 education record

Aleksandr Vinogradov education

  • Saint Petersburg State University
    Saint Petersburg State University
    Fine Arts
FAQ

Frequently asked questions about Aleksandr Vinogradov

Quick answers generated from the profile data available on this page.

What company does Aleksandr Vinogradov work for?

Aleksandr Vinogradov works for Stealth Startup.

What is Aleksandr Vinogradov's role at Stealth Startup?

Aleksandr Vinogradov is listed as Lead UI Artist @ Scopely | UX | Game design | AI | Web3 at Stealth Startup.

What is Aleksandr Vinogradov's email address?

AeroLeads has found 1 work email signal at @artfabrique.ru for Aleksandr Vinogradov at Stealth Startup.

Where is Aleksandr Vinogradov based?

Aleksandr Vinogradov is based in Greater Chicago Area, United States while working with Stealth Startup.

What companies has Aleksandr Vinogradov worked for?

Aleksandr Vinogradov has worked for Stealth Startup, Scopely, Digit Game Studios, Crazy Panda Games, and Freelance.

Who are Aleksandr Vinogradov's colleagues at Stealth Startup?

Aleksandr Vinogradov's colleagues at Stealth Startup include Peachy Mouton, Robert Tyler Campbell, David Lee, Aleix Adrián Azuela Luengo, and Andrew Morvay.

How can I contact Aleksandr Vinogradov?

You can use AeroLeads to view verified contact signals for Aleksandr Vinogradov at Stealth Startup, including work email, phone, and LinkedIn data when available.

What schools did Aleksandr Vinogradov attend?

Aleksandr Vinogradov holds 3 Years, Graphic Design, Fine Arts History, Fine Arts from Saint Petersburg State University.

What skills is Aleksandr Vinogradov known for?

Aleksandr Vinogradov is listed with skills including User Experience, Digital Strategy, Art Direction, User Interface Design, Mobile Marketing, Digital Marketing, Interaction Design, and Web Design.

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