Arthur Maugendre

Arthur Maugendre Email and Phone Number

CG Artist @ Arthur MAUGENDRE
Saint-Mandé, FR
Arthur Maugendre's Location
Saint-Mandé, Île-de-France, France, France
Arthur Maugendre's Contact Details

Arthur Maugendre work email

Arthur Maugendre personal email

n/a
About Arthur Maugendre

I started drawing when I was 3 and I discovered video games at age 6 with Donkey Kong Country on SNES. Later, I decided to merge my two passions: arts and games, and I naturally turned myself to CG Art. Digital sculpture and video games are new technics and media and represent present and futur of artistic communication in line with the history of Art by making it more interactive and accessible and I want to be part of it.As a 3D Artist, I am qualified to produce a variety of environments from modeling to rendering. This includes sculpting, texturing, lighting, retopology and baking. I am also familiar with physically-based rendering and photogrammetry. I am proficient in many 2D and 3D software such as 3DS Max (Particle flow, Maxscript, Mental ray), Mudbox, Substance Designer/Painter, Photoshop, Unity, and Unreal Engine. I am dedicated to learning new tools and techniques to improve my work.Since 2010, I have worked on various environment design projects for different companies. This allows me to work on many applications and game projects for a variety of customers in technical, historical and gaming fields. This diversity has led me to work under constraints, wether technical or time-related. It gives me great adaptation skills. I also use my spare time to work on personal projects and challenge myself in game jams. These 12 years of experience have enabled me to develop my team work, my autonomy, as well as my communicational and organizational skills.

Arthur Maugendre's Current Company Details
Arthur MAUGENDRE

Arthur Maugendre

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CG Artist
Saint-Mandé, FR
Arthur Maugendre Work Experience Details
  • Arthur Maugendre
    Cg Artist
    Arthur Maugendre
    Saint-Mandé, Fr
  • Stereolabs
    Lead Environment Artist
    Stereolabs Sep 2024 - Present
    Montrouge, Île-De-France, France
    - Lead the artistic team- Manage production and plannings- Create pipeline and tools for 3D production- R&D and Lookdev- Create environments and VFX- Train, mentor and coach Artists
  • Arthur Maugendre
    Cg Artist
    Arthur Maugendre Sep 2008 - Present
    Région De Paris, France
    - Production of images, videos and games- Concept design
  • Targo
    Lead 3D Artist
    Targo Oct 2021 - Jul 2024
    Ville De Paris, Île-De-France, France
    - Lead the artistic team- Manage production and plannings- Create pipeline and tools for 3D production- R&D and Lookdev- Create environments and VFX- Train, mentor and coach Artists
  • Homa Games
    Game Artist
    Homa Games Aug 2020 - Sep 2021
    Ville De Paris, Île-De-France, France
    - Art direction and game design of hyper casual games for mobile- Create advanced shaders, materials and VFX- Train, mentor and coach junior artists- Soft Launched 30 prototypes on the mobile stores- Put 3 games in iteration- Launched 2 gamesProjects :Attack on Giants📱 iOS: https://apple.co/3oa3tN6📱 AND: https://bit.ly/3hjL3YOKaiju Run📱 iOS: https://apps.apple.com/fr/app/kaiju-run/id1572797307📱 AND: https://play.google.com/store/apps/details?id=com.nagastudio.giant.monster.run&hl=fr&gl=US
  • Ketchapp
    Game Artist
    Ketchapp Jul 2019 - Aug 2020
    Région De Paris, France
    - Art direction and game design of hyper casual games for mobile- Create advanced shaders, materials and VFX- Train, mentor and coach junior artists- Soft launched 23 protoypes on the mobile stores- Put 3 games in iterations- Launched 1 gameProjects :Master Cut📱 iOS: https://apps.apple.com/fr/app/master-cut/id1481228844
  • Novelab
    Senior Environment Artist
    Novelab Feb 2017 - Jun 2019
    Région De Paris, France
    - Environments design and production for VR applications on PC and Mobile.- Create advanced shaders, materials and VFX- LookDev, visual design- Train, mentor and coach junior artists Clients : Google, SNCF, Merck, Atlas V, Protozoa Pictures...
  • Ubisoft Québec
    Level Artist
    Ubisoft Québec Sep 2016 - Dec 2016
    Québec, Canada
    - Design of Mycenaean and Minoan Ruins for the game Assassin's Creed Odyssey- 3D assets design, concept design and concept arts
  • Siradel
    Lead 3D Artist
    Siradel Feb 2012 - Aug 2016
    Région De Rennes, France
    - Design and Production of applications, videos, virtual models, for communication about smart cities- Realtime environment production pipeline design- Projects and Art Team management- Train, mentor and coach junior artists - Tool devlopment with R&D programersClients : Engie, Véolia, Architecture Studio, ZTE, France Télévision, Nîmes Métropole, BMO
  • Siradel
    Cg Artist
    Siradel Jun 2010 - Aug 2011
    Région De Rennes, France
    - Design and Production of videos and real-time applications.

Arthur Maugendre Skills

3d Studio Max Photoshop Unity3d Mudbox After Effects Modeling Texturing Rendering Animation Compositing Editing Mental Ray Premiere Unreal Engine 4 Adobe Photoshop Texture Adobe Premiere Pro Rendu Visuel Vray

Arthur Maugendre Education Details

Frequently Asked Questions about Arthur Maugendre

What company does Arthur Maugendre work for?

Arthur Maugendre works for Arthur Maugendre

What is Arthur Maugendre's role at the current company?

Arthur Maugendre's current role is CG Artist.

What is Arthur Maugendre's email address?

Arthur Maugendre's email address is ar****@****mail.fr

What schools did Arthur Maugendre attend?

Arthur Maugendre attended École Mjm Graphic Design.

What are some of Arthur Maugendre's interests?

Arthur Maugendre has interest in Play Guitar And Gamjam The Most I Can, Science And Technology, Arts And Culture, I Listen A Lot Of Music.

What skills is Arthur Maugendre known for?

Arthur Maugendre has skills like 3d Studio Max, Photoshop, Unity3d, Mudbox, After Effects, Modeling, Texturing, Rendering, Animation, Compositing, Editing, Mental Ray.

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