Arthur Dejardin Email & Phone Number
@gog.com
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Who is Arthur Dejardin? Overview
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Arthur Dejardin is listed as Marketing Director at GOG based in Poland. AeroLeads shows a work email signal at gog.com and a matched LinkedIn profile for Arthur Dejardin.
Arthur Dejardin previously worked as Head of Sales & Marketing at Gog and Content, Affiliates & Influencers Marketing Team Manager at Gog. Arthur Dejardin holds Master Of Management, Marketing; Project Management from Audencia Nantes Ecole De Management.
Email format at gog.com
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About Arthur Dejardin
Marketing Director at GOG.I lead our sales, brand and marketing teams at GOG, owning the store's topline, driving the sales culture and overseeing a range of topics, specialists and functions, including:- Store Ops- Monetization- Direct Marketing- Performance and Affiliate Marketing- Influencer Marketing- PR- Brand- Socials My previous position at GOG led me to create and manage the Content, Influencer and Affiliates Marketing Team, growing both revenue and new users by more than 100%, year over year.Previously, I created, managed and sold Creative Whale, a toys and games company, operating from Asia to the U.S.I prototyped and developed OuterHeaven.tech, a cloud-gaming service letting gamers play AAA games from anywhere (#fail).I also had the chance to work and learn with incredibly talented people and helped these games hit the market:- Might & Magic Heroes VII- Splinter Cell Blacklist- Call of Duty Advanced Warfare- Destiny- Skylanders Trap Team
Listed skills include Product Marketing, Brand Management, Digital Marketing, International Marketing, and 16 others.
Arthur Dejardin work experience
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Content, Affiliates & Influencers Marketing Team Manager
1) Created the Content Marketing Team at GOG (team of 5).2) Crafted the Global Influencers Strategy, leading to millions of USD of extra revenue and hundreds of thousands of New Users by achieving the following: • Drove the Top Line of our Affiliates Program to a triple-digit growth (several million dollars of total revenue) year-over-year, while multiplying its Contribution Margin by 4.5x, making it one of our most profitable sales channels. This required a complete redesign of our Program, both in financial structure and technical implementation, which allowed us to scale up while cutting costs and still allow our affiliates to earn more than before. • Growing 4 collaborators, allowing them to focus and deliver real impact, using Objectives and Key Results. • Started the GOG Creators Program, a community of over 250 mid-to-big streamers and creators benefiting from reciprocity and perks, generating dozens of millions of hours of watch time for GOG and gathering dozens of thousands of concurrent viewers when playing GOG games. • Started the Management of Key Influencers, generating over a million USD in revenue in 2021, alone, and seeing an uptick in sales up to 33,000% on specific games.
Country Lead France
Founder
I managed Creative Whale, a toys and games company, for two years before selling it in an Asset Purchase Agreement in 2018.1) Key Business Metrics Achieved• 50K$ revenue in 2016, 100K$ in 2017 focusing on the only United States market• 4000+ clients• Repeat purchase rate of 1.7 orders per customer• 8-12% conversion rate on Amazon, 4-6% sustainably on our own e-commerce platform • Achieved a PPC ROAS of up to 2000x (not a typo!) through adequate targeting and message crafting• ROI spanning from 45% to 120% across our own brands products 2) Key Projects Completed• Acquired licenses to exploit ODM designs• Set-up a JIT production and logistics scheme with partners in Asia and the USA• Developed 6 products under 1 umbrella brand and 3 sub-brands• Published a children book• Distributed 20+ products• Implemented a multi-channel marketing strategy (PPC, SEA, SEO, Email marketing etc.)
International Product Manager
I worked on:Might & Magic Heroes VIITwo unannounced projects1) Executed the launch strategy of Might & Magic Heroes VII • Managed marketing assets creation with contractors and in-house artists for global use • Internal communication about critics and sales figures through ad-hoc reports 2) Created and executed the post-launch marketing strategy for Might & Magic Heroes VII: • Released 5 game patches, 2 free extensions, 1 add-on • Developed the go-to-market strategy for maximum impact • Global coordination of all internal stakeholders, from devs to PR and marketing teams • Managed relationships with third-party development studios3) Created the internal announcement plan of an unannounced project to generate hype and secure future internal cooperation• Created the go-to-market global strategy of an unannounced project• Fuelled game design conversations with market data and insights
Assistant Brand Manager
I worked on:Call of Duty Advanced WarfareDestinySkylanders Trap TeamI executed the marketing plans for the games mentionned: positioning, creative and advertising strategy, media strategy and planning, PR strategy, retail strategy and sales.• Coordinated partnership activities with first and third party partners• Analysed and optimized results of media and trade marketing campaigns (engagement, GRP etc.)• Tracked and analyzed product sell-through and pre-order performance weekly • Created and localized promotional tools (web, TV, print)• Coordinated events (Launch events, Paris Games Week) and delivered post-mortem analysis• Helped with trade marketing strategy and execution• Gave product demonstration to retailers and partners
Brand Manager Assistant
Worked on Splinter Cell Blacklist (1.5M copies sold WW)Far Cry 3 (3.8M copies sold EMEA)ZombiU (650k copies sold WW)JOB OVERVIEWComplex Transversal Project Management, across internal and external teams, to elaborate, present and execute international marketing strategies regarding PR, Media, Retail, Digital.SOME OF MY MISSIONS• Coordination of launching periods with subsidiaries, US teams and development studios.• Elaboration and active participation in producing and promoting an experential innovative website• Elaboration of Twitch live streams backed with media campaigns• Handling of localization of a 100-page comic book in 8 languages• Handling of localization and adaptation of game packaging (150+ Skus).• Creation of specific/standardized assets for local marketing teams.• Participation in designing packaging, collector's edition's content, back of packs (20 different Skus).• Management of partnerships with first and third parties partners (Microsoft, SONY, Nintendo, Nvidia) • Elaboration of post-mortem reports regarding the marketing campaign and overall sales performance.
Marketing Assistant
Co-Founder
Junior Creative
Arthur Dejardin education
Master Of Management, Marketing; Project Management
Master Of Management, Project Management
Master Of Management, Marketing
Frequently asked questions about Arthur Dejardin
Quick answers generated from the profile data available on this page.
What is Arthur Dejardin's role at their current company?
Arthur Dejardin is listed as Marketing Director at GOG.
What is Arthur Dejardin's email address?
AeroLeads has found 1 work email signal at @gog.com for Arthur Dejardin.
Where is Arthur Dejardin based?
Arthur Dejardin is based in Poland.
What companies has Arthur Dejardin worked for?
Arthur Dejardin has worked for Gog, Gog.Com, Creative Whale, Ubisoft, and Activision.
How can I contact Arthur Dejardin?
You can use AeroLeads to view verified contact signals for Arthur Dejardin, including work email, phone, and LinkedIn data when available.
What schools did Arthur Dejardin attend?
Arthur Dejardin holds Master Of Management, Marketing; Project Management from Audencia Nantes Ecole De Management.
What skills is Arthur Dejardin known for?
Arthur Dejardin is listed with skills including Product Marketing, Brand Management, Digital Marketing, International Marketing, Marketing Communications, Video Games, Online Marketing, and Online Advertising.
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