Artist and leader in the video game industry since 2005. Focused on setting artistic direction, organizational leadership, talent development (including hiring), and team health. Teaching experience includes teaching classes at the university level along with guest lecturing at multiple colleges. Experience with both art outsourcing (overseeing and directing internal efforts) and as an external outsource contributor. Contributed to over 25+ projects.Shipped titles contributed to include:World of Warcraft (PC)Minecraft: Story Mode (multi SKU)Game of Thrones (multi SKU)Tales from the Borderlands (multi SKU)The Walking Dead: Season Two (multi SKU)Battle Beach (iOS, Android, Kindle Fire)MechKnight Chronicles (Ouya, PSN)Kinect Sports Rivals (XBox One)Supreme League of Patriots (PC, Mac, & iOS)Oceanhorn (iOS)Retro/Grade (multi SKU)Wreckateer (Xbox 360 kinect XBLA)Shoot Many Robots (Xbox 360, PS3)Jak and Daxter: The Lost Frontier (PS2, PSP)Secret Agent Clank (PS2, PSP)Ratchet & Clank: Size Matters (PS2, PSP)Silent Hill: 0rigins (PS2, PSP)Visa Championships Torino 2006 (PC)Wild Tangent Mojo Masters (PC)
Listed skills include Texturing, Video Games, Unreal Engine 3, Photoshop, and 22 others.