Ashley Davis

Ashley Davis Email and Phone Number

Author: The Feedback-Driven Developer @ Manning Publications Co.
Brisbane City, QLD, AU
Ashley Davis's Location
Greater Brisbane Area, Australia, Australia
Ashley Davis's Contact Details

Ashley Davis personal email

About Ashley Davis

In recent years I have focused on building fullstack and distributed applications, but I have a long history in software development with many years in apps, web apps, microservices, serious games, simulations and VR. I make technology work for business: building bespoke software solutions that span multiple platforms.I manage development teams, prepare technical strategies and architect software products. I explain complicated technology to senior management. I have delivered cutting-edge products in fast-paced and high-pressure environments.Skills: Fullstack and distributed application development Devops, microservices and infrastructure Understanding how to get the most out of technology for the business and customers Developing technical strategies Management and coaching of teams & projectsBooks I have written:- Rapid Fullstack Development. Learn from my years of experience and become a better developer. https://rapidfullstackdevelopment.com/- Bootstrapping Microservices. A practical and project-based guide to building distributed applications with microservices. https://bootstrapping-microservices.com/- Data Wrangling with JavaScript. A comprehensive overview of working with data in JavaScript: http://bit.ly/2t2cJu2Data-Forge Notebook is my application for data transformation, analysis and visualization in JavaScript:http://www.data-forge-notebook.com/Checkout my web page for more information:https://www.codecapers.com.au/aboutReach out to me on ashley@codecapers.com.au.

Ashley Davis's Current Company Details
Manning Publications Co.

Manning Publications Co.

View
Author: The Feedback-Driven Developer
Brisbane City, QLD, AU
Website:
manning.com
Employees:
230
Ashley Davis Work Experience Details
  • Manning Publications Co.
    Author: The Feedback-Driven Developer
    Manning Publications Co.
    Brisbane City, Qld, Au
  • Meld Gold
    Vp Of Engineering
    Meld Gold Sep 2024 - Present
    Brisbane, Au
    Development and operation of software and infrastructure to support the business.
  • Self Published
    Author: Rapid Fullstack Development
    Self Published Jan 2022 - Present
    Rapid Fullstack Development is a book that helps developers be more efficient and productive across and beyond the stack.Learn the tricks of the trade for writing reliable and valuable code, quickly.Available here: https://rapidfullstackdevelopment.com/
  • Data-Forge Notebook
    Owner / Developer
    Data-Forge Notebook Jul 2018 - Present
    - Data-Forge Notebook is a cross-platform desktop application for notebook-style prototyping and exploratory data analysis in JavaScript and TypeScript. - Delivered to 100+ customers on Windows, MacOS and Linux.- Data-Forge Notebook is built with Electron, TypeScript and React. It is a complex Electron application involving hidden windows for background processes, a separate Node.js process for notebook evaluation and live code-generation/compilation of notebooks using TypeScript and Babel.- Backend server built on Node.js running on an Ubuntu VM hosted on Digital Ocean with a MongoDB database.https://www.data-forge-notebook.com
  • Autodesk
    Principal Software Engineer
    Autodesk Mar 2024 - Aug 2024
    San Francisco, Ca, Us
  • Deployable
    Cto
    Deployable Apr 2023 - Jan 2024
    Brisbane, Qld, Au
    Making it easier for businesses to create engaging customer experiences.
  • Manning Publications Co.
    Author: Bootstrapping Microservices With Docker, Kubernetes And Terraform (2Nd Edition)
    Manning Publications Co. Jun 2022 - Dec 2023
    Shelter Island, Ny, Us
    Bootstrapping Microservices with Docker, Kubernetes and Terraform returns for a 2nd edition!This is a practical and project-based guide to building distributed applications with microservices. Where other books leave you wondering where to start, this book leads you through actually building an application.Available here: https://www.bootstrapping-microservices.com
  • Algomint
    Cto
    Algomint Oct 2022 - Nov 2023
    Brisbane, Au
    Building products on the Algorand blockchain.
  • Hone
    Vp Of Engineering
    Hone Aug 2021 - Oct 2022
    Building products on the Algorand blockchain.
  • Skedulo
    Contract Infrastructure Engineer
    Skedulo May 2021 - Aug 2021
    San Francisco, Ca, Us
    - Building and improving infrastructure and helping to scale the product.- Working with AWS, Terraform, Kubernetes, Grafana, Sumologic, Opsgenie and numerous other tools.
  • Onroute App
    Contract Software Developer
    Onroute App Dec 2020 - Apr 2021
    - Developed the Onroute MVP from scratch in approximately 6 weeks (then continued with ongoing feature development, available now on the App Store)- Onroute is a cross-platform mobile app implemented using Ionic with TypeScript and React. - The backend is built with Node.js and MongoDB running on a Kubernetes cluster on Digitial Ocean. - Continuous delivery with Docker, Terraform and GitHub Actions.
  • Sortal
    Co Founder And Cto
    Sortal Aug 2018 - Apr 2021
    Making machine learning and related technology work for businesses to manage their digital assets. For a quick explanation of Sortal please watch the video here: https://www.sortal.io- Sortal is a Node.js (TypeScript) microservices-based application running on a Kubernetes cluster. - The UI is constructed with React. RabbitMQ for messaging. MongoDB for the database. - Originally hosted on Azure, but recently transitioned to AWS. - Continuous delivery with Docker, Terraform and Bitbucket Pipelines.- Sortal has a complex asset processing pipeline and is powered by various machine learning models and fuzzy logic.
  • Codex
    Contract Software Developer
    Codex Nov 2020 - Feb 2021
    - Helped get the Codex application (C# .NET) production-ready and bring it to market (production infrastructure, user authentication and cloud storage).- Implemented continuous delivery to Kubernetes with Docker, Terraform and GitHub Actions.
  • Manning Publications
    Author: Bootstrapping Microservices With Docker, Kubernetes And Terraform
    Manning Publications Jul 2019 - Dec 2020
    Bootstrapping Microservices with Docker, Kubernetes and Terraform is a practical and project-based guide to building distributed applications with microservices. Where other books leave you wondering where to start, this book leads you through actually building an application.Available here: https://www.bootstrapping-microservices.com
  • Aspedia Australia
    Contractor
    Aspedia Australia Nov 2019 - Dec 2019
    Brisbane, Queensland, Au
    Consulting on development process, build pipelines, continuous delivery and strategy for transitioning to microservices.
  • Twmt Pty Ltd
    Contract Developer
    Twmt Pty Ltd Oct 2018 - Jun 2019
    Brisbane, Queensland, Au
    Bootstrapped the Coinstash crypto-currency brokerage platform from nothing through to a working product,. Coinstash is a Node.js (TypeScript) microservices-based application running on Kubernetes. The UI was built with React. RabbitMQ for messaging. MongoDB for database. Hosted on Azure. Continous delivery with Docker, Terraform and Bitbucket Pipelines.
  • Manning Publications Co.
    Author: Data Wrangling With Javascript
    Manning Publications Co. Jan 2017 - Oct 2018
    Shelter Island, Ny, Us
    Data Wrangling with JavaScript is a comprehensive guide to working with data in JavaScript.If you're a JavaScript developer, you already know that working with data is a big deal. Why let the Python and R coders get all the glory? JavaScript isn't just good at data visualization, you can move your entire data wrangling pipeline to JavaScript and work more effectively. Data Wrangling with JavaScript teaches you core data munging techniques in JavaScript, along with many libraries and tools that will make your data tasks even easier.https://www.manning.com/books/data-wrangling-with-javascript
  • Oldview
    Cto
    Oldview Jun 2017 - Aug 2018
    OldView is a geolocated database of images. Native Android (Java) and iOS (Swift) apps/C# backend/MongoDB/Azure/WordPress web site/plus an admin dashboard.
  • Vrlearn
    Co Founder
    Vrlearn Jan 2017 - Jun 2017
    Explored opportunities in virtual reality training and education. Unity/C# plus web technologies.
  • Real Serious Games
    Lead Programmer
    Real Serious Games Sep 2012 - Jan 2017
    Brisbane, Qld, Au
    Development of serious games, simulations and virtual reality experiences.Data wrangling, visualizations and tools for building simulations.Unity development, PC and Android apps. Web apps, backends and microservices. Unity/C#/JavaScript/MongoDB/Azure.
  • Code Capers
    Contract Developer, Part-Time
    Code Capers Jan 2015 - Sep 2015
    Development of a driving simulator for University of Sunshine Coast and RACQ. This is used for psychological testing of drivers. Built on Unity3d to run on a 6-projector immersive CAVE system, the driving sim has since been upgraded to virtual reality, it now runs on Oculus Rift.The sim features realistic vehicle physics, AI traffic and network play (so that actors can interact with the test candidate).It has a sophisticated camera system that can switch between a normal game camera to the 6-projector camera and now to the virtual reality camera.Unity/C#
  • Ignite Technologies
    Contract Programmer
    Ignite Technologies Nov 2011 - Sep 2012
    Austin, Tx, Us
    Development, maintenance and improvement of the Simraceway product.Making sense of the technology and reporting to management.Refactoring to support multi-threading.Development of automated build process, automated crash reporting and analysis system.Performance analysis and optimization.Tools development.C++/C#/Custom game engine development
  • Railsimulator.Com
    Contract Programmer
    Railsimulator.Com Aug 2011 - Sep 2011
    Chatham, Kent, Gb
    DirectX performance analysis and optimization.Created an automated performance testing system.C++/Custom game engine development.
  • Bloomberg
    Senior Developer
    Bloomberg Dec 2008 - Apr 2011
    New York, Ny, Us
    The Bloomberg Terminal UI infrastructure team was part of the company's emergency response team. Bloomberg has 300,000 customers. During an incident or outage our team in London (depending on time of day) was often the first point of call for the initial investigation and response.The team also supported many thousands of programmers using the in-house APIs and tools.Generally we maintained and improved the Bloomberg Terminal's legacy code-base. I was responsible for the Lua scripting engine that was in use by numerous infrastructure programmers to script UI widgets.I created automated tools for detecting memory leaks and a sophisticated Lua debugger.C++/C#/Python/Lua/Development of custom client-server software
  • Kuju Entertainment
    Lead Programmer
    Kuju Entertainment Nov 2005 - Nov 2008
    Croydon, London, Gb
    Lead programmer of an unpublished Nintendo Wii game.Lead programmer of the Kuju core-technology tools team – responsible for Kuju's new asset manager, tool chain, level editor and Lua debuggerSenior programmer of the Iron Man game for the iPhone.Occasionally seconded to other teams as a Senior Programmer.C++/C#/Lua
  • Deep Red
    Lead Programmer
    Deep Red Mar 2004 - Nov 2005
    Lead programmer of the core-technology team.Provided tools and technology for multiple projects – all unpublished except for Tycoon City New York.C++/C#/Lua
  • 3D Labs
    Programmer
    3D Labs Nov 2003 - Feb 2004
    Implementation of the OpenGL occlusion query feature in 3D Labs' P5 (Wildcat) device driver.
  • Computer Artworks
    Programmer
    Computer Artworks Mar 2003 - Nov 2003
    Development of tools (C++) and renderers (PS2 VU assembly) for the unpublished horror survival game Alone in the Dark 5.I also worked on game play features.
  • Krome Studios
    Senior Programmer
    Krome Studios Jan 2001 - Dec 2002
    Brisbane, Au
    Development of game play, game engine, tools, exporters and converters.Special FX and renderers for the Playstation2.Contributed to numerous games including Sunny Garcia Surfing and Ty the Tasmanian Tiger.
  • Auran
    Programmer
    Auran Jan 1998 - Dec 2000
    Development of game play, game engine and tools.Script compiler and interpreter development.
  • Leprechaun Software
    Programmer
    Leprechaun Software Jan 1997 - Dec 1997
    Win32 & MFC GUI development.Development and maintenance of the VirusBuster program.

Ashley Davis Skills

Game Development Video Games Directx Opengl C++ Computer Games Programming Lua C# Unity3d Gameplay Programming Perforce Scripting Win32 Api Python Javascript Software Development User Interface Multithreading Ios Development Wii Game Programming Cross Platform Development Console Visual Studio C Game Engines Agile Methodologies Object Oriented Design Subversion Scrum Mysql Web Development Test Driven Development Computer Graphics Development Tools Agile Software Design Debugging Wpf Shaders Video Game Development Direct3d Windows Programming Assembly Language Mercurial Gui Development Graphics Programming Design Patterns

Ashley Davis Education Details

  • Aws
    Aws
    Certified Cloud Practitioner
  • Linux Foundation
    Linux Foundation
    Certified Kubernetes Application Developer (Ckad)
  • Qut (Queensland University Of Technology)
    Qut (Queensland University Of Technology)
    Software Engineering With Distinction (Completed Part Time)

Frequently Asked Questions about Ashley Davis

What company does Ashley Davis work for?

Ashley Davis works for Manning Publications Co.

What is Ashley Davis's role at the current company?

Ashley Davis's current role is Author: The Feedback-Driven Developer.

What is Ashley Davis's email address?

Ashley Davis's email address is as****@****ail.com

What schools did Ashley Davis attend?

Ashley Davis attended Aws, Linux Foundation, Qut (Queensland University Of Technology).

What skills is Ashley Davis known for?

Ashley Davis has skills like Game Development, Video Games, Directx, Opengl, C++, Computer Games, Programming, Lua, C#, Unity3d, Gameplay Programming, Perforce.

Who are Ashley Davis's colleagues?

Ashley Davis's colleagues are Samira Samadzad, Angelina Lazukić, Rachel Gibbs, Owen Roberts, Lucas Weber, Connor O'brien, Mihaela Batinic.

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