Asi Sudai Email and Phone Number
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Highly technical artist and generalist with 15+ years’ experience in Film and T.V animation.Passionate for initiating studios, departments and major changes from the ground up. committed to create the best production pipeline in the given time. Experienced in most aspects and disciplines of production and IT infrastructure. Proactive and self-directed. Skill Summary• SQL databases development, replication, backups, optimization.• NAS management, backup, archiving and cleanup.• ESXi, VMs and Docker services.• Deadline, Qube, Rush farm.• Grafana, prometheus, sentry services.• Redshift, Renderman, Vray, Arnold.• Shotgun integrations.• Python, django, flask, sql, bash-script, js, c#, go, html, css, angular.• Personal asset-management framework.• Color accurate pipeline.• Training and growth of others around.
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Lead Software EngineerIndustrial Light & Magic Aug 2022 - PresentVancouver, British Columbia, Canada -
Head Of Production TechnologyStellar Creative Lab Mar 2021 - Aug 2022Vancouver, British Columbia, Canada• Oversee the studio's Production Technology teams and infrastructure.• Managing and supporting Pipeline, Rigging technology and teams.• Work with clients and 3d party tech teams to innovate and bridge issues.• Plan, manage and implement technology road maps.• Work closely with management and IT to insure studio operations and growth. -
Pipeline SupervisorStellar Creative Lab Aug 2017 - Mar 2021Vancouver, Canada AreaLead developer and manager of Pipeline Technology & Rigging departments.• Lead and manage Pipeline, Rigging teams from the ground up.• Implemented IT services such as render-farm, docker, metrics and analytics.• Co-managed IT services for the studio.• Built core infrastructure hardware and software.• Developed proprietary Asset-Management system and other core APIs.• Supporting the career growth of TDs and other members.• Interacted with Clients, Vendors and… Show more Lead developer and manager of Pipeline Technology & Rigging departments.• Lead and manage Pipeline, Rigging teams from the ground up.• Implemented IT services such as render-farm, docker, metrics and analytics.• Co-managed IT services for the studio.• Built core infrastructure hardware and software.• Developed proprietary Asset-Management system and other core APIs.• Supporting the career growth of TDs and other members.• Interacted with Clients, Vendors and studio owners. Show less -
FatherEnjoying Fatherhood Jul 2017 - Aug 2017Vancouver, Canada Area
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Pipeline SupervisorDhx Media Jun 2014 - Jul 2017Vancouver, Canada AreaTransitioned the studio to a Maya, Nuke, Vray, Qube and Shotgun pipeline.● Established and supervised the Pipeline and Rigging departments.● Developed core frameworks and low-level APIs for asset-management, shotgun, farm, media.● Worked with production and CG supervisors to establish needs and workflows.● Worked with production and IT over budgets, schedules and bids for potential new projects.● Communicated with 3rd party vendors over support, tests and features.
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Pipeline SupervisorGoldtooth Creative May 2013 - Jun 2014Vancouver, Canada Area● Initiated basic pipeline and workflow.● Transitioned studio to Shotgun.● Assist IT with farm and storage.● Supervised a small rigging and tech team. -
Pipeline TdDigital Domain Jul 2012 - Mar 2013VancouverLive-action - “Ender's Game”● Developed flask/webapp asset-shots version tracker.● Developed tools and support for lighting department. -
Pipeline TdRainmaker Aug 2008 - Jul 2012Vancouver, Canada AreaAnimated feature - “Escape From Planet Earth“ Game cinematic - “Driver“● CG-Sup two short productions. ● Integrated Shotgun.● Developed tools and supported multi departments. -
Rigging & Lighting TdMoving Picture Company Jan 2008 - Aug 2008Vancouver, Canada AreaLive-action – “Watchman“● Rigged 2 main characters and other assets.● Generalist (modeling, lighting, crowd-simulation, tech-anim) -
Lighting TdVanguard Animation Oct 2007 - Feb 2008Vancouver, Canada Area● Supported lighting team with render issues in RenderMan.● Helped development of lighting workflow and tools to speed up work. -
Lead Character TdAfilm Feb 2007 - May 2007Copenhagen Area, Capital Region, DenmarkRigging on a short Astrix Film.● Rigged main characters and worked with animation team.● Developed animation tools.
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Lighting & Surfacing TdDkp Jan 2006 - Jul 2006Toronto, Canada AreaFeature Film – Yankee Irving• Supported lighting team using MentalRay • Developed texture tools for surfacing department.
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R&D/Character TdMainframe Feb 2005 - Feb 2006CanadaDirect to DVD – “Tony Hawk “ and “Max Steel”• Rigged characters and modeled prop in XSI. -
Character TdIdt/Dpsi Feb 2003 - Jan 2005IsraelAnimated feature – “Happily Never After“• Rigged characters and supported animation team.
Asi Sudai Skills
Frequently Asked Questions about Asi Sudai
What company does Asi Sudai work for?
Asi Sudai works for Industrial Light & Magic
What is Asi Sudai's role at the current company?
Asi Sudai's current role is Lead Engineer Production Technology.
What is Asi Sudai's email address?
Asi Sudai's email address is as****@****ail.com
What is Asi Sudai's direct phone number?
Asi Sudai's direct phone number is +160448*****
What skills is Asi Sudai known for?
Asi Sudai has skills like Maya, Mel, Nuke, Python, Animation, Mental Ray, Character Animation, Rigging, Pyqt, Renderman, Computer Graphics, Shotgun.
Who are Asi Sudai's colleagues?
Asi Sudai's colleagues are Anto Tony Juricic, Mirang Kim, Courtney Spence, Guy Williams, Samual Dawes, Bharanidharan Tn, Chris Bending.
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