Audran Guerard personal email
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Push the picturesqueness, expressiveness of art in games. Collaborates with top talents and deliver memorable interactive experiences that break boundaries, from a visual, design & storytelling stand point.+16 years of experience in video game, 10 years as Art Director. Collaborated on high profile games such as Rainbow Six, Dead Space, Splinter Cell and Assassin’s Creed series. Strong advocate of art fundamentals and deeply engaged in the artistic endeavor of my peers. Adaptability and flexibility, lived in Canada, China, France and Singapore.Titles:Donald Duck (PS2 ) Tom Clancy’s Rainbow Six: Raven Shield (PC)Tom Clancy’s Rainbow Six 3 (Xbox)Tom Clancy’s Splinter Cell: Chaos Theory (Xbox)Tom Clancy’s Splinter Cell: Double Agent (X360)TMNT: Turtles in time Re-Shelled (XBLA)Assassin’s Creed 2 (X360, PS3)Assassin’s Creed BrotherHood (X360, PS3)Dead Space 3 (X360, PS3)Specialties: Drawing/Painting, Visual Development, Visual Storytelling, Character and Environment Design, Art Direction/Communication, Artist mentoring and development, Watercolors, 3D real time visual production, Process & Workflow.
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Art DirectorTechnicolor Games Dec 2023 - PresentMontreal, Quebec, Canada -
Explorer Adventurer Hunter & AnglerWild Bush & Grit Jul 2020 - PresentQuebec, CanadaExploring the vast wilderness of Canada, documenting my adventures on video and sharing them via Youtube.
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Art DirectorGoose Byte Jan 2023 - Feb 2024Montreal, Quebec, Canada -
Lead ArtistSquare Enix Montreal Jan 2021 - Jan 2023Montreal, Quebec, Canada -
Lead Environment ArtistElectronic Arts (Ea) Motive Nov 2015 - Jan 2021Montreal, Canada Area
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Art DirectorDistrictware Dec 2013 - Oct 2015Montreal, Canada AreaAn indie video game company, based in Montreal, Quebec. We create free-to-play online multiplayer games. -
Art DirectorElectronic Arts Nov 2010 - Mar 2013Montreal, CanadaRecently joined the EA Montreal's team to help on Army of TWO: Devil's CartelShanghai:Part of the studio leadership team, contributing to the recruitment process. Stirring up the art community providing various trainings & lectures to artists. Art Directing on Dead Space 3, in a distributed development mode. -
Art DirectorUbisoft Entertainment Jan 2005 - Oct 2010Lead an art team to accomplish Splinter Cell: Double Agent, one of the first nextgen title by Ubisoft. Built an art team of 50 artists in the new Singaporean Studio. Helped the new team by art directing Turtles in Time and Assassin’s Creed 2(Linear gameplay sequences). Organized the art community of the studio, with various activities & trainings such as life drawing. Acted as a consultant for the Singaporean Government about artists training for the video game industry. -
Level ArtistUbisoft Entertainment May 1999 - Dec 2004Montreal, CanadaModeling, texturing, lighting and monitoring performances on multiples titles. Collaborated with all departments (engineering, sound, design, q.a, localization, marketing, management etc...) creating final or prototype assets, testing tools, troubleshooting process, implementation. -
2D/3D ArtistFreelance 1996 - 1999Quebec, CanadaFreelance Period, graphic & web design, storyboarding, 3D modeling, shading & lighting.
Audran Guerard Skills
Frequently Asked Questions about Audran Guerard
What company does Audran Guerard work for?
Audran Guerard works for Technicolor Games
What is Audran Guerard's role at the current company?
Audran Guerard's current role is Art Director & Adventurer.
What is Audran Guerard's email address?
Audran Guerard's email address is au****@****ail.com
What is Audran Guerard's direct phone number?
Audran Guerard's direct phone number is +151458*****
What are some of Audran Guerard's interests?
Audran Guerard has interest in Videogames, Contact Juggling, Cooking, Arts, Reading, Travel, Movies.
What skills is Audran Guerard known for?
Audran Guerard has skills like Video Games, Art Direction, Game Development, Drawing, Painting, Metal Gear Solid Expert.
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Audran Guerard
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