Audrey Cox Email & Phone Number
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Who is Audrey Cox? Overview
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Audrey Cox is listed as Principal Design Lead, UGC at Rec Room, a company with 349 employees, based in Redmond, Washington, United States. AeroLeads shows a work email signal at againstgrav.com and a matched LinkedIn profile for Audrey Cox.
Audrey Cox previously worked as Design Lead, UGC Logic at Rec Room and System Designer, UGC at Rec Room. Audrey Cox holds Aaa 3D Animation, Art And Animation, Valedictorian from Digipen Institute Of Technology.
Email format at Rec Room
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AeroLeads found 1 current-domain work email signal for Audrey Cox. Compare company email patterns before reaching out.
About Audrey Cox
Systems designer at RecRoom, leading the UGC Logic team
Listed skills include 3D Studio Max, Photoshop, Pipeline Development, Modeling, and 21 others.
Audrey Cox's current company
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Audrey Cox work experience
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Design Lead, Ugc Logic
Current* Designed, shepherded, shipped, and iterated on numerous features for use within Rec Room's Circuits system, supplying fundamental building blocks for large-scale, professional-quality projects created by other internal teams. After rigorous internal usage, feedback and iteration, these features ship into the wider ecosystem for our creators to use* Used.
System Designer, Ugc
* As a systems designer on what would become the Logic team, worked with other designers to establish foundational rules upon which to build Rec Room's Logic system, Circuits, and helped manage the early development, launch, and player communications.* Worked to identify gaps in the system and address them with high-value features, owning projects through.
Lead 3D Artist
* Created low-poly, hand-painted character and environment assets with strong stylization, helping to evolve and strengthen the art style across the game* Executed level design, environmental storytelling, and some amount of art direction for numerous game experiences within Rec Room, including the implementation of assets, environment lighting with both.
3D Artist
* Games worked on: Smash Squad and several prototypes/unannounced games* Built, textured and lit eight thematically-unique arenas for Smash Squad with limited concept art* Assembled 2.5d campaign maps and animated both sprites and 3D assets to bring them to life* Almost solely responsible for internal 3D work for mobile titles, as well as some fx and.
Game Artist Ii
* Games worked on: The Unmaking, numerous prototypes, one unreleased project* Created and re-topologized high-poly sculpts in Z-brush and Topogun for high fidelity cloud rendering* Generated sprites from 3d models for a custom GPU instancing strategy that allowed for hundreds of enemies on screen* Baked maps and painted textures for numerous in-game.
3D Artist
* Games worked on: Paradise Bay* Created low-poly unit and environment art, including models, hand-painted textures, light-baking and improvising evolution stages from a provided concept* Refined art pipeline and lighting solutions to the enormous advantage of our workflow* Interfaced with the engineering department to make sure interdepartmental needs.
Senior Artist
- Games worked on: Supreme Commander, Supreme Commander: Forged Alliance, Demigod, Supreme Commander 2, Nanovor (with Smith and Tinker), Kings and Castles, Age of Empires Online, and two unannounced projects.- Bullt, textured, and lit high-res and in-game assets for RTS levelsPlayed a key role in developing environment art and lighting pipelines for.
3D Artist
* Created cinematic assets and animation on bio-medical subjects* Job required modeling, texturing, rigging, animation, lighting, rendering, and post-processing* Frequent problem-solving with a small, close team
Colleagues at Rec Room
Other employees you can reach at recroom.com. View company contacts for 349 employees →
Emma Keene
Colleague at Rec Room
Los Angeles Metropolitan Area, United States
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Abdallah Ahmad
Colleague at Rec Room
Stockholm, Stockholm County, Sweden, Sweden
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Sarah H.
Colleague at Rec Room
Greater Leeds Area, United Kingdom
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Yang Lei
Colleague at Rec Room
Seattle, Washington, United States, United States
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Annaya Sharma
Colleague at Rec Room
New Delhi, Delhi, India, India
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SJ
Sean J.
Colleague at Rec Room
Portage, Michigan, United States, United States
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Ben Strukus
Colleague at Rec Room
United States, United States
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Will Podpechan
Colleague at Rec Room
Snohomish, Washington, United States, United States
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Mike Thomas
Colleague at Rec Room
Redmond, Washington, United States, United States
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Michael Z.
Colleague at Rec Room
Richmond, Texas, United States, United States
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Audrey Cox education
Aaa 3D Animation, Art And Animation, Valedictorian
Bachelor Of Arts (B.A.), Art And Art History/Managerial Studies
Bachelor'S Degree, Managerial Studies/Art & Art History
Frequently asked questions about Audrey Cox
Quick answers generated from the profile data available on this page.
What company does Audrey Cox work for?
Audrey Cox works for Rec Room.
What is Audrey Cox's role at Rec Room?
Audrey Cox is listed as Principal Design Lead, UGC at Rec Room.
What is Audrey Cox's email address?
AeroLeads has found 1 work email signal at @againstgrav.com for Audrey Cox at Rec Room.
Where is Audrey Cox based?
Audrey Cox is based in Redmond, Washington, United States while working with Rec Room.
What companies has Audrey Cox worked for?
Audrey Cox has worked for Rec Room, Wg Cells (Formerly Dropforge), Amazon, Z2, and Gas Powered Games.
Who are Audrey Cox's colleagues at Rec Room?
Audrey Cox's colleagues at Rec Room include Emma Keene, Abdallah Ahmad, Sarah H., Yang Lei, and Annaya Sharma.
How can I contact Audrey Cox?
You can use AeroLeads to view verified contact signals for Audrey Cox at Rec Room, including work email, phone, and LinkedIn data when available.
What schools did Audrey Cox attend?
Audrey Cox holds Aaa 3D Animation, Art And Animation, Valedictorian from Digipen Institute Of Technology.
What skills is Audrey Cox known for?
Audrey Cox is listed with skills including 3D Studio Max, Photoshop, Pipeline Development, Modeling, Texture Painting, Character Designs, Zbrush, and Video Games.
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