Game Designer
Gent Area, Belgium
- Worked for six months as a designer on “Hunting Simulator 2” at Neopica in Ghent, Belgium- Oversaw the design of the game’s mechanics, systems, levels, tutorial, economy, writing, UI, and UX- Wrote all of the game’s new documentation including research, design, text/item charts, and localisation charts- Delved deep into the Unreal Engine to tweak stats, environments, mechanics, animal distribution, etc.- Coordinated on a daily basis with every member of the team to maintain a… Show more - Worked for six months as a designer on “Hunting Simulator 2” at Neopica in Ghent, Belgium- Oversaw the design of the game’s mechanics, systems, levels, tutorial, economy, writing, UI, and UX- Wrote all of the game’s new documentation including research, design, text/item charts, and localisation charts- Delved deep into the Unreal Engine to tweak stats, environments, mechanics, animal distribution, etc.- Coordinated on a daily basis with every member of the team to maintain a cohesive and collective vision- Charged with testing the game multiple times a day in order to flush out bugs and improve the overall experience Show less