August Harrysson Email & Phone Number
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August Harrysson is listed as Founder at Scion Studios, a with 2 employees, based in Greater Stockholm Metropolitan Area, Sweden. AeroLeads shows a matched LinkedIn profile for August Harrysson.
August Harrysson previously worked as Technical Lead at Toptracer and Graphics/Unity Engineer at Toptracer. August Harrysson holds Industriell Ekonomi from Kungliga Tekniska Högskolan.
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About August Harrysson
Hello! I’m a seasoned game developer and entrepreneur with a long journey in game and engine development. My career has seen me doing gameplay, graphics, and UI in C#/C++ and Unity.I've co-founded several ventures. I've also ventured solo, developing top-selling assets for the Unity Asset Store, such as the pioneering Jove PBR render pipeline and the Scion Post Processing system, which introduced advanced post-effects to Unity games.At Ubisoft and Toptracer, I've consulted on projects that pushed the boundaries of game development. I engineered major performance enhancements and drove technical art and graphics. My contributions have streamlined processes, significantly reduced load times, and enhanced graphical fidelity across several platforms.Key Contributions:Innovative Asset Development: Created one of the best-selling assets on the Unity Asset Store, bringing cutting-edge graphical enhancements to a wide range of developers.Performance Optimization: Owing to my long exposure to Unity, since 2012, and the many things I have made with it I have been able to greatly improve the performance of several Unity projects, including world wide top selling games.Advanced Graphics and Rendering: Developed comprehensive rendering pipelines and shaders, including a full PBR pipeline for Unity prior to its native support.Areas of Expertise:* Gameplay Engineering* Graphical Rendering & Shader Development* Technical Consulting & Team Leadership* Startup Growth & Strategic Planning* Virtual Reality & Immersive TechnologiesI am continually seeking to leverage my technical skills and entrepreneurial spirit to develop cutting-edge solutions that enhance the gaming experience
August Harrysson's current company
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August Harrysson work experience
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Technical Lead
Graphics/Unity Engineer
Building virtual golf courses & automated content delivery systems
Founder
Built and launched a PC game in early access on Steam.https://store.steampowered.com/app/1268350/A_Game_of_Humans/Also did a number of small to medium consulting jobs, most of which is related to the Assets I have sold, but also gameplay, rendering, technical artistry and graphics design. This took place from 2015 up to and including today.
Unity Engineer
Brought in to work on a prototype in the Unity engine. I collaborated with a small team of experts to build experimental MMO social technologies.
Co-Founder
Created a technology plan for a virtual reality “tv series”. The intention was to set up a fully automatic pipeline that would allow us to scan actors and facial animations into a real time rendering engine, create scenes and then distribute this to a platform we controlled.Also investigated automating the production and maintenance of virtual reality stores. The idea was to build a platform that procedurally generates a virtual shop environment, into which real items would be scanned at the click of a button using an automated photogrammetric scanning tool we would produce.
Unity Asset Store Developer
Developed the first publicly available post processing stack for Unity3D. It used state of the art techniques implemented in as few passes as possible, thus providing better visuals and much greater performance than anything available at the time. Was sold on the Unity Asset Store and became the second best selling asset on the entire store at the time.https://assetstore.unity.com/packages/vfx/shaders/scion-filmic-post-processing-41369Earlier I also developed the first shading library for Unity3D using physically based rendering, called Jove Rendering Pipeline. Ended up replacing nearly all the functionality of the default renderer with custom implementations.https://forum.unity.com/threads/jove-2-0-replacing-the-rendering-pipeline.230141/
Prototyping & Art Directing
Planned the rendering & graphics for an online FPS multiplayer game.Art directed a team of volunteer artists during preproduction work.
Bachelor'S Thesis
Combined different parts of a pre-existing code base to move a hardware based streaming technology to the software side. Idea of thesis was to test feasibility write an analysis on the industry impact of moving from hardware based setups to software based ones.
Developer
Built a set of automated testing tools that measured the quality of lossy video compression.
August Harrysson education
Frequently asked questions about August Harrysson
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What company does August Harrysson work for?
August Harrysson works for Scion Studios.
What is August Harrysson's role at Scion Studios?
August Harrysson is listed as Founder at Scion Studios.
Where is August Harrysson based?
August Harrysson is based in Greater Stockholm Metropolitan Area, Sweden while working with Scion Studios.
What companies has August Harrysson worked for?
August Harrysson has worked for Scion Studios, Toptracer, Ubisoft Stockholm, Windfall Studios, and Sole Proprietorship.
How can I contact August Harrysson?
You can use AeroLeads to view verified contact signals for August Harrysson at Scion Studios, including work email, phone, and LinkedIn data when available.
What schools did August Harrysson attend?
August Harrysson holds Industriell Ekonomi from Kungliga Tekniska Högskolan.
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