Aurelien Hulot Email & Phone Number
@rodeofx.com
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Who is Aurelien Hulot? Overview
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Aurelien Hulot is listed as Senior Lighting artist | Available in Montreal | Remote everywhere. at Reel FX Animation, a company with 500 employees, based in Montreal, Quebec, Canada. AeroLeads shows a work email signal at rodeofx.com and a matched LinkedIn profile for Aurelien Hulot.
Aurelien Hulot previously worked as Senior lighting and compositing artist at Reel Fx Animation and Senior Lighting Artist at Rodeo Fx. Aurelien Hulot holds Certificat Consulaire Aux Métiers De L'Infographie 3D from Emci, Angoulême.
Email format at Reel FX Animation
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About Aurelien Hulot
Senior Lighting and Compositing artist currently living in Montreal, Canada. I consider myself a creative, dedicated and reliable person. I’m always keen to help and learn, love a challenge and collaborate with talented people. I previously worked in Lighting for almost 3 years at Rodeo FX, on numerous movies and tv shows. Making Katana and Nuke templates, lighting master and key shots.I started my career in CG in 2005 as a generalist artist on commercials and music videos for a couple of years, after to work during 7 years on 6 animation feature films mainly at illumination in Paris. Then I went back to commercials and some VFX projects during a couple of years.In 2015 I left Paris for Glasgow (UK), joining Axis Studios, to work in lighting and compositing over 20 game trailers in full CG. There I started as an environment artist in modeling and shading, then to become Lead Assets, and lighting-compositing on a large-scale theme park VR ride. After that, I worked as associate CG supervisor and Lead Lighting and Compositing on a big Netflix series. At that time, I started to setup the lighting workflow and optimisation, solving technical problems, supporting the lead artists. Then to later join the Lookdev department of Axis for 4 years, where I created Lighting and Compositing master shots, houdini digital assets (hda), solving technical issues and optimising the shows. In 2021, after 6 years at Axis Studios, I decided to move to Montreal to dedicate myself on VFX projects.
Listed skills include Houdini, Lighting, Shading, Mantra, and 7 others.
Aurelien Hulot's current company
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Aurelien Hulot work experience
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Senior Lighting Artist
Avatar The Last Airbender (season 1), NetflixRebel Moon part 2, NetflixFoundation (season 2), Apple TVSilo (season 1), Apple TVArgylle, Universal PicturesThe Stranger Things Experience, Netflix The Rings of Power (season 1), Amazon StudiosThe Sandman (season 1), Netflix
Senior Lead Lighting And Compositing Lookdev Artist
- Destiny 2: The Witch Queen Trailer (Bungie) Lighting comp incl. master shots- League of Legends Wild Rift: Thresh Unbound Trailer (Riot) Lighting comp incl. master shots - Diablo 2 Resurrected Cut scenes (Blizzard) Lead sequence lighting. master shots- Magic the Gathering: Kaldheim (Wizards of the Coast) Lighting comp of 5 shots, incl. master shot..
Lead Lighting & Compositing Artist
Netflix/channel4 « Kiss Me First »Associate CG supervisor and Lead LRC (lighting/rendering/compositing). I worked on master and key shots on four sequences, I also developed a new lighting pipeline in Houdini for this project to be able to deliver a large amount of CG shots in a short amount of time.
Lead Assets, Lighting And Compositing
Massive scale Hollywood franchise movie theme park ride (Under NDA)Lead Assets managing a team of over ten artists, I also was Lead lighting and compositing artist on the project. This was one of my most challenging project in term of responsibilities, scale and optimisation, to deliver stereoscopic 7k 60fps for a continuous shot of 4 minutes in realistic.
Lighting & Compositing Artist
Animation feature film project.Lighting (Houdini /mantra), compositing (Fusion).
Environment Modeling And Shading Artist
Animation feature film projectModeling (Maya), Texturing (Photoshop), Shading (Houdini-Mantra).
Cg Generalist Artist
June 2015 – July. 2015Lierac (commercial) layout, animation, modeling, texturing, shading, lighting. Maya-Maxwell renderJan. 2015 – March 2015Domyos (commercial) Everything except compositing. Maya-Maxwell render(the entire show)Aug. 2014 – Sept. 2014Samsung alpha (commercial) layout/anime/modeling/shading/lighting. Maya-Maxwell render(the four phone.
Vfx Generalist
Modeling/Texture/Shading/Animation/Setup/Lighting. (VFX) Opening sequence of the movie Les profs 2" Maya-Vray
Cg Generalist Artist
March 2015- april 2015Jaguar (commercial) - Modeling/Texture/Lighting. Maya-VrayOasis Fruit and Furious (commercial) - Modeling/Texture/Lighting. Maya-VrayDec. 2014Nescafé (commercial) - Modeling/Texture/Shading. Maya-VrayRenault (commercial) - Texture/Shading/Lighting. Maya-VrayAugust 2014Special Tea (commercial) - Modeling/Texturing. Maya
Environment Modeling Artist
Dr. Seuss' The Lorax, animation feature film. Maya
Surfacing Artist
Jack and the Cuckoo-Clock Heart, animation feature film. Maya/RenderMan.Shading on characters and environments Duran, the CG studio making the film bankrupt in the middle of production, few years later the movie was resumed by another studio in Belgium and the shading redone in a different render engine.
Environment Modeling Artist
Despicable Me, animation feature film. Maya On the pre-production (picture test) and on production of the film
Texturing, Lighting & Compositing Artist
Dragon Hunters aka "Chasseurs de dragons" Animation feature film. Maya, Photoshop and company owned software.
Colleagues at Reel FX Animation
Other employees you can reach at reelfx.com. View company contacts for 500 employees →
Woo Hyun Nam
Colleague at Reel Fx Animation
Dallas, Texas, United States, United States
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JL
Jasmin Laliberte
Colleague at Reel Fx Animation
Saint-Basile-le-Grand, Quebec, Canada, Canada
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RS
Rolando Sosa Morteo
Colleague at Reel Fx Animation
Greater Montreal Metropolitan Area, Canada
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SN
Shnead Navarro
Colleague at Reel Fx Animation
Greater Montreal Metropolitan Area, Canada
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SJ
Stephane Jermann
Colleague at Reel Fx Animation
Montreal, Quebec, Canada, Canada
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EM
Eoghann Mérouze
Colleague at Reel Fx Animation
Montreal, Quebec, Canada, Canada
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TH
Trevor Howard
Colleague at Reel Fx Animation
Garland, Texas, United States, United States
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QG
Qian Gagné
Colleague at Reel Fx Animation
Canada, Canada
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CB
Chris Burnham
Colleague at Reel Fx Animation
Montreal, Quebec, Canada, Canada
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LB
Lara Blasingame Hancock
Colleague at Reel Fx Animation
Arlington, Texas, United States, United States
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Aurelien Hulot education
Certificat Consulaire Aux Métiers De L'Infographie 3D
Certificat Professionnel Superieur, Image De Synthese / 3D
Baccalauréat Arts Appliqués, Design And Applied Arts
Frequently asked questions about Aurelien Hulot
Quick answers generated from the profile data available on this page.
What company does Aurelien Hulot work for?
Aurelien Hulot works for Reel FX Animation.
What is Aurelien Hulot's role at Reel FX Animation?
Aurelien Hulot is listed as Senior Lighting artist | Available in Montreal | Remote everywhere. at Reel FX Animation.
What is Aurelien Hulot's email address?
AeroLeads has found 1 work email signal at @rodeofx.com for Aurelien Hulot at Reel FX Animation.
Where is Aurelien Hulot based?
Aurelien Hulot is based in Montreal, Quebec, Canada while working with Reel FX Animation.
What companies has Aurelien Hulot worked for?
Aurelien Hulot has worked for Reel Fx Animation, Rodeo Fx, Axis Studios, Axis Animation, and Fix Studio Vfx.
Who are Aurelien Hulot's colleagues at Reel FX Animation?
Aurelien Hulot's colleagues at Reel FX Animation include Woo Hyun Nam, Jasmin Laliberte, Rolando Sosa Morteo, Shnead Navarro, and Stephane Jermann.
How can I contact Aurelien Hulot?
You can use AeroLeads to view verified contact signals for Aurelien Hulot at Reel FX Animation, including work email, phone, and LinkedIn data when available.
What schools did Aurelien Hulot attend?
Aurelien Hulot holds Certificat Consulaire Aux Métiers De L'Infographie 3D from Emci, Angoulême.
What skills is Aurelien Hulot known for?
Aurelien Hulot is listed with skills including Houdini, Lighting, Shading, Mantra, Compositing, Fusion, Modeling, and Texturing.
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