Austin Feeney

Austin Feeney Email and Phone Number

Principle QA Engineer @ Riot Games
California, United States
Austin Feeney's Location
Orange County, California, United States, United States
Austin Feeney's Contact Details

Austin Feeney personal email

Austin Feeney phone numbers

About Austin Feeney

A dedicated professional with 13+ years of experience in software development and 8+ years’ experience as a team leader and project manager. Strong focus on project planning and tracking, and a passion for finding creative and technical solutions to complex problems.

Austin Feeney's Current Company Details
Riot Games

Riot Games

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Principle QA Engineer
California, United States
Website:
riotgames.com
Employees:
7498
Austin Feeney Work Experience Details
  • Riot Games
    Principle Qa Engineer
    Riot Games
    California, United States
  • Riot Games
    Principal Qa Engineer (Teamfight Tactics)
    Riot Games Jan 2023 - Present
    Los Angeles, Ca, Us
    Responsibilities:• Build on the test strategy and design for Teamfight Tactics.• Establish standards and best practices and guide their adoption.• Manage multiple quality operations.• Set the tone and establish the process for testing on teams across the product.• Identify and facilitate the understanding and management of quality risks.• Create and maintain an environment of professional curiosity, promoting interest in testing and progress among QA members.• Drive teams to understand player concerns and desires and help find solutions.• Establish metrics that matter, using data to guide action.• Drive accountability for overall quality as an essential factor for decision making across product leadership.
  • Riot Games
    Principal Qa Engineer (Unannounced Project)
    Riot Games Apr 2022 - Dec 2022
    Los Angeles, Ca, Us
  • Blizzard Entertainment
    Sr. Test Lead (Unannounced Survival Game)
    Blizzard Entertainment May 2021 - Apr 2022
    Irvine, Ca, Us
  • Blizzard Entertainment
    Sr. Test Lead (World Of Warcraft)
    Blizzard Entertainment Jan 2019 - May 2021
    Irvine, Ca, Us
    • Lead, recruit, coach, and manage a team of 35+ Test Analysts and 4 Test Leads across multiple disciplines including Art, Level Design, System Design, and Engineering.• Perform detailed end-to-end task planning, task entry, progress tracking and reporting for several concurrent “back of the box” features.• Provide vision and direction for new software development initiatives including automation efforts and tools to increase team efficiency and reduce the cost of QA for the product.• Lead product launch readiness meetings where risks and mitigation strategies are discussed with executives, directors, producers, and lead designers.• Manage the collection and use of telemetry data to inform test design and assessing overall product quality.
  • Blizzard Entertainment
    Test Lead Ii (World Of Warcraft)
    Blizzard Entertainment Mar 2017 - Jan 2019
    Irvine, Ca, Us
    • Lead, recruit, coach, and manage a team of 20+ Test Analysts and 2 Test Leads.• Coordinate daily with game designers and engineers to identify risks to be mitigated through testing, and determine test readiness for individual features. • Instituted data validation testing strategies that greatly reduced testing time. • Constructed thorough documentation and roll out strategies for new tools and processes.
  • Blizzard Entertainment
    Test Lead (World Of Warcraft)
    Blizzard Entertainment Aug 2016 - Mar 2017
    Irvine, Ca, Us
    • Lead, recruit, coach, and manage a team of 15+ QA Analysts.• Collaborate with members of QA leadership to determine current priorities, and ensure proper distribution of teamwide efforts and resources to achieve our goals.• Identify and report product and project risks, and assist with mitigation planning.• Drive communication between QA and development stakeholders.• Organize and host test closure activities including retrospective meetings, and knowledge sharing initiatives.
  • Blizzard Entertainment
    Assistant Test Lead (World Of Warcraft)
    Blizzard Entertainment Mar 2015 - Aug 2016
    Irvine, Ca, Us
    • Maintained a broad understanding of the current state of all features in development.• Communicated high level testing progress and risks to stakeholders.• Empowered QA teams to work autonomously, while still providing guidance and direction when needed. • Created tools that allowed for better tracking and reporting of testing progress and feature health.
  • Blizzard Entertainment
    Qa Specialist (World Of Warcraft)
    Blizzard Entertainment May 2013 - Mar 2015
    Irvine, Ca, Us
    • Updated team's approach to tasking test methodology to utilize smaller more focused tasks which allowed for more accurate estimations, and reduced unnecessary overlap in testing efforts.• Communicated with members of the development team on a daily basis regarding schedules, testing progress, and test requests.• Continuously reviewed and updated testing methods and task structures to ensure maximum effectiveness and efficiency.• Identified areas for improvement for the World of Warcraft QA team, and escalate those concerns along with possible solutions to the leadership group.
  • Blizzard Entertainment
    Quality Assurance Test Analyst
    Blizzard Entertainment May 2010 - May 2013
    Irvine, Ca, Us
    • Analyzed complex features and formulated test plans to ensure appropriate test coverage was achieved.• Created instructional documents that explain how complex systems are created and function.• Provided time estimates to QA project leads for the amount of testing time required to build confidence in specific features.• Mentored and provided feedback to coworkers on all projects I worked on.
  • Blizzard Entertainment
    Billing & Account Services Representative
    Blizzard Entertainment Jan 2007 - May 2010
    Irvine, Ca, Us
    • Provided on-the-spot resolutions to customer inquiries in a fast paced and stressful environment.• Assisted with the training and mentoring of new-hire employees.
  • Gamestop
    Assistant Manager
    Gamestop Jan 2004 - Dec 2006
    Grapevine, Texas, Us
    • Relayed information, and coached employees to better their sales and customer service beyond standard expectations.• Prioritized store and individual goals to increase profitability.

Austin Feeney Skills

Test Planning Online Gaming Gameplay Game Development Leadership Microsoft Office Visual Basic For Applications Jira Jql Test Management Software Testing Software Quality Assurance Scrum Agile Project Management User Acceptance Testing Performance Management Agile And Waterfall Methodologies Project Management Program Management Coaching And Mentoring Personnel Management Mmorpg Mmo Confluence Testrail Video Games

Austin Feeney Education Details

  • Santiago Canyon College
    Santiago Canyon College
    Liberal Arts And Sciences/Liberal Studies

Frequently Asked Questions about Austin Feeney

What company does Austin Feeney work for?

Austin Feeney works for Riot Games

What is Austin Feeney's role at the current company?

Austin Feeney's current role is Principle QA Engineer.

What is Austin Feeney's email address?

Austin Feeney's email address is af****@****ard.com

What is Austin Feeney's direct phone number?

Austin Feeney's direct phone number is +171431*****

What schools did Austin Feeney attend?

Austin Feeney attended Santiago Canyon College.

What skills is Austin Feeney known for?

Austin Feeney has skills like Test Planning, Online Gaming, Gameplay, Game Development, Leadership, Microsoft Office, Visual Basic For Applications, Jira, Jql, Test Management, Software Testing, Software Quality Assurance.

Who are Austin Feeney's colleagues?

Austin Feeney's colleagues are Adam Hughes-Baldwin, Artem Voronin, Samantha Ulrich, Juan Cervantes, Bora Lee, Kyle Jackowski, Jennifer Flores.

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