Austin Le Email & Phone Number
@adobe.com
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Who is Austin Le? Overview
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Austin Le is listed as Senior Full Stack Engineer at Adobe, a with 40967 employees, based in Seattle, Washington, United States. AeroLeads shows a work email signal at adobe.com and a matched LinkedIn profile for Austin Le.
Austin Le previously worked as Senior Software Engineer at Adobe and Software Engineer at Adobe. Austin Le holds Master Of Engineering - Meng, Computer Science from Princeton University.
Email format at Adobe
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About Austin Le
I'm a software engineer at Adobe working on a new Creative Cloud platform that supports the future of creative and collaborative tooling initiatives on the web! Previously, I worked on prototyping and rendering for Adobe XD.Before that, I received my Master of Engineering degree in Computer Science from Princeton University and my Bachelor of Science degree in Electrical Engineering & Computer Science from UC Berkeley. All throughout, I was heavily involved in teaching undergraduate computer science courses as a teaching assistant, and received several awards for my engagement, dedication, and enthusiasm in computer science education.My academic and career interests are in real-time and interactive visual computing in computer graphics and computer vision. I'm especially fascinated by modern applications in immersive, online experiences such as virtual/augmented reality, animation, collaborative design, and video games. I'm excited to see how we can continue to push the boundaries of these fields to improve day-to-day life and create exciting new visual and interactive experiences for everyone.
Listed skills include Leadership, Close Attention To Detail, Git, Computer Architecture, and 46 others.
Austin Le's current company
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Austin Le work experience
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Senior Software Engineer
CurrentI help engineer solutions on a new Creative Cloud web platform, which enables Adobe to bring its array of powerful creative and collaborative tools to the web, making creativity even more accessible and available for all.
Software Engineer
Graduate Teaching Assistant
As a graduate preceptor (teaching assistant) in the Computer Science (COS) department, my duties involved teaching precepts (small class meetings), grading, holding office hours, developing course material, and monitoring the course Piazza and email.- COS 217: Programming Systems (Fall 2017, Spring 2018, Fall 2018)- COS 426: Computer Graphics (Spring 2019)
Graduate Student Researcher
Researched and developed a system employing neural networks in Keras and optimization in MATLAB to accurately predict saliency in 360-degree videos, and then use these saliency maps to inform the creation of a normal field-of-view video that “moves” through the original video, showcasing only the most interesting parts.
Undergraduate Student Instructor (Ugsi)
As an undergraduate student instructor (teaching assistant) in the EECS department, I taught lab and discussion sections, held office hours, and answered Piazza questions. I also helped organize and develop course material and resources for staff and students.- CS 61A: Structure and Interpretation of Computer Programs (Spring 2015, Fall 2015)- CS 61B: Data Structures and Algorithms (Spring 2016)- CS 184: Computer Graphics and Imaging (Spring 2017)
Undergraduate Research Assistant
Conducted research in human-computer interaction (HCI) within Bjorn Hartmann’s research group.Investigated the health, diversity, and robustness of the programming ecosystem based on analysis of publicly available software documentation and how developers interact with and learn from it.
Undergraduate Reader
Graded assignments, assisted primary teaching staff in miscellaneous tasks, helped run office hours and homework parties.- EE 20: Introduction to Signals and Systems (Spring 2014)- CS 61A: Structure and Interpretation of Computer Programs (Fall 2014)
Undergraduate Research Assistant
Collaborated with a PhD student in developing a system using C++ and CUDA for high-fidelity, real-time 3D content capture and replication into virtual reality spaces using the HTC Vive.
Software Engineering Intern
Designed and implemented a globally deployed Java microservice that runs on a containerized private cloud infrastructure that serves over 67 millions of players worldwide monthly. The microservice exposes an API that makes it easy for Riot to run secure and reliable promotions and reward players in real time with minimal player frustration.The service is designed to also minimize support requests and give Riot better business insight into player redemption and participation in order to better support Riot's millions of active players with compelling events.
Engineering Practicum Intern
Designed and implemented a system written in Golang that leverages 8 different Google Cloud Platform APIs to enable various push-to-deploy scenarios for Google App Engine users. This project supports and provides proof of concept for continuous delivery in Google Cloud Platform products.Wrote a total of over 10 integration and end-to-end tests and fully documented the design and implementation details of the project.Created a simplified open source version for release on Google’s GitHub to be used as an example of a push-to-deploy system using various Google Cloud Platform APIs, including the newly launched Admin API.
Engineering Practicum Intern
Developed a web dashboard that queries large data sets consisting of Feedback reports from users about all of Google’s products and visually displays the data through interactive graphs and tables, which helps engineers to quickly understand trends and resolve issues.Wrote thorough documentation to aid future development on top of the foundation built by the project.
Colleagues at Adobe
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Naveen M
Colleague at AdobeBengaluru, Karnataka, India
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Nathalia Obando
Colleague at AdobeBogota, D.C., Capital District, Colombia
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Rizki Ayu
Colleague at AdobeGambir, Jakarta, Indonesia
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Dulmin Traders
Colleague at AdobeSialkot, Punjab, Pakistan
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Nuri Na
Colleague at AdobeYeosu, South Jeolla, South Korea, Korea, Republic Of
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Eva Meliana
Colleague at AdobeIndonesia
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Natsuda Khamhom
Colleague at AdobeBangkok, Bangkok City, Thailand
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Shashank Shekhar
Colleague at AdobeBengaluru, Karnataka, India
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Atishay Paul
Colleague at AdobeAtlanta Metropolitan Area, United States
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Timothy Mwesigwa
Colleague at AdobeKampala, Central Region, Uganda
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Austin Le education
Master Of Engineering - Meng, Computer Science
Bachelor’S Degree, Electrical Engineering And Computer Science
High School Diploma
Frequently asked questions about Austin Le
Quick answers generated from the profile data available on this page.
What company does Austin Le work for?
Austin Le works for Adobe.
What is Austin Le's role at Adobe?
Austin Le is listed as Senior Full Stack Engineer at Adobe.
What is Austin Le's email address?
AeroLeads has found 1 work email signal at @adobe.com for Austin Le at Adobe.
Where is Austin Le based?
Austin Le is based in Seattle, Washington, United States while working with Adobe.
What companies has Austin Le worked for?
Austin Le has worked for Adobe, Princeton University, Uc Berkeley, Uc Berkeley Visual Computing Lab, and Riot Games.
Who are Austin Le's colleagues at Adobe?
Austin Le's colleagues at Adobe include Naveen M, Nathalia Obando, Rizki Ayu, Dulmin Traders, and Nuri Na.
How can I contact Austin Le?
You can use AeroLeads to view verified contact signals for Austin Le at Adobe, including work email, phone, and LinkedIn data when available.
What schools did Austin Le attend?
Austin Le holds Master Of Engineering - Meng, Computer Science from Princeton University.
What skills is Austin Le known for?
Austin Le is listed with skills including Leadership, Close Attention To Detail, Git, Computer Architecture, Linux, Computer Games, Algorithms, and Resourceful Problem Solving.
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