Senior Backend Engineer
CurrentContributing backend things to an extremely cool game.
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@charter.net
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2 phones found area 415
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LinkedIn matched
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Austin Keller is listed as Backend @ Escape Velocity Entertainment at Escape Velocity Entertainment, based in Fontana, California, United States. AeroLeads shows a work email signal at charter.net, phone signal with area code 415, and a matched LinkedIn profile for Austin Keller.
Austin Keller previously worked as Senior Backend Engineer at Escape Velocity Entertainment and Senior Platform Engineer at Yuga Labs. Austin Keller holds B.S., Computer Science from California State University-San Bernardino.
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I'm a backend engineer with experience in both serverless and microservices. I have experience building backend services for scale. I'm comfortable with Unity & Unreal with regard to updating/implementing APIs and testing the full game loop.I thoroughly enjoy cross-disciplinary communication to come up with creative solutions. Working with other engineers, designers, and artists, to come up with solutions that benefit the players makes the creative process that much more enjoyable.Lastly, since this is a hot topic, I believe there is a future for Web3 (blockchain) tech, and I think video games are a great place to showcase what's possible and evolve the technology. I will always be of the mindset that the FUN comes first, and then you can find where the tech fits/works the best.
Listed skills include Game Development, C#, Unity3D, Video Games, and 22 others.
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Contributing backend things to an extremely cool game.
Doing cool stuff & helping build out the backend platform for Otherside.- Golang- Accelbyte- OpenTelemetry- Grafana K6
Bellevue, WA, US
Unannounced Shooter- Microservices- Golang- DynamoDB & a little Postgres (used on some other services I'd help with but didn't own)- Developed using Rider/WSL/Docker Containers- Owned the inventory, loot, and offer services- Minor C++ work when hooking up new/updated APIs on the client- UE5: Mostly when testing any new/updated endpoints against local dev.
El Segundo, CA, US
Project: [Current] MadWorld - Real-time squad-based shooter. Level up your squad, rally your friends, & battle for territory.* Golang, AWS Microservices- As the first backend engineer, set up AWS Serverless backend along with CTO. - Cloudformation to deploy backend tech stack- API Gateway/Lambda for HTTP and Websockets- DynamoDB for static & dynamic data.
San Francisco, CA, US
San Francisco, CA, US
Santa Ana, California, US
Chuo-ku, Tokyo, JP
Designed and conceptualized functional and visually appealing graphical layouts and designs for mobile applications using the Unity3D Engine.
Norco, CA, US
Design and implement a graphical user interface for a web based game using Unity3D game development kit, C#, and Photoshop. Used pivotal tracker to keep project lead informed on the progress of the assignments.
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Austin Keller works for Escape Velocity Entertainment.
Austin Keller is listed as Backend @ Escape Velocity Entertainment at Escape Velocity Entertainment.
AeroLeads has found 1 work email signal at @charter.net for Austin Keller at Escape Velocity Entertainment.
AeroLeads has found 2 phone signal(s) with area code 415 for Austin Keller at Escape Velocity Entertainment.
Austin Keller is based in Fontana, California, United States while working with Escape Velocity Entertainment.
Austin Keller has worked for Escape Velocity Entertainment, Yuga Labs, Final Strike Games, Carbonated Inc., and Glu Mobile.
You can use AeroLeads to view verified contact signals for Austin Keller at Escape Velocity Entertainment, including work email, phone, and LinkedIn data when available.
Austin Keller holds B.S., Computer Science from California State University-San Bernardino.
Austin Keller is listed with skills including Game Development, C#, Unity3D, Video Games, Programming, C++, Perforce, and Game Programming.
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