My motto: Bringing innovation to life, shaping the future of gaming!With over 12 years of experience in the game development industry, my passion for creating extraordinary gaming experiences began long before my professional journey. At the age of 7, I built my first game on a computer soldered by my father. That early fascination evolved into a thriving career where I blended technical expertise with creative vision to deliver groundbreaking AAA-level games. As Technical Director at GS-Studio, I specialize in full-cycle game development. I lead teams to conceptualize, prototype, and launch games that captivate players and exceed market expectations. Notable projects like Shadow Fight 3 highlight my ability to push technological boundaries and deliver results that make an impact. My work focuses on building seamless production pipelines, fostering innovation, and solving complex challenges with precision and creativity. I enjoy connecting with CEOs of gaming startups and CTOs of R&D departments to collaborate on ambitious projects. At GS-Studio, we are dedicated to aligning bold client visions with market realities, creating not just games but success stories. Outside of work, I am passionate about 3D printing, playing acoustic guitar, and exploring the stunning landscapes of Cyprus. From snow-capped mountains to the sparkling sea, the contrast inspires my creativity every day. I also dedicate time to mentoring startups, helping them build scalable, innovative products, which is my way of giving back to the industry I love. Are you ready to transform your vision into a game-changing reality?Let’s connect and make it happen.📧 aleksey@gs-studio.eu I am available via email!
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Chief Technology OfficerGs StudioPaphos, Cyprus -
Executive & Cto @ AtoneGs Studio Feb 2024 - PresentCyprus -
Cto & Business PartnerGs Studio Sep 2019 - Feb 2024With a team boasting extensive experience across a variety of gaming platforms, we've collectively led projects across multiple domains, including Virtual Reality (VR), Augmented Reality (AR), mobile casualgaming, multiplayer environments, and real gambling applications. Our portfolio also includes the development of specialized projects, such as those in the VR 18+ category.Notably, our team's experience encompasses managing large-scale initiatives like MMORPGs, whichdemand comprehensive planning, effective team coordination, and a high level of technical expertise.○ Team Leadership: Managed development teams of varying sizes, from small groups of 2 to large units of up to 60developers. My leadership style is adaptable, allowing me to effectively oversee both compact teams focused on specialized tasks and large units working on complex,large-scale projects like MMORPGs.○ Skill Development: Acted as a mentor for junior and mid-level developers, providing the guidance and support necessary for them to advance to higher levels of professional expertise.○ Project Scale: Successfully managed and executed both small and large-scale projects, ensuring timely delivery and high quality regardless of the project's complexity or scope.○ Risk Mitigation: Implemented data-driven risk assessment protocols that effectively reduced project uncertainties, steering the initiative away from potential pitfalls.○ Budget Management: Exercised rigorous budget control, optimizing resource allocation without compromising on project deliverables or team satisfaction.○ Time-to-Market: Significantly shortened the project's time-to-market through efficient process optimization, thereby gaining a competitive advantage.○ Stakeholder Relations: Built and maintained strong relationships with internal and external stakeholders, aligning their interests with the project’s goals to ensure seamlessexecution. -
Head Of EngineeringG-Space Studio Ltd Jun 2016 - Sep 2019Cyprus -
Lead Unity DeveloperG-Space Studio Ltd Feb 2014 - Jun 2016Cyprus -
Chief Executive OfficerTech.Band Apr 2022 - PresentCyprus -
Chief Technology OfficerRailcar Studio Feb 2023 - PresentUnited States -
Cto & Business Partner @ MapandaMapanda Feb 2020 - Sep 2023CyprusAt MaPanda we have strategically focused our efforts on a singular, impactful educational technology project aimed at bettering the lives of children, the most valuable members of society. With a long-term commitment to this initiative, our team is driven to make a significant contribution to the well-being and educational development of the next generation.○ Leadership: Our leadership team, including myself, assembled an exceptional group of more than 30 diverse specialists. My personal accomplishment within this effort was successfully building a high-performing technical team of 10 experts. Each individual was carefully selected to meet the project's specific needs and budget constraints.○ Innovation: As a core member of the team, we've been key players in the conceptualization and implementation of groundbreaking educational features within the project.○ Technical Accomplishments: Together, we planned and architected a complex system infrastructure that includes multiple services, such as API Backend, RealTime Backend, Web Streaming, a Web Frontend for the application's admin panel, and an App Frontend developed in Unity.○ Business Strategy and Goals: Played a key role in shaping the business objectives of the project, formulating both P&L statements and a long-term roadmap for its development.Stakeholder Relations: Successfully built and maintained strong relationships between the product and its stakeholders, ensuring alignment in vision and execution.Partner Communications: Actively engaged in dialogue with business partners to align technical capabilities with strategic goals, thereby maximizing both efficiency and impact. -
Lead Unity3D & Backend DeveloperKraken Team Jul 2013 - Jan 2014During 2013-2014, I served as a pivotal force in startup gaming environments in Ukraine, steering multiple projects that required a broad skill set. As the driving technical talent, I tackled everythingfrom being the sole developer on a mobile game with unique gameplay to contributing to the comprehensive development of an online racing MMORPG, covering both frontend and backend responsibilities.
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Unity3D & Backend DeveloperArbuz Studio Apr 2012 - Jun 2013Successfully contributed to the development of an ambitious online shooter MMORPG, integrated within social networks, that aimed to emulate complex gameplay mechanics akin to World of Warcraft. My responsibilities extended to both frontend and backend aspects, leveraging Unity3D for frontend tasks and utilizing C# in combination with SQL for backend operations. ○ Complex Gameplay: Overcame technical challenges to successfully replicate intricate gameplay elements inspired by World of Warcraft, all within the constraints of social network integration. ○ Project Success: Despite the ambitious nature and complexity of the project, contributed to its relative success through meticulous planning and effective execution
Oleksii Kudriashov Skills
Oleksii Kudriashov Education Details
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Computer Engineering -
Computer Engineering -
Computer Academy Step
Frequently Asked Questions about Oleksii Kudriashov
What company does Oleksii Kudriashov work for?
Oleksii Kudriashov works for Gs Studio
What is Oleksii Kudriashov's role at the current company?
Oleksii Kudriashov's current role is Chief Technology Officer.
What schools did Oleksii Kudriashov attend?
Oleksii Kudriashov attended Pylyp Orlyk International Classical University, Pylyp Orlyk International Classical University, Computer Academy Step.
What skills is Oleksii Kudriashov known for?
Oleksii Kudriashov has skills like Sql, Java, Software Development, C#, Project Management, Android Development, Microsoft Sql Server, Mysql, .net, Sqlite, Cto, Unity3d.
Who are Oleksii Kudriashov's colleagues?
Oleksii Kudriashov's colleagues are Stepan Zakharenko, Ali Nadhem, Dmytro Pluzhnyk, Iryna Nikitina, Mykyta Usatenko, Michał Kulinicz, Alexey Stepanov.
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Oleksii K.
Glasgow -
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