Avery Wicks
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Avery Wicks Email & Phone Number

Unreal Engine Developer at Jackson Dawson
Location: Columbus, Ohio, United States 7 work roles 2 schools
1 work email found @grangeinsurance.com 3 phones found area 614 LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 3 phones

Work email w****@grangeinsurance.com
Direct phone (614) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Unreal Engine Developer
Location
Columbus, Ohio, United States

Who is Avery Wicks? Overview

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Quick answer

Avery Wicks is listed as Unreal Engine Developer at Jackson Dawson, based in Columbus, Ohio, United States. AeroLeads shows a work email signal at grangeinsurance.com, phone signal with area code 614, and a matched LinkedIn profile for Avery Wicks.

Avery Wicks previously worked as Business Owner / Mobile Game Developer / Programmer (C# - Unreal Engine - C++) at Mode_44 and .NET Software Engineer at J.P. Morgan Asset Management. Avery Wicks holds Master'S Degree, Project Management from Keller Graduate School Of Management Of Devry University.

Company email context

Email format at Jackson Dawson

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{last}{first_initial}@grangeinsurance.com
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AeroLeads found 1 current-domain work email signal for Avery Wicks. Compare company email patterns before reaching out.

Profile bio

About Avery Wicks

Avery Wicks is a Unreal Engine Developer at Jackson Dawson. He possess expertise in c#, html, css, sql, databases and 24 more skills.

Listed skills include C#, Html, Css, Sql, and 25 others.

Current workplace

Avery Wicks's current company

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Jackson Dawson
Jackson Dawson
Unreal Engine Developer
AeroLeads page
7 roles

Avery Wicks work experience

A career timeline built from the work history available for this profile.

Unreal Engine Developer

Current

Dearborn, Michigan, Us

I've created custom UE Widget Blueprints utilizing C++. Some of these widgets contain "BlueprintNativeEvent" functions as well as "BlueprintImplementablEvent" Functions. I've also used OOO principles such as inheritance in creating certain Widget Blueprints. - Using C++, I've utilized UE's BlueprintAsyncAction Base class to create custom blueprint nodes that make HTTP calls to specified APIs. - I've created multiple features that require the use of UE multicast delegates, subscription/binding to those delegates, and calling the delegate. - Utilizing C++, I've created features that save data to a PC, or IOS device using UE's default Save Game Object. - Utilizing C++, I've created features that save data to a database via an API HTTP call.- I've created simple animations using UE materials. Animations, such as a wave animation for an app's loading screen. - Utilizing C++, I've created a custom Game Instance class, player controller, and actor(s)

Sep 2022 - Present

Business Owner / Mobile Game Developer / Programmer (C# - Unreal Engine - C++)

Mode_44

I was the VR Developer for the 99P Labs-CCAD Meraki Shared Mobility Project (99P Labs, backed by Honda and The Ohio State University). My task was to create a VR experience that would mimic interaction within a futuristic autonomous vehicle. This task included conceptualizing some elements and coding all elements. I developed/tested everything in Unreal Engine 4 utilizing C++ and Blueprint.I've developed an IOS Platform based runner game titled "Loudmouth Gridiron" utilizing the Unreal Engine. I've developed Responsive Websites Utilizing Bootstrap, HTML5, CSS, & JQueryI developed an IOS Platform Utility Clock Application titled “Ninja Clock” utilizing Objective-C & Cocos2D. I developed IOS Platform Puzzle Game titled “Linearis” utilizing Objective-C & Cocos2DI've developed website(s) that connect to SQL Server Express/MYSQL Database(s)

.Net Software Engineer

New York, Ny, Us

- Deployed applications using the Jenkins CI/CD Pipeline- Written custom groovy scripts to integrate with Chase specific deployment platform extended from Jenkins- Written customized batch scripts used to copy data items on various servers. - Written customized power shell scripts used to start/stop various windows services.

Feb 2021 - Feb 2022

Virtual Reality Developer (Unreal Engine - C++)

Columbus, Oh, Us

I was the VR Developer for the 99P Labs-CCAD Meraki Shared Mobility Project (99P Labs, backed by Honda and The Ohio State University). My task was to create a VR experience that would mimic interaction within a futuristic autonomous vehicle. This task included conceptualizing some elements and coding all elements. I developed/tested everything in Unreal Engine 4 utilizing C++ and Blueprint. I created the following features: - menu system w/in the virtual environment- instruction system designed to walk the user through each interactive scene- virtual environment manipulation (adjusting from day to night) - teleportation w/in the virtual environment- creating and applying custom materials for 3D models- vehicle interactive controls (modifying seat lights & seat dividers) - vehicle exterior/interior color adjustment - in-game storage for VR game settings - vehicle animation sequence- custom collision boxes for all user interaction

Jan 2021 - May 2021

Consultant (C#/.Net)

Comresource / Nationwide

- Configure Windows IIS settings for web application deployment- Create and execute SQL scripts needed for data analysis and cleanup- Manage C# MVC Web Application using Telerik Kendo Controls

Jul 2018 - Feb 2021

Consultant (C#/.Net)

Comresource / Grange Insurance

I'm a .NET web application developer conducting the following duties: - Create and update features for c# based web applications. - Create web applications that interact with SQL Server relational databases.- Write front-end code utilizing java-script frameworks, such as, JQuery and Knockout- I write C# unit tests utilizing the Moq framework- I've written front-end unit tests utilizing the Jasmine Framework- I've written tests that validate the CSS and classes defined for HTML elements utilizing thje Jasmine-JQuery framework

Jun 2016 - Jul 2018

Computer Programmer (C#/.Net)

Ohio Department Of Mental Health & Addiction Services

Develop C# based web applications. Design websites using current technologies such as Bootstrap, HTML5, and CSS3. Create web applications that interacte with SQL Server relational databases. Write SQL queries utilized to handle CRUD operations.

Jul 2007 - Jun 2016
2 education records

Avery Wicks education

Master'S Degree, Project Management

Keller Graduate School Of Management Of Devry University

Bachelor'S Degree, Computer Programming

Devry Institute Of Technology
FAQ

Frequently asked questions about Avery Wicks

Quick answers generated from the profile data available on this page.

What company does Avery Wicks work for?

Avery Wicks works for Jackson Dawson.

What is Avery Wicks's role at Jackson Dawson?

Avery Wicks is listed as Unreal Engine Developer at Jackson Dawson.

What is Avery Wicks's email address?

AeroLeads has found 1 work email signal at @grangeinsurance.com for Avery Wicks at Jackson Dawson.

What is Avery Wicks's phone number?

AeroLeads has found 3 phone signal(s) with area code 614 for Avery Wicks at Jackson Dawson.

Where is Avery Wicks based?

Avery Wicks is based in Columbus, Ohio, United States while working with Jackson Dawson.

What companies has Avery Wicks worked for?

Avery Wicks has worked for Jackson Dawson, Mode_44, J.P. Morgan Asset Management, Columbus College Of Art & Design, and Comresource / Nationwide.

How can I contact Avery Wicks?

You can use AeroLeads to view verified contact signals for Avery Wicks at Jackson Dawson, including work email, phone, and LinkedIn data when available.

What schools did Avery Wicks attend?

Avery Wicks holds Master'S Degree, Project Management from Keller Graduate School Of Management Of Devry University.

What skills is Avery Wicks known for?

Avery Wicks is listed with skills including C#, Html, Css, Sql, Databases, Database Design, Microsoft Sql Server, and Mobile Game Development.

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