Axel Antoine Email & Phone Number
Who is Axel Antoine? Overview
A concise factual answer block for searchers comparing this professional profile.
Axel Antoine is listed as Lead Software Engineer 3D, Data, IA and FrontEnd at Stereograph, a with 62 employees, based in Lille, Hauts-De-France, France. AeroLeads shows a matched LinkedIn profile for Axel Antoine.
Axel Antoine previously worked as Lead Software Engineer React & 3D at Stereograph and R&D Software Engineer at Inria. Axel Antoine holds Doctor Of Philosophy - Phd, Computer Science, Human Computer Interaction (Hci) from Université De Lille.
Email format at Stereograph
This section adds company-level context without repeating Axel Antoine's masked contact details.
Review company-level records connected to Axel Antoine before choosing the right outreach path.
About Axel Antoine
Axel Antoine is a Lead Software Engineer 3D, Data, IA and FrontEnd at Stereograph. He is proficient in Anglais.
Axel Antoine's current company
Company context helps verify the profile and gives searchers a useful next step.
Axel Antoine work experience
A career timeline built from the work history available for this profile.
Lead Software Engineer React & 3D
• Design architecture and develop a brand new 3D engine to display digital twins in a web browser (>500K objects).• Design architecture and develop web applications around the 3D engine.• Lead a development team in an Agile environment.
R&D Software Engineer
Project Esquisse:• Designed and developed an app with React, Typescript and Three.js to export 3D scene as Vector Graphics images• Designed and developed techniques to manipulate 3D objects and skeletons via an IK system• Developed a NPR Render engine using state-of-the-art techniques and C++ libraries with WebAssembly• Established a Continuous Integration process on a GitLab and GitHub• Contributions to open-source projects on 3D tools and algorithms
Ph.D Student
PhD in Computer Science, specialized in Human Computer Interaction.Thesis topic: Study of users strategies and tools used to illustrate interaction.Project Esquisse Blender:• Developed a Blender add-on developed in Python to export 3D scenes as Vector Graphics images.• Designed and developed interaction techniques to ease the manipulation of 3D objects and augment Blender default controls.• Developed a custom NPR rendering engine using state-of-the-art techniques on top of the built-in engine Freestyle.• Integrated support of external libraries: LeapMotion to manipulate hand-based skeletons, OpenCV to export pixel-based images. • Run user experiments and published the work to a top ranked HCI conference.Project 3D Rotations:• Designed and developed a web application using Three.js and Javascript for testing various trackball techniques to rotate 3D objects.• Reproduced state-of-the-art trackball techniques to rotate 3D objects and analyse their behaviour.• Run user experiments and published the work to a local french HCI conference.
Teaching Assistant
• Course 1: Object Oriented Programming with Java (32H)• Course 2: LibreOffice Calc basics (64H)• Course 3: Introduction to Human Computer Interaction (HCI) with JavaFX (64H)
Software Engineer Intern
Project Chromium Scrolling Latency:Solving a scrolling visual jitter issue in Chromium caused by asynchronous input and output frequencies of the mobile device used.• Developed and deployed a C++ software solution to overcome the issue in Chromium using trajectory prediction algorithms.• Designed and deployed new metrics to measure the scrolling visual jitter on a large set of android devices.• Run user experiments and published the work to a top ranked HCI conference.
R&D Software Developer Intern
Project TurboMouse: Mouse position prediction using an embedded accelerometer to compensate system latency.• Designed a mouse prototype with an embedded accelerometer sensor.• Designed and developed a proof of concept using C++ Qt and Arduino .• Designed an optimized pipeline to merge inputs from the mouse and the accelerometer at high frequency • Predicted mouse position using trajectory prediction algorithms.• Run user experiments and published the work to a top ranked HCI conference.
R&D Software Developer Intern
Project ForceEdge :ForceEdge is a new interaction technique to control the autoscroll velocity on both desktop and touch-based force sensitive devices.• Developed a proof of concept application for iPhone 6S (with a force sensitive surface) using Objective-C and UIKit.• Developed a proof of concept application for macOS (with a force sensitive trackpad) using Objective-C and Cocoa.• Run user experiments and published the work to a top ranked HCI conference.
R&D Software Developer Intern
Project ContéThis project aims to associate different functionnalities to each side of an external pen (e.g. Conté pen) in contact with a touch screen using a resistive sensor.• Developed a prototype iPad app from scratch with C++ Qt• Established pen gestures recognition on the resistive surface with TUIO
Colleagues at Stereograph
Other employees you can reach at stereograph.fr. View company contacts for 62 employees →
Simon Lemoine
Colleague at StereographLille, Hauts-De-France, France
View →
FD
Frédéric De Almeida
Colleague at StereographLille, Hauts-De-France, France
View →
LH
Loïc Huot
Colleague at StereographGreater Lille Metropolitan Area, France
View →
ND
Normand Diane
Colleague at StereographLille, Hauts-De-France, France
View →
LC
Ludivine Couanard
Colleague at StereographLille, Hauts-De-France, France
View →
ZK
Zidane K.
Colleague at StereographLille, Hauts-De-France, France
View →
AJ
Ali Jalil
Colleague at StereographLille, Hauts-De-France, France
View →
PD
Pauline Desse
Colleague at StereographLille, Hauts-De-France, France
View →
LS
Ludovic Soula
Colleague at StereographMérignies, Hauts-De-France, France
View →
OP
Olivier Petit
Colleague at StereographGreater Lille Metropolitan Area, France
View →
Axel Antoine education
Doctor Of Philosophy - Phd, Computer Science, Human Computer Interaction (Hci)
Master'S Degree, Computer Science, Human Computer Interaction (Hci)
Bachelor'S Degree, Computer Science
Technology Degree, Computer Science
Frequently asked questions about Axel Antoine
Quick answers generated from the profile data available on this page.
What company does Axel Antoine work for?
Axel Antoine works for Stereograph.
What is Axel Antoine's role at Stereograph?
Axel Antoine is listed as Lead Software Engineer 3D, Data, IA and FrontEnd at Stereograph.
Where is Axel Antoine based?
Axel Antoine is based in Lille, Hauts-De-France, France while working with Stereograph.
What companies has Axel Antoine worked for?
Axel Antoine has worked for Stereograph, Inria, Université De Lille, and Google.
Who are Axel Antoine's colleagues at Stereograph?
Axel Antoine's colleagues at Stereograph include Simon Lemoine, Frédéric De Almeida, Loïc Huot, Normand Diane, and Ludivine Couanard.
How can I contact Axel Antoine?
You can use AeroLeads to view verified contact signals for Axel Antoine at Stereograph, including work email, phone, and LinkedIn data when available.
What schools did Axel Antoine attend?
Axel Antoine holds Doctor Of Philosophy - Phd, Computer Science, Human Computer Interaction (Hci) from Université De Lille.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trialCheck these profiles if this is not the Axel Antoine you were looking for.
View similar profiles