Axel Garcia Garcia Email and Phone Number
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Axel Garcia Garcia personal email
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Axel Garcia Garcia phone numbers
Experienced software engineer mastered on videogames development and production.Currently leading an outstanding team of game developers at Brave Zebra.Top 3 strong points:- Deep knowledge of the video games sector. - Mastered business manager: since 2016 growing a self-financed games business. - Strong technical and production skills, with 10+ years of experience on the video games sector as developer and producer. In the past:- Founder of Super Squad Interactive S.L. (video games outsourcing services)- Tech Lead and Producer of The Great Whale Road - Lead Game Developer of Dungeon Legends at Codigames- Gameplay Programmer of Tony Hawk's Shred Session, Hungry Shark Evolution and Little RaidersOther relevant activity:- Android Technical Director of the BancSabadell app.- Creator of Valencia Interactive (official Unity3D meetup) in Valencia.- Co-organizer of Valencia Indie Summit games festival (pre-pandemic). Father... that's not professionally relevant, but is unique and huge. :)
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Digital Sun GamesValencia, Es -
Digital Sun Forge Unit DirectorDigital Sun Games Jan 2021 - PresentValencia, Valencia, EsLead the co-dev and services unit of Digital Sun: Digital Sun | Forge -
Studio HeadBrave Zebra Jan 2019 - PresentValencia, EsManaging a strong team of 20+ outstanding game developers. We provide quality outsourcing services to the video game industry. -
Company OwnerSuper Squad Jan 2016 - Dec 2020Madrid, Madrid, EsLead a team of 10 professionals and provide a wide range of video-game development services to different clients and projects. -
Ar Game DeveloperRosiereality Sep 2018 - Feb 2019Zürich, ChHelp the team to integrate Unity's ARFoundation technology into the project. I also make a proposal to improve the production pipeline by applying agile methodologies and project management best practices. -
Game DeveloperThe Drone Racing League 2017 - 2018New York, Ny, UsIn charge of the development of the DRL training and certificates system as well as multiplayer features like online Chat, Chinese localisation, UI and bug fixing. -
Tech Lead And ProducerSunburned Games S.A. Apr 2015 - Nov 2016- Leading the programming by coordinating sprint tasks with other programmers and taking responsibility over the more critical tasks (core architecture, core mechanics, key subsystems, required refactors) and ensuring code doesn't goes wild by promoting good code practices.- Ensuring the project meets the deadlines and fits the requirements stated by the internal client.- Creation of a workflow pipeline from Design, through Art and Development.- Stating the project goals and milestones together with the client. - Coordinating with Art lead, Design lead and internal client to set the sprint tasks and ensure we progress towards the milestones on time.- Take main technical decisions and also key design decisions (until we were able to afford a designer).- Communicating to the team the global vision of the game.
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Lead Game Developer Of Dungeon LegendsCodigames Nov 2014 - Apr 2015Valencia, España, EsLead programmer of Dungeon Legends, being responsible for coordinate technical decisions and develop the whole project. Implementation of core features as: real time networking (Photon), random dungeon generation, arena gameplay, agents navigation and AI, skillshots implementation, FXs & SFXs integration, coordinating with the art and design teams, keeping the project on a tight schedule (4 months), lead other 2 programmers during the final stage of the project. -
Games, Vr & Ar DeveloperLeni - Instituto De Investigación May 2014 - Sep 2014Valencia, Es- Collaborating on the final stage of the freemium game: MyDragoni. - AR interactive book proposal for Hoffman. -
Senior Game DeveloperBig Bit Ltd Sep 2013 - May 2014Development of a new Tony Hawks game for iOS/Android. On this project I havegot the opportunity to get involved as one of the main gameplay programmers, beingresponsible of the game core loop, main mechanics, controls and animations(Mecanim). Coordinating my work on a daily basis with the designer, the artistsand the other two programmers.
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Games DeveloperFuture Games Of London Ltd Jun 2012 - Sep 2013London, GbGameplay developer of Little Raiders. Free to play resources management gamefor iOS/Android. - Re-factoring and redesigning of the in-game menus and the core logic on a new resources management/role playing game. I keep a daily close communication with the producer, designers and artists of the team in order to come up with the best solutions and achieve the best results. - Development of Hungry Shark Evolution where I have been responsible for theFacebook and Twitter integration, sound integration, GUI programing and somegameplay features and live updates.Other important tasks I have done range from performance optimization to sprint scheduling. -
Unity3D Independent Game Developer- Sep 2011 - Apr 2012During this period I self-learned Unity3D and engaged some friends on the development of a small demo. As project lead I took the roles of programmer, game designer and team manager.
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Interactive Books DeveloperRobot Media, Sl Jul 2011 - Aug 2011Short transition period where I helped on the development of their current products. -
Lead Android ProgrammerIdeaknow Nov 2009 - Jul 2011- Development, maintenance and improvement of the BancSabadell apps for different Android devices. (Java)- SCRUM master role during several sprints.- Video game proposal for Windows Phone devices for which I took charge of the game design document, meet up with the Spanish Microsoft representative and coordinate two designers for the creation of a video reel and a game proposal presentation.
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Project EngineerZitro Global Sep 2009 - Nov 2009Development of games modules for the new Blackwave SystemsI have gain experience on:- Game logic- C++
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Project EngineerGrupo Ica Sep 2008 - Jan 2009Madrid, Madrid, Es*Part time job done during my first months on the Game Design Master*Development and maintenance of a CRC system for a medical institution.I have gain experience on:- HTML, JavaScript and CSS- Project management -
Project EngineerDeimos Space Jun 2007 - Sep 2008Tres Cantos, Madrid, EsDeveloping turn-key applications for handheld devices (JME, Android, WM 5.0)I have gain experience on:- C# programming - Android programming- Bug tracking- SVN- Project management and scheduling
Axel Garcia Garcia Skills
Axel Garcia Garcia Education Details
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Universitat Pompeu FabraComputer Games And Programming Skills -
ThepowerGeneral -
Syddansk Universitet - University Of Southern DenmarkSoftware Engineering -
Universitat Politècnica De València (Upv)Computer Science -
Tetuan ValleyManagement
Frequently Asked Questions about Axel Garcia Garcia
What company does Axel Garcia Garcia work for?
Axel Garcia Garcia works for Digital Sun Games
What is Axel Garcia Garcia's role at the current company?
Axel Garcia Garcia's current role is Unit Director at Digital Sun Forge.
What is Axel Garcia Garcia's email address?
Axel Garcia Garcia's email address is ax****@****mes.com
What is Axel Garcia Garcia's direct phone number?
Axel Garcia Garcia's direct phone number is +4474539*****
What schools did Axel Garcia Garcia attend?
Axel Garcia Garcia attended Universitat Pompeu Fabra, Thepower, Syddansk Universitet - University Of Southern Denmark, Universitat Politècnica De València (Upv), Tetuan Valley.
What skills is Axel Garcia Garcia known for?
Axel Garcia Garcia has skills like Game Development, Unity3d, Game Design, Video Games, Android, Scrum, C++, Opengl, Game Programming, Mobile Applications, C#, Gameplay.
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