System Designer
CurrentCurrent project: Off The Gridhttps://playoffthegrid.com/Developed in Unreal Engine 5As the Vehicle Feature Team & Product Owner, I'm responsible for leading and managing the Vehicles Team in our project. It's my responsibility to plan sprints and milestones, as well as create tasks and epics that drive our development roadmap forward.Additionally I am working on the 3C of our game prototyping special character abilities using Unreal's Gameplay Ability System. With my expertise in prototyping, team leadership, feature ownership, and game development, I play a pivotal role in driving our project's success.Vehicles Feature Team Owner• Team Lead, organisation of meetings• Sprint & Milestone Planning• Task & Epic creationDesigns:• Vehicle UI Design• Vehicle Design & Pipeline• Weapon Design & Pipeline• Special Character AbilitiesIn-engine prototyping:• Blueprints with Unreal Engine's Gameplay Ability System Mentorship for Interns