Axel Woermann
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Axel Woermann Email & Phone Number

System Designer | 3C Design and Unreal Engine 5 at Gunzilla Games
Location: Düsseldorf, North Rhine-Westphalia, Germany 7 work roles 2 schools
1 work email found @gunzillagames.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email a****@gunzillagames.com
LinkedIn Profile matched
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Current company
Role
System Designer | 3C Design and Unreal Engine 5
Location
Düsseldorf, North Rhine-Westphalia, Germany
Company size

Who is Axel Woermann? Overview

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Quick answer

Axel Woermann is listed as System Designer | 3C Design and Unreal Engine 5 at Gunzilla Games, a company with 19 employees, based in Düsseldorf, North Rhine-Westphalia, Germany. AeroLeads shows a work email signal at gunzillagames.com and a matched LinkedIn profile for Axel Woermann.

Axel Woermann previously worked as System Designer at Gunzilla Games and Junior System Designer at Gunzilla Games. Axel Woermann holds Bachelor Of Science (B.Sc.), Game And Interactive Media Design from Mediadesign University Of Applied Sciences.

Company email context

Email format at Gunzilla Games

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{first}.{last}@gunzillagames.com
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AeroLeads found 1 current-domain work email signal for Axel Woermann. Compare company email patterns before reaching out.

Profile bio

About Axel Woermann

I am a System Designer at Gunzilla Games, a AAA game studio that develops immersive and innovative games. I have a Bachelor of Science in Game and Interactive Media Design from Mediadesign University of Applied Sciences, where I learned the fundamentals of game development, design, and programming.In my current role, I lead and manage the Vehicle Feature Team as the Product Owner, planning sprints and milestones, creating tasks and epics, and coordinating with other departments. I also leverage my expertise in prototyping, 3C design, and Unreal's Gameplay Ability System to create engaging and immersive gameplay mechanics, such as special character abilities and vehicle interactions. I have contributed to the success of our current project, Off The Grid, a AAA game developed in Unreal Engine 5, by delivering high-quality features and solutions that enhance the player experience and satisfaction. My goal is to create enticing interactive experiences that keep players coming back.

Listed skills include Game Design, Unity3D, Level Design, Game Development, and 30 others.

Current workplace

Axel Woermann's current company

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Gunzilla Games
Gunzilla Games
System Designer | 3C Design and Unreal Engine 5
frankfurt am main, hesse, germany
Employees
19
AeroLeads page
7 roles

Axel Woermann work experience

A career timeline built from the work history available for this profile.

System Designer

Current

Frankfurt Am Main, Hesse, Germany

  • Current project: Off The Gridhttps://playoffthegrid.com/Developed in Unreal Engine 5As the Vehicle Feature Team & Product Owner, I'm responsible for leading and managing the Vehicles Team in our project. It's my.
  • Team Lead, organisation of meetings
  • Sprint & Milestone Planning
  • Task & Epic creationDesigns:
  • Vehicle UI Design
  • Vehicle Design & Pipeline
Sep 2022 - Present

Junior System Designer

Frankfurt Am Main, Hesse, Germany

  • Current project: Off The Gridhttps://playoffthegrid.com/Developed in Unreal Engine 5Vehicle Feature Team & Product Owner
  • Feature Team Owner of the Vehicles Team
  • Sprint & Milestone Planning
  • Task & Epic creationDesigns:
  • Vehicles
  • 3C Prototyping
Oct 2020 - Sep 2022

Junior System Designer - Avatar: Frontiers Of Pandora

Düsseldorf Area, Germany

  • n my position as a Junior System Designer, I had the opportunity to contribute to various mechanics such as implementing revive mechanics and achievements. I later transitioned to focusing on 3C design for mounts.Key.
  • Utilizing visual scripting tools
  • Engaging in 3C design
  • Contributing to game design and development
  • Special Character Abilities
  • Gaining proficiency in C++ within Visual Studio
Nov 2018 - Sep 2020

Dev Tester - For Honor

Düsseldorf Area, Germany

In my role as a dev tester I am much deeper involved in the development process, working directly with the developers and perfecting a feature before it enters the build. The opportunity of working on the For Honor IP has given me great insights into AAA development and gave me the chance to meet awesome people from all over the world.

Mar 2016 - Oct 2018

Quality Assurance Tester - Assassin'S Creed Identity

Düsseldorf Area, Germany

My responsibilities on Assassin's Creed Identity included providing insider feedback or reports and communicating these to the development team as well as helping the design team. This opportunity has given me a deeper understanding into how to balance combat and monetisation to achieve a well-rounded game experience for the player. February 2015.

Mar 2015 - Feb 2016

Quality Assurance Tester

Düsseldorf Area, Germany

My responsibilities working on Champions of Anteria included analysing the game and tracking down bugs as well as providing insider feedback or reports and communicating these to the development team.

Apr 2014 - Feb 2015

Quality Assurance Intern

Düsseldorf Area, Germany

My responsibilities included tracking down bugs and assigning bug reports, as well as providing insider feedback or reports and communicating these to the development team.January 2014 - March 2014: The Settlers - Kingdoms of Anteria at Ubisoft - Blue Byte.More information on www.thesettlers.comhttp://youtu.be/YNljxdmtNYQ

Jan 2014 - Mar 2014
Team & coworkers

Colleagues at Gunzilla Games

Other employees you can reach at gunzillagames.com. View company contacts for 19 employees →

2 education records

Axel Woermann education

Bachelor Of Science (B.Sc.), Game And Interactive Media Design

Attaining insights into game analysis gave me a deeper understanding in the areas of game and level design. We also focused on other areas.

Abitur

Besselgymnasium Der Stadt Minden
FAQ

Frequently asked questions about Axel Woermann

Quick answers generated from the profile data available on this page.

What company does Axel Woermann work for?

Axel Woermann works for Gunzilla Games.

What is Axel Woermann's role at Gunzilla Games?

Axel Woermann is listed as System Designer | 3C Design and Unreal Engine 5 at Gunzilla Games.

What is Axel Woermann's email address?

AeroLeads has found 1 work email signal at @gunzillagames.com for Axel Woermann at Gunzilla Games.

Where is Axel Woermann based?

Axel Woermann is based in Düsseldorf, North Rhine-Westphalia, Germany while working with Gunzilla Games.

What companies has Axel Woermann worked for?

Axel Woermann has worked for Gunzilla Games and Ubisoft Blue Byte Gmbh.

Who are Axel Woermann's colleagues at Gunzilla Games?

Axel Woermann's colleagues at Gunzilla Games include Abhilash Charivukalayil Kuttappan, Volodymyr Hryshchenko, Oleksii Vasiutynskyi, Kirill Udodov, and Demeter Chaichan.

How can I contact Axel Woermann?

You can use AeroLeads to view verified contact signals for Axel Woermann at Gunzilla Games, including work email, phone, and LinkedIn data when available.

What schools did Axel Woermann attend?

Axel Woermann holds Bachelor Of Science (B.Sc.), Game And Interactive Media Design from Mediadesign University Of Applied Sciences.

What skills is Axel Woermann known for?

Axel Woermann is listed with skills including Game Design, Unity3D, Level Design, Game Development, Quality Assurance, Actionscript, Video Games, and Game Mechanics.

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