Azim Maksum Email & Phone Number
Who is Azim Maksum? Overview
A concise factual answer block for searchers comparing this professional profile.
Azim Maksum is listed as Voxel Artist and Level Designer at Metatheory Studio | Metaverse Development, a with 3 employees, based in Seremban, Negri Sembilan, Malaysia. AeroLeads shows a matched LinkedIn profile for Azim Maksum.
Azim Maksum previously worked as Voxel Artist & Level Designer at Metatheory Studio | Metaverse Development and Voxel Artist at The Sandbox. Azim Maksum holds Diploma, Mechanical Engineering from Universiti Teknologi Mara.
Email format at Metatheory Studio | Metaverse Development
This section adds company-level context without repeating Azim Maksum's masked contact details.
Review company-level records connected to Azim Maksum before choosing the right outreach path.
About Azim Maksum
More than 8 years experience as digital artist in creative design field and animation. Currently working inside The Sandbox Game, a user-generated content (UGC) metaverse platform. Taking a role as voxel or environment artist and level designer, creating 3D voxel characters, props using VoxEdit and designing the game overall environment and landscape using TSB Game Maker.Collaborating with The Sandbox Game partners and studios from all over the world, mostly from China, Hong Kong and Singapore.
Azim Maksum's current company
Company context helps verify the profile and gives searchers a useful next step.
Azim Maksum work experience
A career timeline built from the work history available for this profile.
Voxel Artist & Level Designer
Current1. Create and animate 3D voxel assets, using VoxEdit.2. Develop and design game environment inside The Sandbox Game Maker.
Voxel Artist
Current1. Create and animate 3D voxel assets, using VoxEdit.2. Develop and design game environment inside The Sandbox Game Maker.
Voxel Artist & Level Designer
1. Create and animate 3D voxel assets, using VoxEdit.2. Develop and design game environment inside The Sandbox Game Maker.3. Mentoring juniors in asset creation and proper asset management.
Voxel Artist
1. Develop concept and design for voxel asset creation.2. Create and animate voxel assets, using VoxEdit.
2D Animator (Clean-Up)
1. Working in production, as 2D animator focusing in in-between and clean-up phases.2. Working in a team and meeting tight deadlines with minimal supervised.3. Utilise Adobe Animate and other suitable software to complete tasks and scenes according to instructions.
Freelance Graphic Designer
1. Work to create a recognisable style desired by client.2. Utilised Clip Studio Paint & Photoshop to create and enhance illustrations.
Azim Maksum education
Diploma, Mechanical Engineering
Sijil Pelajaran Malaysia, Mechanical Engineering
Frequently asked questions about Azim Maksum
Quick answers generated from the profile data available on this page.
What company does Azim Maksum work for?
Azim Maksum works for Metatheory Studio | Metaverse Development.
What is Azim Maksum's role at Metatheory Studio | Metaverse Development?
Azim Maksum is listed as Voxel Artist and Level Designer at Metatheory Studio | Metaverse Development.
Where is Azim Maksum based?
Azim Maksum is based in Seremban, Negri Sembilan, Malaysia while working with Metatheory Studio | Metaverse Development.
What companies has Azim Maksum worked for?
Azim Maksum has worked for Metatheory Studio | Metaverse Development, The Sandbox, Index Game, Sandstorm, and Animasia Studio - Malaysia.
How can I contact Azim Maksum?
You can use AeroLeads to view verified contact signals for Azim Maksum at Metatheory Studio | Metaverse Development, including work email, phone, and LinkedIn data when available.
What schools did Azim Maksum attend?
Azim Maksum holds Diploma, Mechanical Engineering from Universiti Teknologi Mara.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trialCheck these profiles if this is not the Azim Maksum you were looking for.
View similar profiles