Software Engineer Intern - Playstation
• Augmented the React Native Windows (RNW) open-source framework in C++ to resolve pixelation issues with SVG image assets, significantly improving image resolution while reducing memory usage by approximately 20x during rendering processes.• Contributed to multiple significant updates of an internal Windows-based UI framework written in TypeScript, impacting various components and applications across the system• Implemented Jest as a testing framework to automate unit and integration testing for an internal TypeScript module, improving testing efficiency and reliability.