Rob Tomlinson

Rob Tomlinson Email and Phone Number

Senior Environment Artist
Rob Tomlinson's Location
Greater Phoenix Area, United States, United States
Rob Tomlinson's Contact Details

Rob Tomlinson work email

Rob Tomlinson personal email

n/a
About Rob Tomlinson

I'm a senior environment artist with 9+ years of experience working in the video game industry. Most recently I have been working on narrative driven adventures with Deck Nine Games.

Rob Tomlinson's Current Company Details

Senior Environment Artist
Rob Tomlinson Work Experience Details
  • Deck Nine Games
    Senior Environment Artist
    Deck Nine Games Jun 2020 - Dec 2024
    Broomfield, Colorado, Us
    Life is Strange: True Colors (2021), Life is Strange: Double Exposure (2024), Unannounced Title (TBA)• Managed the creation of environment assets by modeling, unwrapping and texturing props, structures, and set dressing elements.• Supported team with environmental tech art such as Unreal materials, blueprints and PCG research and development.• Self managed and met deadlines while working fully remote, experience with Zoom, Slack, Confluence and Jira.• Wrote and maintained Confluence documentation for environment workflows and procedures.• Utilized 3DS Max, Zbrush, Photoshop, Substance Painter, Substance Designer and Unreal Engine 5.
  • Deck Nine Games
    Environment Artist
    Deck Nine Games Nov 2016 - Jun 2020
    Broomfield, Colorado, Us
    Life is Strange: Before the Storm (2017), Life is Strange: True Colors (2021)• Managed the creation of environment assets by modeling, unwrapping and texturing props, structures, and set dressing elements. • Took charge of Unreal shader and material development for the environment team. • Improved the asset pipeline by creating mask textures and procedural tools in Painter and assessing mid poly modeling workflows.• Utilized Maya, Zbrush, 3DCoat, Photoshop, xNormal, Toolbag 3 and Unity during production of “Life is Strange: Before the Storm.” • Utilized 3DS Max, Zbrush, Photoshop, Substance Painter, Substance Designer and Unreal during production of "Life is Strange: True Colors."
  • Razor Edge Games
    Hard Surface Artist
    Razor Edge Games May 2016 - Oct 2016
    Gilbert, Az, Us
    Eden Falling (TBA)• Managed the creation of hard surface assets by modeling high and low-poly weapons, props and hero assets. • Worked independently and self-managed to meet deadlines on remote contract assignments. • Communicated and organized with the team and leads through online conference calls. • Utilized 3DS Max, xNormal and Unity.
  • Securitas
    Security Officer
    Securitas Oct 2010 - Oct 2016
    Breukelen, Utrecht, Nl
    • Writing shift and incident reports with attention to detail. • Working with electronic security systems to ensure client safety.
  • Arizona State University
    Environment Artist
    Arizona State University Mar 2014 - Sep 2014
    Tempe, Az, Us
    M2D2: Merging 2 Discover 2morrow• Contract environment work for “M2D2: Merging 2 Discover 2morrow,” an educational game for special needs students and juvenile detention facilities in Arizona. • Utilized 3DS Max, Photoshop, xNormal and Unity.
  • The Art Institute Of Phoenix
    Environment Artist
    The Art Institute Of Phoenix Jul 2013 - Mar 2014
    Atlanta, Georgia, Us
    Vermin! Radiation Roundup• Student development team working on “Vermin! Radiation Roundup,” a tower defense game created in a competitive environment. • Utilized 3DS Max, Photoshop, xNormal and Unity.
  • Aquarium Components
    Online Sales Manager
    Aquarium Components Jan 2008 - Oct 2010
    Managing online storefront using Joomla content management system. Creating website for retail store using HTML and CSS. Utilizing the Quickbooks and Point of Sale software in product management. Conducted social media campaigns through Facebook, Twitter and website.
  • Alphagraphics
    Sales Associate
    Alphagraphics Jun 2006 - Jan 2008
    Lakewood, Colorado, Us
    Completed print orders by customer specifications. Utilized various print and graphic equipment to complete orders. Utilized Microsoft Office and Adobe Suite applications.

Rob Tomlinson Skills

3d Modeling Environment Art 3d Studio Max Maya Photoshop Texturing Zbrush Game Design Game Development Prop Modeling Low Poly Modeling Uv Mapping Unreal Engine 4 Unreal Engine 3 Digital Sculpting Xnormal Mudbox Crazybump Ndo2 Video Games Adobe Creative Suite Microsoft Office Microsoft Word Microsoft Excel Powerpoint

Rob Tomlinson Education Details

  • Art Institute Of Phoenix
    Art Institute Of Phoenix
    Game Art And Design
  • Paradise Valley Community College
    Paradise Valley Community College
    General

Frequently Asked Questions about Rob Tomlinson

What is Rob Tomlinson's role at the current company?

Rob Tomlinson's current role is Senior Environment Artist.

What is Rob Tomlinson's email address?

Rob Tomlinson's email address is rt****@****mes.com

What schools did Rob Tomlinson attend?

Rob Tomlinson attended Art Institute Of Phoenix, Paradise Valley Community College.

What skills is Rob Tomlinson known for?

Rob Tomlinson has skills like 3d Modeling, Environment Art, 3d Studio Max, Maya, Photoshop, Texturing, Zbrush, Game Design, Game Development, Prop Modeling, Low Poly Modeling, Uv Mapping.

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