Balazs Vasvari

Balazs Vasvari Email and Phone Number

Programmer @
Balazs Vasvari's Location
Hungary, Hungary
About Balazs Vasvari

Balazs Vasvari is a Programmer at Self-employed. They possess expertise in 3d graphics, team leadership, optimization, consoles, game programming and 16 more skills. They is proficient in English.

Balazs Vasvari's Current Company Details
Self-employed

Self-Employed

Programmer
Balazs Vasvari Work Experience Details
  • Self-Employed
    Programmer
    Self-Employed Feb 2013 - Present
    I specialise in real-time software including games/ports on various platforms (experienced on Windows, Mac, iOS, Android, X360, PS3, XB1, PS4, Switch, PS5, XS), research and optimisation of rendering technologies, and other digital entertainment/visualisation fields like video streaming, virtual reality, and interactive installations.2022:- SpellForce III [PS4/XB1/PS5/XBS] (THQ Nordic)2020:- Skydrift Infinity [Windows/PS4/XB1/Switch] (THQ Nordic)2019:- SpellForce III [Windows] (THQ Nordic)- Darksiders II: Deathinitive Edition [Switch] (THQ Nordic)2018:- Desperados: Wanted Dead or Alive [Windows/Mac/Linux] (THQ Nordic)- Titan Quest rendering optimisations [Switch] (THQ Nordic)2017:- Real-time motion capture streaming and custom rendering for a stage play- Sine Mora EX [PS4/XB1/Switch/Windows] (in co-operation with THQ Nordic)- Silver [Windows/Mac/Linux] (in co-operation with THQ Nordic)2016:- Imperium Galactica 2. HD [Windows/Mac/Linux/iOS/Android] (in co-operation with Nordic Games)- Various interactive exhibition items ("Skanzen", Hungarian Open Air Museum)2015:- 50'' touch-screen minigame collection for the Museum of Sopron- DPTZ, a library for unified control of various PTZ controllers, using direct serial communication- Unreleased ("Verona") title rendering optimisations 2014:- Haegemonia - Legions of Iron [iOS/Android/OSX] (porting, rewriting most low-level systems)- Custom ultra low latency cloud-gaming service using nVidia GRID or software encoding, iOS/Android/Windows/Mac clients and state of the art error correction- Canepal - Game with Sheep [iOS/Android/Windows] Educational (for the year of the sheep, silver FIAMP prize winner)2013:- Sine Mora [iOS/Android/Ouya]: porting the whole game- Imperium Galactica 2. [Android] (porting, revamping rendering backend)- Rescue Me [iOS/Android]: mobile framework architect- VRStage, a virtual reality set designer software using Oculus Rift and various tracking technologies
  • Digital Reality
    Lead Programmer
    Digital Reality Oct 2008 - Jan 2013
    Hungary
    At first worked as a rendering/optimising specialist, especially for the ps3,later took over as lead.Released projects:- Raven Squad (X360/PC)- Skydrift (X360/PS3/PC)- Bang Bang Racing (X360/PS3/PC)- Imperium Galactica II. (iPad)- Sine Mora (X360/PS3/Vita/PC)- IG Stargazer (PC)
  • Sony Computer Entertainment Europe
    Graphics Programmer
    Sony Computer Entertainment Europe Sep 2006 - Sep 2008
    Writing/optimising rendering code for the playstation 3.Released projects:- SingStar- Operation Creature Feature- Trials of Topoq- Eye Pet
  • Digital Reality
    Graphics Programmer
    Digital Reality Jun 2002 - Aug 2006
    Wrote the 3d engine in these games.Released projects:- Afrika Korps vs. Desert Rats (PC)- D-Day (PC)- War on Terror (PC)- War Front : Turning Point (PC)
  • Appaloosa Interactive
    Programmer
    Appaloosa Interactive Jan 1999 - Apr 2002
    Hungary
    Lots of different stuff: bug fixing for deterministic playback, implementingsoftware and d3d rendering for the in-house engine, etc.Released projects:- Wacky Races (PS1/PC)- Ecco the Dolphin (PS2)
  • Humansoft Games
    Programmer
    Humansoft Games Jan 1998 - Jan 1999
    Hungary
  • Otp Bank
    System Administrator
    Otp Bank Jan 1997 - Jan 1998
    Hungary

Balazs Vasvari Skills

3d Graphics Team Leadership Optimization Consoles Game Programming Android Development Ios Development Xbox 360 Ps3 Game Mechanics Game Development C# Console Mobile Games Video Games Gameplay C++ Programming Game Design Android Computer Games

Balazs Vasvari Education Details

  • Bajaki Powa :)
    Bajaki Powa :)

Frequently Asked Questions about Balazs Vasvari

What company does Balazs Vasvari work for?

Balazs Vasvari works for Self-Employed

What is Balazs Vasvari's role at the current company?

Balazs Vasvari's current role is Programmer.

What schools did Balazs Vasvari attend?

Balazs Vasvari attended Bajaki Powa :).

What skills is Balazs Vasvari known for?

Balazs Vasvari has skills like 3d Graphics, Team Leadership, Optimization, Consoles, Game Programming, Android Development, Ios Development, Xbox 360, Ps3, Game Mechanics, Game Development, C#.

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