Balki Ranganathan

Balki Ranganathan Email and Phone Number

Management Consultant - Business Strategy, Process and Enterprise Architecture @ Utilus
Amsterdam, NH, NL
Balki Ranganathan's Location
Amsterdam, North Holland, Netherlands, Netherlands
Balki Ranganathan's Contact Details

Balki Ranganathan work email

Balki Ranganathan phone numbers

About Balki Ranganathan

Experienced leader and decision-maker in software product/technology organizations. Passionate about continuously discovering the best way to bring people, processes, and technology together to meet the ever-evolving needs of products and services. Big on automation, human-computer interaction, user experience and continuous insight on product usage.I help companies effectively communicate and implement their vision and strategy through the org - people, processes and architecture - by coaching people and transforming critical processes and architecture to better suit the business and individual goals.To achieve this, I typically occupy (or assist) leadership positions within the organization as an interim CTO/CPO/COO/Head of Enterprise Architecture/Head of Business Process Management. Once the transformation is under way, I help hire a long-term candidate for the organization.

Balki Ranganathan's Current Company Details
Utilus

Utilus

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Management Consultant - Business Strategy, Process and Enterprise Architecture
Amsterdam, NH, NL
Website:
utilus.nl
Employees:
33
Balki Ranganathan Work Experience Details
  • Utilus
    Management Consultant - Business Strategy, Process And Enterprise Architecture
    Utilus
    Amsterdam, Nh, Nl
  • Valcon
    Leadership, Business Process And Enterprise Architecture Transformation Specialist
    Valcon Aug 2019 - Present
    Utrecht, Nl
    Typically fulfil interim roles such as Program Director, CTO, COO, CPO, VP Engineering, Enterprise Architect, Business Process Architect for startups, scaleups and enterprises.Management and Leadership• Lead org functions/departments/teams in alignment with board/ownership strategy and vision• Perform due diligence for, and manage mergers and acquisitions• Build new teams/culture based on goals, people and discoveryAnalysis and Transformation• Solution discoveries for startups• Capture organization's vision and strategy and map them to OKRs, process and architecture• Analyze critical business processes and enterprise architecture • Select platforms, technologies, and design end-state ecosystemDelivery and Execution• Implement changes and transform processes and architecture with clear measurable metrics and results• Listen to and coach the people in the org to align better with their individual goals and the organization's.
  • Valcon
    Product Team Lead | Software Architect
    Valcon May 2018 - Aug 2019
    Utrecht, Nl
    • Lead multiple product teams to successful deliveries.• Optimized process for up to 60% faster MVP release with smooth post-release transition plans. • Uncompromising focus on user experience, flagship quality/polish, and frequent delivery.• Hand-picked features for maximum impact on each vertical-slice release.• Curated team and project focus to meet dynamic, real-world needs such as investor meetings, conferences, and workshops to deliver key features as priority.• Built teams specific to customer/product needs and managed multi-disciplinary teams, scaling up and down as appropriate.• Managed customer relationships, product roadmaps, project delivery schedules and maintenance. • Made key software architecture decisions to support product needs with input from customers, senior engineers and DevOps.• Designed workflows to track product usage by end-users and act on findings in concert with UX designers and business intelligence analysts.• Developed project and infrastructure health monitoring plans with QA and DevOps teams.• Conduct bi-weekly activities to keep teams motivated and focused.• Performed SWOT analysis on various projects to boost project velocity, improve process, motivate teams and reduce risks.• Head of Typeqast Labs – a unit for experimentation, learning, ideation and open-source projects.
  • Mission Control
    Chief Technology Officer
    Mission Control Jul 2022 - May 2023
    Amsterdam, Noord-Holland, Nl
  • Ocean Technologies Group
    Multiple Leadership Roles
    Ocean Technologies Group Feb 2021 - May 2022
    London, Gb
    Occupied interim leadership roles as we brought together multiple companies and sought to integrate them together. Interim Head of IT, Program Management and Product+Engineering.
  • Ars Traffic & Transport Technology
    Senior Solutions/Software Architect
    Ars Traffic & Transport Technology Mar 2020 - Feb 2021
    The Hague, Zh, Nl
  • Windowsketch | Transformers Of Retail | Hiring!
    Enterprise Architect
    Windowsketch | Transformers Of Retail | Hiring! Dec 2019 - Mar 2020
    Amsterdam, North Holland, Nl
  • Alphacomm - The Profit Boosting Platform
    Team Lead/Product Owner
    Alphacomm - The Profit Boosting Platform Feb 2019 - Nov 2019
    Rotterdam, Zuid-Holland, Nl
  • Hr Cloud
    Senior/Software Engineer
    Hr Cloud Oct 2015 - Mar 2018
    El Segundo, Ca, Us
    • Owner of multiple key features in one of the flagship products in our suite.• Drastically improved team workflow in under 2 months of joining project teams.• Optimized complex database queries in multi-tenant systems.• Worked with design, QA and product teams extensively to align product vision with development efforts and roadmap planning.• Built open-source code-generation and automation tools in use by many projects to reduce human errors and increase productivity by as much as 40%.• Planned and architected blue-green deployment infrastructure with our in-house DevOps team.
  • University Of Southern California
    Research Assistant
    University Of Southern California Jan 2015 - May 2015
    Los Angeles, Ca, Us
    • Designed and architected experiential interfaces for system and process insights for the department of astronautical engineering in collaboration with companies such as Boeing.
  • University Of Southern California
    Teaching Assistant For Game Engines And Console Multiplayer Games
    University Of Southern California Sep 2013 - Dec 2014
    Los Angeles, Ca, Us
    • Mentored students in the Game Engine Development and Advanced Game Projects courses and helped execute them. • Authored course materials to help students learn various game development skills and build games on various devices.• Designed fun, dynamic tests to realistically test key concepts and learnings based on experience and knowledge of needs of industry.• Wrote multiple automation scripts for evaluating assignments, recording game outputs and integrating with Perforce version control, Excel and Google Sheets.
  • University Of Southern California
    Teaching Assistant For Advanced Games
    University Of Southern California Sep 2012 - Dec 2014
    Los Angeles, Ca, Us
    • Mentored students in the Game Engine Development and Advanced Game Projects courses and helped execute them.
  • Electronic Arts
    Technology Analyst Intern
    Electronic Arts Jun 2013 - Aug 2013
    Redwood City, Ca, Us
    • Designed, architected and developed solutions to: o Collect multi-modal playtest feedback and verify against game sessionso Deploy builds and other resources for playtests on multiple nodes and platforms (PC/Xbox/PS4)o Remotely manage executableso Capture game video and broadcast over the network across all EA locations in near-real-time
  • Electronic Arts
    Associate User Experience Research Intern
    Electronic Arts Sep 2012 - May 2013
    Redwood City, Ca, Us
    • Conducted playtests and prepared reports with clear, actionable feedback on what was observed and added recommendations backed by human-computer interaction and psychology research.
  • Electronic Arts
    Software Engineering/Games User Research Intern
    Electronic Arts Jan 2012 - Aug 2012
    Redwood City, Ca, Us
    • Designed, architected and developed solutions to: o Collect multi-modal playtest feedback and verify against game sessionso Deploy builds and other resources for playtests on multiple nodes and platforms (PC/Xbox/PS4)o Remotely manage executableso Capture game video and broadcast over the network across all EA locations in near-real-time
  • Information Sciences Institute
    Research Assistant
    Information Sciences Institute Jan 2012 - Apr 2012
    Marina Del Rey, California, Us
    • Led a team that designed, architected and developed software to visualize multi-format and multi-source data.
  • Gamepipe, University Of Southern California
    Mmog Architect And Engineering Mentor
    Gamepipe, University Of Southern California Dec 2008 - Dec 2011
    Los Angeles, Ca, Us
    • Led a team that designed, architected and developed a Massively Multiplayer Online Game that served as a platform for behavioral, social-science and economic research. • Helped students learn various game development skills and build games on various devices such as the PC, Xbox 360 and PlayStation Vita.
  • Gamepipe, University Of Southern California
    Game Producer And Engineering Mentor
    Gamepipe, University Of Southern California Aug 2008 - Dec 2008
    Los Angeles, Ca, Us
    • Mentored students in the Game Engine Development and Advanced Game Projects courses and helped execute them. • Managed the development of a game in the Serious Games course.
  • Lucasarts
    Video Game Engineer (Intern)
    Lucasarts May 2008 - Aug 2008
    San Francisco, Ca, Us
    • Lead teams that designed and developed a Force Basketball game and a prototype exploring new ways to use the Force!• Developed an extensive real-time, interactive debugging system and engine framework for the projects building on an in-house renderer and input system for the PC and Xbox 360.
  • Integrated Media Systems Center
    Research Assistant
    Integrated Media Systems Center Jan 2008 - May 2008
    • Co-developed a prototype networked virtual environment with Wiimote support for various civilian scenario simulations.• Developed a tool to annotate and index vast volumes of historical archived video content.
  • Microsoft
    Academic Developer Evangelist (Part-Time)
    Microsoft Feb 2007 - Apr 2007
    Redmond, Washington, Us
    • Developed samples and tutorials on web development, networking, video games, user experience, device programming and robotics. • Taught new and pre-release software and frameworks to students and instructors all over the country and helped develop customized solutions based on their needs.• Delivered many presentations to large audiences, conducted hands-on lab sessions and live TV tutorials.
  • Microsoft
    Microsoft Student Partner Lead
    Microsoft Oct 2005 - Mar 2007
    Redmond, Washington, Us
    • Organized conferences, workshops and hands-on labs across the country to teach new technologies and best practices in software development.• Managed personnel for multiple student groups.
  • Greymind Research
    Freelance Graphic/Web Designer And Video Editor
    Greymind Research Sep 2003 - Feb 2007
    • Designed various publications for print in multiple formats.• Designed and developed multiple websites for corporate customers.• Edited and built title and credits scenes for movies.

Balki Ranganathan Skills

Artificial Intelligence Game Design Game Development Gameplay Computer Science Software Design Data Analysis User Experience Metaprogramming Parallel Computing Game Engines Tools Data Architect Games User Research Perforce Team Leadership Software Architectural Design Unity3d Video Games Java Game Programming Python Animation Lua Opengl C++ Programming User Interface Web Development C# Mentoring Leadership

Balki Ranganathan Education Details

  • University Of Southern California
    University Of Southern California
    Computer Science
  • Sri Venkateswara College Of Engineering (Anna University)
    Sri Venkateswara College Of Engineering (Anna University)
    Computer Science
  • Padma Seshadri Bala Bhavan Senior Secondary School
    Padma Seshadri Bala Bhavan Senior Secondary School
    Sanskrit

Frequently Asked Questions about Balki Ranganathan

What company does Balki Ranganathan work for?

Balki Ranganathan works for Utilus

What is Balki Ranganathan's role at the current company?

Balki Ranganathan's current role is Management Consultant - Business Strategy, Process and Enterprise Architecture.

What is Balki Ranganathan's email address?

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What is Balki Ranganathan's direct phone number?

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What schools did Balki Ranganathan attend?

Balki Ranganathan attended University Of Southern California, Sri Venkateswara College Of Engineering (Anna University), Padma Seshadri Bala Bhavan Senior Secondary School.

What are some of Balki Ranganathan's interests?

Balki Ranganathan has interest in Web Technologies, Tools, Game Engines, Health, Networking, Animation, Children, Modeling, Environment, Education.

What skills is Balki Ranganathan known for?

Balki Ranganathan has skills like Artificial Intelligence, Game Design, Game Development, Gameplay, Computer Science, Software Design, Data Analysis, User Experience, Metaprogramming, Parallel Computing, Game Engines, Tools.

Who are Balki Ranganathan's colleagues?

Balki Ranganathan's colleagues are Jasper De Bie, Taylor Daniels, Mykyta Naidonov, Kateryna Sushko, Julia Shevchenko, Martijn Pillich, Micha Van Breda.

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