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Brian M. Email & Phone Number

Head of Art at Side
Location: Clearwater, Florida, United States 20 work roles 3 schools
1 work email found @keywordsstudios.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email b****@keywordsstudios.com
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Current company
Role
Head of Art
Location
Clearwater, Florida, United States
Company size

Who is Brian M.? Overview

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Quick answer

Brian M. is listed as Head of Art at Side, a company with 2930 employees, based in Clearwater, Florida, United States. AeroLeads shows a work email signal at keywordsstudios.com and a matched LinkedIn profile for Brian M..

Brian M. previously worked as Global Art Director at 1518 Studios, Inc. and Executive Art Director at Netease Games. Brian M. holds Ms, Interactive Entertainment (Game Design) from Florida Interactive Entertainment Academy.

Company email context

Email format at Side

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*@keywordsstudios.com
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AeroLeads found 1 current-domain work email signal for Brian M.. Compare company email patterns before reaching out.

Profile bio

About Brian M.

I was most recently Executive Art Director at NetEase, ADC working on PC and console games for a myriad of 1st party studios. Formerly, I was Studio Art Director at Lakshya Digital, a Keywords studio where again and again I built highly profitable teams that achieved highest client satisfaction ratings. I've built and managed ex-dev, co-dev, and insourcing teams to work on numerous AAA titles such as Starfield, Halo, Destiny 2, MS Flight Sim, Forza Motorsport, Redfall, Callisto Protocol, and many more. I am very passionate about art and entertainment. I am an ex-dev expert, with 12 years experience, a 3d digital artist and sculptor with over 20 years experience, 16 of them in game development, 10+ as an art director or art lead. I have AAA, EA, Crytek, Keywords, and now NetEase know-how, plus plenty of small team start-up experience. Console, PC, mobile, VR, AR, web, and custom; I've touched them all. I've worked with CryEngine, Unity, Unreal, and proprietary game engines. I have over 18 years leading, teaching, and mentoring junior artists. Deep knowledge of current design software tools, with former-gen, current-gen, and next-gen content creation practices. I've built content pipelines and taken assets from preproduction to release and I lead teams to do the same. I'm a strong communicator in both written and verbal form. I know how to scale teams and success. I also have a Master's degree from the nation's #1 game school, FIEA.

Listed skills include Texturing, Zbrush, Maya, Video Games, and 48 others.

Current workplace

Brian M.'s current company

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Side
Side
Head of Art
Clearwater, FL, US
Website
Employees
2930
AeroLeads page
20 roles

Brian M. work experience

A career timeline built from the work history available for this profile.

Head Of Art

Clearwater, FL, US

Global Art Director

Current

Los Angeles, California, US

Dec 2024 - Present

Executive Art Director

Guangzhou, Guangdong, CN

Jul 2023 - Oct 2024

Studio Art Director

Dublin, Ireland, IE

- Lead and mentor multiple game teams made up of of 700 (+/-) artists in US and abroad to make highest quality game art assets for the best game companies, working on world renowned game titles (including one game of the year title.)- Responsible for 40 million+ in revenue.- Duties on projects can include pre-production, RnD, pipeline development.

Jul 2022 - Jul 2023

Executive Art Director

Dublin, Ireland, IE

Mar 2022 - Jul 2022

Associate Art Director, Characters

Dublin, Ireland, IE

Sep 2020 - Oct 2021

Art Director

Shreveport, Louisiana, US

-Art Direction for mobile games-Art Management

Dec 2019 - Sep 2020

Lead 3D Artist

Shreveport, Louisiana, US

Art Direction for mobile gamesGame art asset production

Jul 2019 - Dec 2019

Art Director

Envu, Llc

- Develop and communicate creative direction/vision for interactive experiences. Maintain that vision through to completion of project.- Maintain a collaborative and creative work environment.- Assign tasks and manage creative team.- Make awesome 2d and 3d art. Environments, characters, props. You name it.- Design games and interactive experiences..

Jan 2015 - Jun 2019

3D Modeler

Orlando, Florida, US

- Worked on SE Core as a 3d modeler.

Jul 2014 - Dec 2014

Character Modeler

Redwood City, CA, US

character modeling, texturing, likeness sculpting, documentation writing, outsource management, scan data processing, benchmark asset creation

Mar 2012 - Aug 2014

Character Artist

Orlando, FL, US

- Created various hard surface character and vehicle models and textures.

Mar 2013 - Apr 2013

Zbrush Sculptor

Gale Force Nine, Llc

- Sculpted creatures and characters alike for the imaginative RPG Dungeons and Dragons.

Nov 2012 - Mar 2013

Instructor

Bloomington, MN, US

- Teach various art and game design concepts, content/asset creation, and software skills.- Provide art direction for student projects.- Offer mentoring, share passion for art, media, and games, and give guidance to students.

Jan 2007 - Mar 2013

Character Artist

Orlando, FL, US

- Modeled, UV'd, and textured Gen 3 and Gen 4 character assets from concept to completion.- Integrated assets into the engine, shader refinements, and final look development.- Reviewed, critiqued, and otherwise communicated on outsourced content.- Tested and innovated new technology to develop cutting edge pipelines and workflows.- Project manager for.

Oct 2010 - Mar 2012

Instructor

US

- Taught various 3ds max classes as an adjunct instructor.- Provided consultation regarding 3ds Max and gaming applications.

Aug 2008 - Dec 2010

Lead Artist

Dead Man Games

- Established a visual feel for the game via concept art and reference collection.- Managed a team of 5 artists, providing direction, critiques, and training.

Feb 2008 - Jun 2009

Instructor

US

- Taught much of the core curriculum in the game design program. - 3D modeling, texturing, animation, drawing, and design.

Oct 2004 - Mar 2009

Consultant

J.M. Wheeler And Associates

- Collaborate on accident reconstruction animations as a freelancer.- Ongoing 3D Arts support and consultation, especially regarding 3ds max concepts..

Jul 2008 - 2009
3 education records

Brian M. education

Ms, Interactive Entertainment (Game Design)

Florida Interactive Entertainment Academy

Professional Certificate, 3D Studio Max

Planet Digital

Ba, Art, With Specialization In Animation

University Of Central Florida
FAQ

Frequently asked questions about Brian M.

Quick answers generated from the profile data available on this page.

What company does Brian M. work for?

Brian M. works for Side.

What is Brian M.'s role at Side?

Brian M. is listed as Head of Art at Side.

What is Brian M.'s email address?

AeroLeads has found 1 work email signal at @keywordsstudios.com for Brian M. at Side.

Where is Brian M. based?

Brian M. is based in Clearwater, Florida, United States while working with Side.

What companies has Brian M. worked for?

Brian M. has worked for Side, 1518 Studios, Inc., Netease Games, Keywords Studios, and Asteri.

How can I contact Brian M.?

You can use AeroLeads to view verified contact signals for Brian M. at Side, including work email, phone, and LinkedIn data when available.

What schools did Brian M. attend?

Brian M. holds Ms, Interactive Entertainment (Game Design) from Florida Interactive Entertainment Academy.

What skills is Brian M. known for?

Brian M. is listed with skills including Texturing, Zbrush, Maya, Video Games, Game Design, Character Animation, 3D Studio Max, and Photoshop.

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