Christopher Blohm Email and Phone Number
Christopher Blohm personal email
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Christopher Blohm phone numbers
With 20+ years of game experience Chris has worked on some of the biggest franchises in the interactive entertainment industry. He has passion for creating fun and engaging experiences and working across disciplines to assure a great game.As a designer Chris has worked on the following shipped titles: Halo 5: Guardians, Halo 4, Gears of War 2, Shadowrun, and more.
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DesignerEndeavor One, Inc. Jul 2024 - PresentSeattle, Washington, UsContributed to various development tasks including level building in Unity, meta and in-game progression systems, and supporting the team with pitch presentations.Utilized JIRA for project management and contributed to the creation of project documentation in Confluence.Collaborated closely with the development team to ensure seamless integration of features and a high-quality player experience. -
Design Lead343 Industries Jul 2015 - Jan 2023Redmond, Wa, UsI formed and lead the design team in charge of Progression, Customization, and Commerce for Halo InfiniteResponsibilities:Drive healthy engagement by putting the player first.Design and deliver a AAA player investment experience Design and deliver a AAA progression and engagement experience that delights all types of fansProvide leadership and direction to my team and partner teamsLead conversations across teams on requirements of a live service. -
Lead Investment Design343 Industries Nov 2013 - Jul 2015Redmond, Wa, UsHalo 5: Guardians lead on the groundbreaking REQ system as well as every progression, reward, and engagement system. I led the team that created both a new monetization system as well as systems built to engage and retain players. -
Senior Designer343 Industries 2012 - Nov 2013Redmond, Wa, UsHalo 4 - Responsible for creating, balancing, and making weapons and character abilities fun and exciting. -
Design DirectorMicrosoft Game Studios - Publishing Sep 2007 - Nov 2011Redmond, Washington, UsAs one of the Design Directors for Microsoft's first party games studio, I was responsible for creating, pitching, and developing new and existing IP, finding and vetting the right partners to bring these projects to life, and managing the end to end production process from the creative side. I worked on a number of projects in this time period including Kinect Star Wars and Gears of War 2. -
Game DesignerMicrosoft Game Studios - Publishing Jul 2007 - Sep 2007Redmond, Washington, UsHired Gun was tasked with creating a plan to bring Halo 3 to the PC. I supported the team on technical design, scrum planning, feature planning, and milestone planning. -
Game DesignerMicrosoft Game Studios - Publishing Aug 1999 - Jul 2007Redmond, Washington, UsI have worked on a number of titles in a variety of game design roles at Microsoft including Systems Design, Writing and Narrative Design, Level Design, Encounter Scripting, and New User Onboarding. The majority of my time was spent at FASA Studio where I shipped Mechwarrior 4, MechAssualt 1, Crimson Skies: High Road to Revenge, MechAssualt 2, and Shadowrun.
Christopher Blohm Skills
Christopher Blohm Education Details
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University Of Wisconsin-Milwaukee
Frequently Asked Questions about Christopher Blohm
What company does Christopher Blohm work for?
Christopher Blohm works for Endeavor One, Inc.
What is Christopher Blohm's role at the current company?
Christopher Blohm's current role is Design Lead at 343 Industries | Delighting Fans with AAA Experiences.
What is Christopher Blohm's email address?
Christopher Blohm's email address is ch****@****ail.com
What is Christopher Blohm's direct phone number?
Christopher Blohm's direct phone number is +120641*****
What schools did Christopher Blohm attend?
Christopher Blohm attended University Of Wisconsin-Milwaukee.
What skills is Christopher Blohm known for?
Christopher Blohm has skills like Game Design, Game Development, Xbox 360, Video Games, Gameplay, Computer Games, Game Mechanics, Multiplayer, Level Design, Console, Interactive Entertainment, Casual Games.
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