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Barbara Karolina Bernad is a Senior Producer at Tincture at Core Loop. She possess expertise in video games, animation, character animation, game development, xbox 360 and 37 more skills. She is proficient in German and Danish. Colleagues describe her as "Barbara is one of the most experienced and talented animators I have had the pleasure of working with. Working with her was very easy, fast and productive. Barbara has a very good technical understanding and the know how and experience to see the bigger picture in projects. I hope to work with Barbara again in the future." and "With over a decade of experience in the game industry, Barbara is considered one of the most talented animator around. She has confidence in what she is doing, also very dedicated. The result really show in her works. Moreover, she is one of the great lead I have met, also wonderful coworker. I can recommend her for any company."
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Senior ProducerCore Loop Oct 2023 - Present -
Senior Producer/Art DirectorTincture Nov 2012 - PresentGreater Los Angeles Area / Singapore / Hungary--- SzabiOceanRacing - Asset creation, media and communication--- BrightLight Communication - Asset creation--- Rolls Royce Marine/ Eggs Design Collaboration - Wrangling RRM and Eggs assets--- EdgeCase (now Wargaming UK) - Asset production pipeline for VFX and Cinematics--- Section Studios: Design and Production of web and mobile application --- Sirilium: Trailer Editor -
Communication SpecialistCae Healthcare Dec 2019 - Dec 2021Veszprém, Hungary• Create and plan assets for medical training simulations• Supervised all visual story telling aspects• Cast and direct Voice Talent recordings -
Senior ProducerKiloo May 2016 - May 2018Budapest, Hungary• Lead and scheduled the team responsible for creating all trailers for Kiloo Games• Managed all communication with HQ in Denmark • Maintained shots and edited trailers -
ProducerBlind Wink Games Jan 2012 - Oct 2012Los Angeles, California, United StatesE3 trailer for Gore Verbinsky's Matter• Liaised between Microsoft, Psyop and John McNeil Studio• Ensured smooth communication for all approvals and deliveriesGame Producer and Narrative Artist• Project scheduling• Talent recruitment and interviewing• Narrative development – Story writing and visual storytelling
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Trailer Animation ProducerMaverick Media Apr 2011 - Dec 2011London, United Kingdom• Scheduled,budgeted AAA trailers and delivered them within profit margin• Pitched marketing campaigns to Publishers for upcoming games• Sourced and hired all talent necessary for projects• Directed Art and Animation• Solved Technical issues with proprietary engines – Unreal and CryEngineDevil May Cry 5: Animation and scene setup.Steel Battalion Heavy Armor: Animation ProducerSoul Calibur 5: Animation Producer -
Lead AnimatorUtv Ignition Entertainment Jun 2010 - Mar 2011London, United Kingdom• Lead and schedule the animation/tech art team to deliver a 3rd person action game demo in 4 months. • Supervised all visual story telling aspects. • Directed Motion Capture and Voice Talent recordings • Heavy involvement with game mechanics, metrics and character design
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Lead AnimatorCrytek Sep 2007 - May 2010Frankfurt Am Main Area, Germany• Lead of animators and technical artists for Crytek's first foray into console and 3rd person adventure • External support, consulting both onsite and offsite to provide input for pipelines and technical solutions. • Companies supported during that time include: Platinum Games; Valhalla Games; James Cameron's Lightstorm Entertainment; Maverick (Crysis2 'The Wall' trailer) • Siggraph 2008 Speaker for Autodesk: Animation Production Pipeline at Crytek • Supervised visual storytelling and directed Motion Capture recordings. -
Lead Animator On HitmanIo Interactive A/S Sep 1999 - Aug 2007Copenhagen, DenmarkLead Animator on Hitman Blood Money (PC,PS2, Xbox, Xbox360)Cinematographer on Hitman Absolution (PC, Xbox360, PS3) Senior Cutscene Animator on Kane & Lynch: Dead Men (PC, Xbox360, PS3)Senior Animator on Hitman Contracts (PC, PS2, Xbox) Senior Animator on Freedom Fighters (PC, PS2, Xbox, GC)Animator on Hitman2-Silent Assassin (PC, PS2, Xbox, GC)Animator on Hitman Codename 47 (PC)
Barbara Karolina Bernad Skills
Barbara Karolina Bernad Education Details
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3D Animation -
Moholy-Nagy University Of Art And DesignVisual Communication Art -
Secondary School Of Visual Arts HungaryPhotography
Frequently Asked Questions about Barbara Karolina Bernad
What company does Barbara Karolina Bernad work for?
Barbara Karolina Bernad works for Core Loop
What is Barbara Karolina Bernad's role at the current company?
Barbara Karolina Bernad's current role is Senior Producer at Tincture.
What is Barbara Karolina Bernad's email address?
Barbara Karolina Bernad's email address is ba****@****loo.com
What is Barbara Karolina Bernad's direct phone number?
Barbara Karolina Bernad's direct phone number is +45861*****
What schools did Barbara Karolina Bernad attend?
Barbara Karolina Bernad attended Danmarks Designskole, Moholy-Nagy University Of Art And Design, Secondary School Of Visual Arts Hungary.
What skills is Barbara Karolina Bernad known for?
Barbara Karolina Bernad has skills like Video Games, Animation, Character Animation, Game Development, Xbox 360, 3d Studio Max, Ps3, Cinematics, Computer Games, Maya, Motion Capture, Game Design.
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