Barry Karnowski Email and Phone Number
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During my employment at Nerd Corps (Now DHX) I had first hand experience with every aspect of our studio. While working as an animator I rendered and comp'ed shots, created my own layout for sections from storyboards and created scripts/tool sets to be used by animators (eventually creating an efficient workflow taught to all new animators).When I was promoted to Supervising Animator (our cross between Lead Animator and CG Supervisor) I worked with design, modeling and rigging to make sure that assets coming down the pipe for animators and rendering would work perfectly. I helped rig props, vehicles and characters, and worked with the animation directors to make sure that their vision would be supported by the rigs and the animators themselves.I taught animation seminars covering many aspects of animation workflow including character and facial animation techniques, cameras/cinematography and the basics of setting up action shots. With an extensive knowledge of our 3d software I helped out animators and other departments to solve problems and glitches. It never took me more than 24 hours to figure out something or create a workaround.As an Animation Director I felt that all of my skills and knowledge from previous experiences prepared me for the job. I became obsessed with cinematic technique and film theory and began sharing that obsession with animators during our weeklies lunch meetings.Over my 15 years of experience in the 3d industry I have stretched my skills across various genres. My experience stretches across a wide variety of genres including boys action (Storm Hawks, Hot Wheels: Battle Force Five, Slugterra), comedy (Minecraft: The Mini Series, League of Super Evil, Monster High), children's education (Blaze and the Monster Machines), to family oriented shows (Beat Bugs and Hello Ninja).I work incredibly hard when on the job and have an intense focus. I welcome feedback and criticism and cant wait to solve problems as they arise.
Kickstart Entertainment
View- Website:
- kickstartent.com
- Employees:
- 79
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Senior Cg SupervisorKickstart EntertainmentRichmond, Bc, Ca -
Freelance AnimatorSquid Brain Studios Inc. Oct 2024 - PresentVancouver, British Columbia, CanadaFat'N'HarryAnimated a high volume quota part time.Managed workload and director revisions. -
Freelance AnimatorSquid Brain Studios Inc. Jan 2024 - Sep 2024VancouverIn the Shadow of the SequoiaAnimated a high volume quota part time.Managed workload and director revisions. -
Freelance AnimatorSquid Brain Studios Inc. Jan 2023 - Dec 2023CanadaSunburnt UnicornAnimated a high volume quota part time.Managed workload and director revisions.Completed all polish and revisions at the end of production for the whole movie. -
Freelance AnimatorSquid Brain Studios Inc. Jul 2022 - Dec 2022George Animated SeriesAnimated a high volume quota part time.Managed workload and director revisions. -
Senior Cg SupervisorKickstart Entertainment Apr 2022 - PresentVancouver, British Columbia, CanadaManaging CG departments and technology to ensure the creative needs of all cg productions.Leading our small internal, multi-skilled team to develop projects for pitches and pre-production from design to final render.Working with partner studios and facilitating communication on all CG productions.Helping design and maintain our pipeline philosophy and workflow.- Developed Ultra slim Blender Pipeline that can scale dependant on production needs.- Developed a virtual production workflow utilizing Unreal Engine -
Animation SupervisorKickstart Entertainment Jan 2021 - Apr 2022Vancouver, British Columbia, CanadaAnimation Supervisor at Kickstart Entertainment -
Lead AnimatorWildbrain Aug 2020 - Jan 2021Vancouver, British Columbia, CanadaReview and Approve animation for Animation Director Approval.Completion of a small animation quota. -
Full Time Freelance AnimatorNew Machine Studios Inc. Jun 2019 - Jul 2020Vancouver, Canada AreaThe Troll of Bell LakeFull time Freelance AnimatorThe main animator throughout production -
Animation SupervisorAtomic Cartoons Jul 2018 - Jun 2019Vancouver, British Columbia, CanadaAnimation Supervisor for Hello Ninja!Supervised animation for assigned episodes.Gave detailed animation notes before the Animation Director would watch.Animated a small quota alongside supervising duties.Helped develop new Linux pipeline alongside the software team. -
DirectorAtomic Cartoons Dec 2017 - Jun 2018Vancouver, Canada AreaDirector on development properties. -
Cg Director On Minecraft MiniseriesAtomic Cartoons Jun 2017 - Feb 2018Vancouver, Canada AreaCG Director on Minecraft Miniseries. -
Full Time Freelance 3D AnimatorNew Machine Studios Inc. Jun 2018 - Sep 2018Vancouver, Canada AreaFull time freelance 3D animator on Younge George II: No Dragons Allowed. -
Freelance 3D AnimatorNew Machine Studios Inc. Jun 2017 - Apr 2018Vancouver, Canada AreaFreelance 3D animator on Valley of the Lanterns. -
Episodic DirectorIcon Creative Studio Jan 2017 - Jun 2017Vancouver, Canada AreaAnimation Director on Netflix's Super MonstersEpisodes 101, 112, 117, 120 -
Freelance 3D AnimatorNew Machine Studios Inc. Aug 2016 - Mar 2017Vancouver, Canada AreaFreelance animator on Young George and the Dragon. -
Animation SupervisorAtomic Cartoons Feb 2016 - Dec 2016Animation Supervisor and Animator on several development projects.Pre-production animator on Super Dinosaur. -
Lead AnimatorAtomic Cartoons Aug 2015 - Feb 2016Lead animator on Beat Bugs -
Layout SupervisorFlying Kraken Ent. May 2016 - Jul 2016Vancouver, British Columbia, CanadaI reviewed and supplied revision notes for all shots for this feature length direct to video movie.
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Episodic DirectorDhx Media Mar 2015 - Aug 2015Blaze and the Monster Machines - Episode 203 Truck or Treat
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Sequence DirectorNerd Corps Entertainment Jan 2015 - Mar 2015Director of multiple sequences of Monster High - 'Boo York'Created a final edit from storyboard animatic and developed new ideas to enhance the movie.Managed animators and client and Series Director's notes. -
Episodic DirectorNerd Corps Entertainment Nov 2014 - Dec 2014Vancouver, Canada AreaDirector of Episode 324 - 'Maximum Morphos: Part Two' for Max SteelCreated a final edit from storyboard animatic and developed new ideas to enhance the movie.Managed animators and client and Series Director's notes. -
Episodic DirectorNerd Corps Entertainment Oct 2014 - Nov 2014Vancouver, Canada AreaDirector of Web Content for Max Steel website.Created several dozen micro shorts for the website ranging in time from 7-30 seconds a piece. Also created 3 trailers for the season 3 movies from animatics. -
Episodic DirectorNerd Corps Entertainment Sep 2014 - Oct 2014Vancouver, Canada AreaDirector of Episode 304 - 'The Mantle of Makino: Part Two' for Max SteelI came in half way through production on the second half of production.Created a final edit from storyboard animatic.Managed animators and client and Series Director's notes. -
Episodic DirectorNerd Corps Entertainment Aug 2014 - Sep 2014Vancouver, Canada AreaDirector of Episode 303 - 'The Mantle of Makino: Part One' for Max SteelCreated a final edit from storyboard animatic and developed new ideas to enhance the movie.Managed animators and client and Series Director's notes. -
Sequence DirectorNerd Corps Entertainment Mar 2014 - Aug 2014Vancouver, Canada AreaDirector of the first 3 acts of Monster High - 'Monster High Haunted'Created a final edit from storyboard animatic and developed new ideas to enhance the movie.Managed animators and client and Series Director's notes. -
Sequence DirectorNerd Corps Entertainment Nov 2013 - Mar 2014Vancouver, Canada AreaDirector of the first 3 acts of Monster High - 'Freaky Fusion'Created a final edit from storyboard animatic and developed new ideas to enhance the movie.Managed animators and client and Series Director's notes. -
Episodic DirectorNerd Corps Entertainment Sep 2013 - Nov 2013Vancouver, Canada AreaDirector of Episode 40 - 'The End and the Beginning: Part One' for SlugterraCreated a final edit from storyboard animatic and developed new ideas to enhance the movie.Managed animators and client and Series Director's notes. -
Sequence DirectorNerd Corps Entertainment May 2013 - Sep 2013Vancouver, Canada AreaDirector of the last 3 acts of Monster High - 'Frights, Camera, Action!'Created a final edit from storyboard animatic and developed new ideas to enhance the movie.Managed animators and scheduling of animation, rendering, composition and FX.Dealt with client and Series Director's notes. -
Pre Production Animation SupervisorNerd Corps Entertainment Feb 2013 - May 2013Vancouver, Canada AreaAnimation Supervisor for projects in developmentWorking with the most talented animators, modelers and VFX artists on projects in developmentHelping create new animation workflows for specific animation stylesTrouble shooting model and rendering issuesWorking with management and director to create unique looks in final render and animation style.Model testing and fix requests.Working with modeling to create and modify animation rigsAnimator tool set design.Animator workflow design. -
Animation SupervisorNerd Corps Entertainment Nov 2012 - Feb 2013Vancouver, Canada AreaAnimation Supervisor for SlugterraAnimated full senior animator workload along with assisting the director and production with a multitude of other tasks such as:Model testing and fix requests.Working with modeling to create and modify animation rigsHelped the FX team create FX rigs for animators.Creating models for use in specific episode productions (Basic Layout).Beta testing new software before adding to pipeline.Animator tool set design.Animator workflow design.Animation seminars and training for new staff. -
Episodic DirectorNerd Corps Entertainment Sep 2012 - Nov 2012Vancouver, Canada AreaDirector of Episode 21 - 'The Unbeatable Master' for SlugterraWorked from pre-production to final online of the episodeCreated a final edit from storyboard animatic and developed new ideas to enhance the episode.Managed animators and scheduling of animation, rendering, composition and FX.Dealt with client and Series Director's notes.Worked with sound editors and mixers during the final mix of the show. -
Episodic DirectorNerd Corps Entertainment Jul 2012 - Sep 2012Director of Episode 17 - 'Inheritance' for SlugterraWorked from pre-production to final online of the episodeCreated a final edit from storyboard animatic and developed new ideas to enhance the episode.Managed animators and scheduling of animation, rendering, composition and FX.Dealt with client and Series Director's notes.Worked with sound editors and mixers during the final mix of the show. -
Animation SupervisorNerd Corps Entertainment Nov 2011 - Aug 2012Vancouver BcAnimation Supervisor for SlugterraAnimated full senior animator workload along with assisting the director and production with a multitude of other tasks such as:Model testing and fix requests.Working with modeling to create and modify animation rigsHelped the FX team create FX rigs for animators.Creating models for use in specific episode productions (Basic Layout).Beta testing new software before adding to pipeline.Animator tool set design.Animator workflow design. -
Episodic DirectorNerd Corps Entertainment Sep 2011 - Nov 2011League of Super Evil - Episode 52 - LOSE Weight / Once Upon a LOSEWorked from pre-production to final online of this two part episode.Created a final edit from storyboard animatic and developed new ideas to enhance the episode.Managed animators and scheduling of animation, rendering, composition and FX.Dealt with client and Series Director's notes.Worked with sound editors and mixers during the final mix of the show. -
Animation SupervisorNerd Corps Entertainment Aug 2011 - Sep 2011Animation Supervisor for League of Super Evil - Season 3Worked with episode directors to figure out the technical aspects of each episode.Tested models and rigs and worked with the modeling and layout department first hand to address any problems.Mentored new animators.Helped directors with story elements and production work a rounds. -
Episodic DirectorNerd Corps Entertainment Jul 2011 - Aug 2011League of Super Evil - Episode 45 - 00-Geddon / Hurty DancingWorked from pre-production to final online of this two part episode.Created a final edit from storyboard animatic and developed new ideas to enhance the episode.Managed animators and scheduling of animation, rendering, composition and FX.Dealt with client and Series Director's notes.Worked with sound editors and mixers during the final mix of the show. -
Animation SupervisorNerd Corps Entertainment Apr 2011 - Jun 2011Animation Supervisor for League of Super Evil - Season 3Worked with episode directors to figure out the technical aspects of each episode.Tested models and rigs and worked with the modeling and layout department first hand to address any problems.Mentored new animators.Helped directors with story elements and production work a rounds. -
Episodic DirectorNerd Corps Entertainment Feb 2011 - Apr 2011Vancouver, Canada AreaHot Wheels Battle Force Five - Episode 50: Get ZemerickWorked from pre production to final online of this episode.Managed animators and scheduling of animation, rendering, composition and FX.Worked with sound editors and mixers during the final mix of the show. -
Episodic DirectorNerd Corps Entertainment Jan 2011 - Feb 2011Hot Wheels: Battle Force Five - Episode 46: Shadow RunnersI started directing this episode about half way through the animation stage. I saw through the production from there through to the post imaging process and sound mix. -
Animation SupervisorNerd Corps Entertainment May 2009 - Jan 2011Vancouver, Canada AreaSupervising Animator for Hot Wheels Television SeriesHandled model testing and fix requests.Beta tested new software before adding to pipeline.Animator tool set design.Animator workflow design. -
Animation SupervisorNerd Corps Entertainment Apr 2008 - May 2009Supervising Animator for League of Super Evil Television SeriesTechnical DirectionDirection of Animation Resources for end of production pipelineCo-Director (Took over director responsibilities for sick/vacation days)Animator Tools ScriptingSoftware Beta TestingSoftware Bug Reporting/Demo for Developers -
Animation SupervisorNerd Corps Entertainment Feb 2008 - Apr 2008Vancouver, Canada AreaSupervising Animator for Storm Hawks Television SeriesAnimator Tools ScriptingSoftware Beta TestingSoftware Bug Reporting/Demo for Developers -
Senior AnimatorNerd Corps Entertainment Jun 2007 - Feb 2008Vancouver, Canada AreaSenior Animator for Storm Hawks Television SeriesAnimation Tools Concepts and SupervisorSoftware Beta TesterBug Reporting/Demo for Software Developer -
AnimatorNerd Corps Entertainment Nov 2006 - Jul 2007Vancouver, Canada AreaAnimator for Storm Hawks Television SeriesAnimator Tools Scripting -
Jr. AnimatorNerd Corps Entertainment May 2006 - Nov 2006Vancouver, Canada AreaJr. Animator for Storm Hawks Television SeriesJr. Animator for Dragon Booster Television SeriesAnimator Tools Scripting -
Animation PaNerd Corps Entertainment Jan 2006 - May 2006Vancouver, Canada AreaJr. Animation for Dragon BoosterVB Scripting for Series Production -
Animation P.A.Nerd Corps Entertainment 2005 - 2006Vancouver, Canada AreaAnimated full Junior Animator workload on Dragon Booster as well as creating scripts for animators to ease simple but repetitive task.Worked with a mentor to learn the pipeline and how to animate in the show style. -
Production AssistantNerd Corps Entertainment Mar 2005 - Dec 2005Vancouver, Canada AreaReceptionShipping/ReceivingExtra Curricular Animation for Dragon Booster Television SeriesVB Scripting for Television Series Production
Barry Karnowski Skills
Barry Karnowski Education Details
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3D Animation -
3D Animation -
Life Drawing
Frequently Asked Questions about Barry Karnowski
What company does Barry Karnowski work for?
Barry Karnowski works for Kickstart Entertainment
What is Barry Karnowski's role at the current company?
Barry Karnowski's current role is Senior CG Supervisor.
What is Barry Karnowski's email address?
Barry Karnowski's email address is ba****@****ail.com
What is Barry Karnowski's direct phone number?
Barry Karnowski's direct phone number is +160473*****
What schools did Barry Karnowski attend?
Barry Karnowski attended Vancouver Film School, Vancouver Film School, Vancouver Film School.
What are some of Barry Karnowski's interests?
Barry Karnowski has interest in Animation, Writing, Scripts, Conceptualizing, Drawings, Reading, Directing.
What skills is Barry Karnowski known for?
Barry Karnowski has skills like Animation, Xsi, Computer Animation, Visual Effects, Facial Animation, Character Animation, Compositing, Storyboarding, Maya, Animation Direction, Rigging, Expert In Softimage|xsi.
Who are Barry Karnowski's colleagues?
Barry Karnowski's colleagues are Mei-Ing Nieuwland, Tim Stuby, Pooja Dhruva, Niki Jalali, Andrew Lucas, Susan Corbin, Matt Boismier.
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