I am a senior french-canadian visual artist with leadership experience, based in Montréal. Coming from a CG background, I built a wide set of skills throughout my career in various industries. Although I've worked as an artist in VFX, industrial design, feature animation, architecture visualisation or game cinematics, I've always focused on generating compelling and story driven imagery. This vast panel of experiences makes me a unique artist, an efficient problem-solver, with a strong eye when it comes to design.
Listed skills include Adobe Photoshop, 3D Studio Max, Maya, Vray, and 19 others.