Bozhidar "Bave" G. Email & Phone Number
@ubisoft.com
LinkedIn matched
Who is Bozhidar "Bave" G.? Overview
A concise factual answer block for searchers comparing this professional profile.
Bozhidar "Bave" G. is listed as Game Design Lecturer at ARC Academy, based in Bulgaria. AeroLeads shows a work email signal at ubisoft.com and a matched LinkedIn profile for Bozhidar "Bave" G..
Bozhidar "Bave" G. previously worked as Game Design Consultant at Self and Creative Director at Snapshot Games. Bozhidar "Bave" G. holds Ma, English from Sofia University St. Kliment Ohridski.
Email format at ARC Academy
This section adds company-level context without repeating Bozhidar "Bave" G.'s masked contact details.
AeroLeads found 1 current-domain work email signal for Bozhidar "Bave" G.. Compare company email patterns before reaching out.
About Bozhidar "Bave" G.
Experienced creative and design consultant with a proven track record of nearly three decades creativity, innovation and game design on PC, consoles (Nintendo DS, DSi, 3DS, PS3, PS4, PS5, XBox360, Xbox One, Xbox Series X, Xbox Series S, PSVita, and others), mobile, browser based and pen & paper RPG books. Game types range from casual and E-for-all, to free-to-play and triple AAA franchises (such as Assassins Creed, Ghost Recon and Celtic Kings), with a preference to RPGs.Over 15 works in the field of science fiction, fantasy and horror, received several national and 1 international awards. Consultant, designer trainer and mentor, with experience in Rational Game Design (RGD), Rational Level Design (RLD) and theoretical design methods, leading several courses throughout the years.Key Speaker in several Game Developers Summits.
Bozhidar "Bave" G.'s current company
Company context helps verify the profile and gives searchers a useful next step.
Bozhidar "Bave" G. work experience
A career timeline built from the work history available for this profile.
Game Design Lecturer
CurrentTeaching the foundations of player focused game and level design.
Game Design Consultant
Current-Creating game systems based on client requirements -Evaluating and developing client created game systems-Assisting and teaching clients to make their own game systems
Creative Director
CurrentUnannounced Project-Created the original game vision and game pitch-Responsible for creating and maintaining the game design systems and documentation -Author of the original game lore and story-Responsible for overseeing all corresponding project concept art-Training designers and other studio staff in game design practices
Senior Creative Designer
Phoenix Point- Assisting with creative vision of the game- Working closely with the Creative Director on DLC planning and development- Assisting with DLCs (including training team members)- Leading and overseeing DLC development- Training designers and other studio staff in game design practices
Creative Designer
Phoenix Point-Assisting with the creative vision of the game-Creating and enforcing game documentation practices-Designing game features and overseeing their implementation -Assisting with game writing and game localization-Recruiting upper-intermediate designers for the project
Freelance Writer
Award winning science fiction and fantasy author with 6 national and 1 international rewards.Since 2005 had 2 novels published and multiple short stories (some of which also published as a complete collection).
Creative Director
Senior Studio Game Designer / Creative Consultant
- Developing game modules for the flagship free-to-play online game "Imperia Online"- Assisting design and development of mobile game projects- Creating internal design production pipelines - introducing and standardizing design documentation practices- liaison between projects
Senior Game Designer
- Training and preparing game designers- Introducing game design methods and practices for use in projects- Consulting and assisting with the development of game prototypes
Senior Game Designer
Assassin's Creed: Rogue- Liaison between Game Deign and Level Design teams- Consulting in Game and Level Design- Creating RGD and RLD models for use in game prototypesAssassin's Creed 4: Black Flag- Liaison between Game Deign and Level Design teams- Assisting in maintaining creative vision- Assisting in Project management when needed (as Acting Lead Game Designer)
Game Design Trainer
- Training and preparing game designers- Developing game design tools (based on current methods and practices)- Assisting in creative aspects of projects and their relation to game design mechanics
Game Designer & Liaison
Assassin's Creed 4: Black Flag- Responsible for creative and design liaison between the Ubisoft Montreal and Ubisoft Sofia
Game Designer & Conceptor
Unannounced Project- Responsible for creative direction- Creating the game vision- Developing the setting and core game mechanics
Game Designer & Writer
Assassin's Creed 3: Liberation-Defining the initial game concept and the game vision (including story, setting and game mechanics) and presenting them to the team of 90+-Assisting with creative direction and game design (as Acting Game Director during the course of the project)-Teaching and assisting game designers and people of other disciplines, when necessary in order to maintain the game vision
Game Designer
- Responsible for initial conception and creative vision (including gameplay systems and mechanics, general game vision, and setting)- Preparing trainee and junior game designers- Driving innovation and working closely with the respective teams to achieve the desired result
Script Writer & Game Designer
Team Leader And Author
Endyval RPG series- Creator, team leader, designer and author of the first series of Bulgarian role playing pen & paper games - the Endyval series.- Recruiting, training and leading a small team of authors and designers to introduce the Pen & Paper RPG genre to Bulgaria.
Freelance Author
Author of 4 "choose your own adventure" books under the pen name Ted Grey.The Mystery Pegasus 800CComputer Wars: Alpha vs OmegaComputer Wars: Omega vs AlphaWarriors of Europa (co-author)
Bozhidar "Bave" G. education
Frequently asked questions about Bozhidar "Bave" G.
Quick answers generated from the profile data available on this page.
What company does Bozhidar "Bave" G. work for?
Bozhidar "Bave" G. works for ARC Academy.
What is Bozhidar "Bave" G.'s role at ARC Academy?
Bozhidar "Bave" G. is listed as Game Design Lecturer at ARC Academy.
What is Bozhidar "Bave" G.'s email address?
AeroLeads has found 1 work email signal at @ubisoft.com for Bozhidar "Bave" G. at ARC Academy.
Where is Bozhidar "Bave" G. based?
Bozhidar "Bave" G. is based in Bulgaria while working with ARC Academy.
What companies has Bozhidar "Bave" G. worked for?
Bozhidar "Bave" G. has worked for Arc Academy, Self, Snapshot Games, Kwazar, and Bigblue Studios.
How can I contact Bozhidar "Bave" G.?
You can use AeroLeads to view verified contact signals for Bozhidar "Bave" G. at ARC Academy, including work email, phone, and LinkedIn data when available.
What schools did Bozhidar "Bave" G. attend?
Bozhidar "Bave" G. holds Ma, English from Sofia University St. Kliment Ohridski.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trial