Michael Bazzell

Michael Bazzell Email and Phone Number

Senior Artist at Firaxis Games @ Firaxis Games
sparks, maryland, united states
Michael Bazzell's Location
Hunt Valley, Maryland, United States, United States
Michael Bazzell's Contact Details
About Michael Bazzell

Over 34 years experience in the Video and Computer Games industry.Specialties: - Concept Art and Illustration - Outstanding creativity & imagination - Exceptional skills in the visual arts, with solid grasp of rendering light, 3 dimensional form & the human figure. - A self-starter and an ingenuitive problem solverAdditional strengths in: - Low-Poly Modeling and Texturing using 3DS MAX. - Real-Time Visual Effects (With experience using: UE4 & UE3, Unity, Fork & Gambryo)

Michael Bazzell's Current Company Details
Firaxis Games

Firaxis Games

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Senior Artist at Firaxis Games
sparks, maryland, united states
Website:
firaxis.com
Employees:
171
Michael Bazzell Work Experience Details
  • Firaxis Games
    Senior Artist
    Firaxis Games Oct 1996 - Present
    Published titles: XCOM 2: War of the Chosen - Tactical Legacy Pack (PC, XBox One, PS4, 2018) VFX Pointman XCOM 2: War of the Chosen (PC, XBox One, PS4, 2017) Environmental VFX Artist Sid Meier's Civilization VI (Windows, 2016) - VFX Artist Sid Meier's Civilization: Beyond Earth: Rising Tide (expansion) - Lead VFX Artist & Concept Art Sid Meier's Civilization: Beyond Earth (Windows, Mac & Linux) Concept Artist & VFX Artist (Fork) Haunted Hollow (iOS) - VFX Artist (Unity), concepts, and various pixel-pushing throughout. XCOM: Enemy Unknown (PC, PS3 & Xbox360) - VFX Artist (Unreal 3) Sid Meier's Civilization World (SNG) - 2D Artist Sid Meier's Civilization Revolution (XBox360, PS3) - Lead VFX Artist (Gamebryo) Sid Meier's Railroads! (Win, 2006) Lead VFX Artist, Modeling & Concepts Sid Meier's Civilization IV (Windows, 2005) - Lead VFX Artist Sid Meier's Pirates! (X-Box, 2005) - Lead VFX Artist Sid Meier's Pirates! (Windows, 2004) - Lead VFX Artist Sid Meier's Civilization III (Windows) Sid Meier's Gettysburg! (Windows) Sid Meier's Alpha Centauri: Alien Crossfire Expansion Sid Meier's Alpha Centauri (Windows)
  • Microprose Software
    Senior Artist
    Microprose Software 1991 - 1996
    Published Titles: Sid Meier's Civilization II: Conflicts in Civilization Scenario Disk Sid Meier's Civilization II (Windows) Magic The Gathering: Spell of the Ancients Expansion Magic The Gathering (Windows) Pirates Gold! (Amiga CD32) Pirates Gold! (Sega Genesis, 1992)
  • Innerprise Software
    Artist
    Innerprise Software 1989 - 1991
    Published Titles: CyberBlast (256 color MACII) CyberBlast (32 color Amiga) CyberBlast (2 color MacPlus) Globulous (Amiga) Ms. Pacman (Sega Genesis) Beta Blockers (Amiga, for "Nick Arcade", Nickelodeon Television) Post Haste (Amiga, for "Nick Arcade", Nickelodeon Television) Battle Squadron (Sega Genesis) SpiderMan (Sega 8Bit Master System)
  • Discovery Software
    Artist
    Discovery Software 1986 - 1988
    Began as a M.I.C.A. Internship.Published Title: Arkanoid (2 color Mac Plus)

Michael Bazzell Skills

Game Development Xbox 360 Concept Design Computer Games Visual Effects Texturing 3d Modeling Casual Games Traditional Art Skills Low Poly Modeling Video Games Environment Art Creativity Texture Painting Game Design Modeling 3d Studio Max Unreal Engine 3 Spookiness Game Art Unreal Editor Unity3d Uv Mapping Zbrush Xbox Console Ingenuity Concept Art

Frequently Asked Questions about Michael Bazzell

What company does Michael Bazzell work for?

Michael Bazzell works for Firaxis Games

What is Michael Bazzell's role at the current company?

Michael Bazzell's current role is Senior Artist at Firaxis Games.

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Michael Bazzell has skills like Game Development, Xbox 360, Concept Design, Computer Games, Visual Effects, Texturing, 3d Modeling, Casual Games, Traditional Art Skills, Low Poly Modeling, Video Games, Environment Art.

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Michael Bazzell's colleagues are Tiffany Ann Somera, Daniel Stilley, Lee Arnest, Dongmin Shin, Lindsay Riehl, Losha Magee, Ivan Zadniprovskyi.

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