Associate Game Designer (Zombies Ai)
Current- Made Documentation and Point of Contact for AI Types on the Design Team for RBZ Zombies - Collaborated with multiple departments such as Art, Animation, VFX, Sound Design, Production, and Stakeholders to ensure deadlines were met on time and on budget for AI types. - Tuning and Balancing for AI Types in BO6 Zombies (Base Zombies, Armored Zombies, Vermin.