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Brendon Croft Email & Phone Number

Senior Software Engineer at Blizzard Entertainment
Location: Issaquah, Washington, United States 9 work roles 2 schools
3 work emails found @arena.net 2 phones found area 425 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 3 work emails · 2 phones

Work email b****@arena.net
Direct phone (425) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Senior Software Engineer
Location
Issaquah, Washington, United States

Who is Brendon Croft? Overview

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Quick answer

Brendon Croft is listed as Senior Software Engineer at Blizzard Entertainment, based in Issaquah, Washington, United States. AeroLeads shows a work email signal at arena.net, phone signal with area code 425, and a matched LinkedIn profile for Brendon Croft.

Brendon Croft previously worked as Senior Software Engineer at Crystal Dynamics and Software Engineer, Gameplay at Wargaming Seattle. Brendon Croft holds Bs, Game Design & Development from Full Sail University.

Company email context

Email format at Blizzard Entertainment

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{first}@arena.net
92% confidence

AeroLeads found 3 current-domain work email signals for Brendon Croft. Compare company email patterns before reaching out.

Profile bio

About Brendon Croft

Brendon Croft is a Senior Software Engineer at Blizzard Entertainment. He possess expertise in c++, c#, objective c, game development, game design and 8 more skills.

Listed skills include C++, C#, Objective C, Game Development, and 9 others.

Current workplace

Brendon Croft's current company

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Blizzard Entertainment
Blizzard Entertainment
Senior Software Engineer
AeroLeads page
9 roles

Brendon Croft work experience

A career timeline built from the work history available for this profile.

Senior Software Engineer

San Mateo, CA, US

* Multiplayer and Core Networking code for Marvel's Avengers* Xbox and Playstation development

Aug 2018 - Dec 2020

Software Engineer, Gameplay

Nicosia, CY

Gameplay engineer on Unannounced Project* Work with component-based engine to produce a competitive, networked game* Support designers by creating and maintaining the gameplay systems used to build content* Refactor existing prototype code to be production-ready with minimal disruption* Become owner and subject expert of several gameplay systems, including.

Sep 2017 - May 2018

Software Engineer

Wilbur-Ellis

AgVerdict (iOS)* Develop key farming software used out in the field by both company agronomists and clients* Design, develop, and utilize custom UI and utility libraries with highly customizable style system* Organize and expand on a very complex business layer of code that focuses on modular formulas and regulation checks* Optimize communication with.

Sep 2014 - Aug 2017

Gameplay Programmer

Bellevue, WA, US

Game developer for Guild Wars 2 (PC)* General gameplay (Rewards, Achievements, Quests, Events, Notifications, UI)* Game client + server communication* Support content designers

May 2013 - May 2014

Ios Software Engineer

Gree (Funzio)

Develop mobile games using ObjectiveC: Modern War (iOS), Crime City (iOS), Kingdom Age (iOS), Monster Quest (iOS)* Gameplay, UI, and core engine programming* Run-time asset optimization to improve both speed and memory * Enhance, maintain, and develop games with a strong client/server component

May 2012 - Apr 2013

Software Developer

Burlingame, California, US

Develop mobile games using C++ and ObjectiveC: Top Girl (iOS/Android), Island Tycoon (iOS), Unannounced (iOS, cancelled)* Gameplay, UI, and Engine programming on live games within an agile environment.* Develop optimized and modular systems for the core engine that could be used by many teams across multiple games.* Design and create internal development.

Apr 2011 - Apr 2012

Software Engineer

Mcr Aerodyne

Military/Aerospace simulations using C# and the.NET Framework.* Optimize and enhance existing Engine components for 3D simulation* Create new UI components, many of which mimic actual navigation and control panels* Design and implement AI flight planning and real-time decision making for UAV simulations* Create scripted cinematic sequences for.

Feb 2009 - Mar 2011

Software Engineer Iii

Blue Street Studios

Primary C++ programmer developing a music-driven and quest-oriented game based on original IP from the classic rock band KISS.* Enhance the Torque Game Engine (TGEA): optimization, engine architecture, gameplay, AI, data-driven systems, rendering, networking, scripting engine* Create many new systems to improve performance, such as a drone system capable.

May 2007 - Feb 2009
2 education records

Brendon Croft education

Bs, Game Design & Development

Full Sail University

Certificate, Communications

West Valley College
FAQ

Frequently asked questions about Brendon Croft

Quick answers generated from the profile data available on this page.

What company does Brendon Croft work for?

Brendon Croft works for Blizzard Entertainment.

What is Brendon Croft's role at Blizzard Entertainment?

Brendon Croft is listed as Senior Software Engineer at Blizzard Entertainment.

What is Brendon Croft's email address?

AeroLeads has found 3 work email signals at @arena.net for Brendon Croft at Blizzard Entertainment.

What is Brendon Croft's phone number?

AeroLeads has found 2 phone signal(s) with area code 425 for Brendon Croft at Blizzard Entertainment.

Where is Brendon Croft based?

Brendon Croft is based in Issaquah, Washington, United States while working with Blizzard Entertainment.

What companies has Brendon Croft worked for?

Brendon Croft has worked for Blizzard Entertainment, Crystal Dynamics, Wargaming Seattle, Wilbur-Ellis, and Arenanet.

How can I contact Brendon Croft?

You can use AeroLeads to view verified contact signals for Brendon Croft at Blizzard Entertainment, including work email, phone, and LinkedIn data when available.

What schools did Brendon Croft attend?

Brendon Croft holds Bs, Game Design & Development from Full Sail University.

What skills is Brendon Croft known for?

Brendon Croft is listed with skills including C++, C#, Objective C, Game Development, Game Design, Gameplay Programming, Technical Design, and Tools Programming.

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