Senior Character Artist with over 8 years of experience bringing digital beings to life in AAA and AA game development. Founder of Drisptone Studio, specializing in real-time 3D character production.Key expertise:Full character production pipeline, from concept to in-game implementation Complex rigging and facial animation systems UE5 OrientedModular character and armor designOptimization for real-time renderingPipeline development for efficient asset creation
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Lead Character ArtistDripstonestudioBelgium -
Freelance Senior 3D Character ModelerVirtuos France Oct 2023 - PresentBelgiqueDeveloped enemy boss character, focusing on high-poly sculpting and optimized in-game modelsCreated modular armor sets for player characters, implementing a multi-part system for mix-and-match capabilitiesModeled and textured character props including weapons and special itemsAdhered to strict production pipelines, optimizing assets for proprietary game engine -
Instructor, Real-Time 3D Character Pipeline At Heaj Albert JacquardHaute École Albert Jacquard (Heaj) Sep 2022 - PresentNamur, Région Wallonne, BelgiqueTeacher @ heaj, Developed and delivered comprehensive courses on real-time 3D character creation pipelineInstructed students in advanced ZBrush techniques for full character sculpting, including organic forms, hard surface elements, and intricate detailsTaught creation of accessories and armor sets, emphasizing modularity and game-ready optimizationCovered advanced retopology techniques for efficient, animation-ready mesh creationInstructed UV mapping strategies for complex character modelsTaught baking techniques for transferring high-poly details to game-ready assetsGuided students through texturing processes using industry-standard softwareInstructed on the implementation of characters in Unreal Engine 5, including material setup and performance optimization -
3D Character Modeling Instructor At L'Esa Saint-Luc BruxellesEsa Saint-Luc Bruxelles Jan 2019 - Dec 2023Région De Bruxelles, BelgiqueTeacher @ Saint-Luc BXL ,Designed and taught introductory courses on 3D character modeling for beginnersInstructed students in foundational 3D modeling techniques using industry-standard software (e.g., Maya, 3ds Max, or Blender)Covered basic anatomy and proportion studies for character creationTaught fundamental sculpting techniques for both organic and hard surface elementsIntroduced students to basic texturing and UV mapping conceptsGuided students through the process of creating a complete character from concept to final renderEmphasized industry best practices and workflow efficiency throughout the course -
Freelance Character ArtistAppeal Studios May 2020 - Jun 2023BelgiqueNACON: Gang Of sherwood:Led character creation for majority of enemy NPCs and two main charactersImplemented facial blendshapes for enhanced character expressionsManaged technical integration of characters into Unreal Engine 5Created in-game cinematics using UE5 SequencerDeveloped promotional character assets for marketing materialsTHQNORDIC Outcast 2:Designed and modeled armor sets and characters for cinematic trailer, including the Almayel characterLed face modeling and texturing for the main character (Cutter), collaborating with Gate 21 studio -
Artiste 3DBlack Forest Games Gmbh Mar 2019 - Apr 2020GermanyTHQNORDIC Destroy all humans 2 :Focused on 3D modeling of props and environment assetsOptimized high-poly models for game-ready assetsTHQNORDIC Destroy all humans ! : Created the iconic cow models featured in the game's openingModeled character-oriented assets including guns, props, and select NPCsImplemented LOD systems for optimized performance -
3D Character ArtistBlack Forest Games Gmbh Sep 2016 - Mar 2019Région De Offenbach, AllemagneTHQNORDIC Fade to silence :Designed and created multiple armor sets for the main character and NPCsModeled and textured both humanoid and non-humanoid monstersImplemented material systems for weather-reactive character appearances -
Intern Character ArtistBlack Forest Games Gmbh Jan 2016 - Mar 2016Belgium
Ben Evrard Skills
Ben Evrard Education Details
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Great Distinction -
Saint-Luc LiegeDistinction Of The Jury
Frequently Asked Questions about Ben Evrard
What company does Ben Evrard work for?
Ben Evrard works for Dripstonestudio
What is Ben Evrard's role at the current company?
Ben Evrard's current role is Lead Character Artist.
What schools did Ben Evrard attend?
Ben Evrard attended Haute École Albert Jacquard (Heaj), Saint-Luc Liege.
What skills is Ben Evrard known for?
Ben Evrard has skills like Zbrush, Maya, 3dcoat, Substance Painter, 3dprinting, Texturing, Character Design, Animation, Rigging, Animation Personnage, Adobe Photoshop, Texture.
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