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Ben Moss Email & Phone Number

Games Designer, Producer, Software Developer, Project Manager at .
Location: Greater Brisbane Area, Australia 9 work roles 3 schools
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Role
Games Designer, Producer, Software Developer, Project Manager
Location
Greater Brisbane Area, Australia

Who is Ben Moss? Overview

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Ben Moss is listed as Games Designer, Producer, Software Developer, Project Manager at ., based in Greater Brisbane Area, Australia. AeroLeads shows a matched LinkedIn profile for Ben Moss.

Ben Moss previously worked as Contract Designer Developer at . and Development Manager at Inspire Group Investments. Ben Moss holds Diploma, Computer Programming, Dux, A+ from Computer Power Institute.

Profile bio

About Ben Moss

I am self driven and entrepreneurial in approach, a distinction that allows me to get more done with less by cutting through the artificial barriers that are all too often in place. This of course is done in a manner where all parties can see the benefit of the approach and rewards in the results.A designer and producer of award winning titles. This is achieved by seeing angles that are often missed, opportunities that are not always thought of and delivering quality that is appreciated.

Listed skills include Project Management, Management, Business Analysis, Game Design, and 35 others.

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Ben Moss's current company

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Games Designer, Producer, Software Developer, Project Manager
9 roles · 42 years

Ben Moss work experience

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Contract Designer Developer

Current
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Brisbane

Designed and developed a title based on a unique take on the mass multiplayer genre (100 player) for PC, Xbox and PlayStation consoles. Yes, this is a solo effort.Designed and developed a title based on a fusion of old and new gaming experiences. Fully implemented as flat screen and virtual reality (eg Oculus ). Also a solo effort.Designed from the outset to be a long term constantly iterating development, allowing the product to expand and retain users for a better LTV. Basing development on market proven technology has allowed for a more flexible design and implementation process. These all leverage as was useful for the required outcome seen.Platforms: PC, Linux, Mac, Oculus, Vive, Xbox One, PS4, with Android and iOS versions to follow later.Designed and developed Pet Catcher for mobile. A hyper casual game of mass crowd building.Designed and developed Hot Rod Traffic Racer for mobile.Designed and developed Halloween GhostRider for mobile.Designed and developed Flat Faced Fish for mobile.C#, Unity 3D

2015 - Present ~11 yrs 7 mos

Development Manager

Projects: • Designed and managed development of 15 mobile games for Android & iOS complete with server based user usage tracking, facebook based highscore leaderboard, in-app purchases and multi-ad platform integration with version control through SVN. One title reaching as high as 4th in the US app store and 12th in the UK app store. • Technical tender submission for Kuwait University meeting room video lecture systems.• Magento to SAGE accounting integration module.• Product concept design, develop technical specifications, creative storyboards, internal prototype and milestone requirements, user experience design, testing, user retention optimisation and cross promotion implementation.• Technical platform research and development tool selection.• Identify, prevent and eliminate potential issues and roadblocks, including risk analysis and development of mitigation strategies.• Manage iterative development through to successful product launch.• Monetising through free to play business model.• Design mobile analytics requirements, data assessment and adaptive iteration scheduling.• Manage remote development teams high throughput utilising daily SCRUM and sprint targets.• Manage app multi-channel marketing within budgetary restrictions.• Implement on device focused usability testing and managed feedback adaptive change requirements.• Investigate business opportunities for cross product marketing.• Consulted on various other projects, including major design and mentoring for development of a cross platform mobile peer to peer recommendation referral system.• Project feasibility assessment and reporting.

2010 - 2015 ~5 yrs

Founding Director

Feva Co. Ltd

Projects: ECO friendly electric transport feasibility study, Business systems product requirements analysis and recommendation. Implementation of quality systems ready for ISO certification. Product and business risk analysis, Product specification and user manual.• Product Development Roadmap, Product Features and Development Prioritisation.• Develop project plans, including cost/benefit analysis, risk analysis and development of mitigation strategies.• Track tasks for timeline, budget and quality conformance.• Oversee Conduct both resource and stakeholders project status meetings.• Develop and improve supply chain procedures and policy.• Monitor and mentor staff on new procedures and efficiency improvements. Take corrective action as appropriate to meet KPI's.• Produce and implement quality plans and procedures.• Resolve conflicting resource / project contention to achieve the best overall outcomes.• Review and recommend new products and technology.• Vendor and client relationship management.

2007 - 2010 ~3 yrs

Owner Manager

Ascent Enterprises Pty Ltd - Trading As Caffe E

Projects: Menu development, Systems Development, Web site implementation, Product ASA compliance, Product user manual, Restaurant refurbishment, New product development.• Product breakdown and product flow development.• Risk assessment and mitigation strategy development.• Staff training and supervision.• Assist with product planning and brand development.• Design and publication of editorial and press releases. • Vendor engagement, contract negotiation and review.• Quality control systems design and review for product consistency.• Assessment of management systems for internal implementation.• Commercial Web design and implementation.

2004 - 2007 ~3 yrs

Construction Project Manager

Latouche Design Construction

Projects: Multi House and Unit Construction, Multi refurbishment and refits.• Project scoping and plan development.• Project budget development and monitoring.• Weekly project reporting to management. • Managing internal and external resources.

2002 - 2004 ~2 yrs

Consulting Project Manager

Powerlan Ltd

Projects: Margin lending module, Performance, Benchmark analysis and reporting,Unit registry redevelopment and enhancement, Ad-Hoc reporting module, Custom development, Portfolio Management system implementation, Initial Portfolio Manager redevelopment requirement analysis, Review of redevelopment technology options, Document current Portfolio Manager system, Product to Customer requirements gap analysis, Automated Internet multi-job board submission modules.Technologies: Oracle, Progress, HTML, Java, JavaScript• Project Management within the PMBOK framework.• Iterative Software development management.• Project budget control with risk mitigation strategy management negotiated with key internal and external stakeholders.• Daily and weekly team and stakeholder meetings and workshops.• Weekly project status reports for key stakeholders.• Internal and external resource management.• Technical product understanding and direction. • Client relationship management.

2000 - 2001 ~1 yr

Founding Director

Asylum Productions Pty Ltd / Eyst Pty Ltd

Projects:• Designed and lead development of a 3D pre-rendered adventure / puzzle game. A game that won Adventure game of the year and Australian game of the year beating out all other AAA studios.• Designed and lead development of one the world's first multiplayer Real time 3D Strategy games called WarTorn, complete with custom built in-game server and leader board.• Multi-user Computer Based Training solutions implemented as a bandwidth optimised client and SQL server across TCP/IP protocol. • Internally developed custom scripting language and a database back-end with HR reporting facilities. • Development of an application development framework and IDE along with fast production processes. • Multi-user strategic simulation with advanced AI, User manuals, Technical manual and other bespoke development.Technologies: C++, C, VB, ISAPI, Java, JavaScript, AsyScript, SQL, DirectX, HTML.• Rapid Iterative Project Management with an AGILE style iterative (SCRUM style) software development focus.• Detailed Evolving Software design using story boarding, rapid prototypes managed through short SCRUM style team meetings and adaptive design implementation.• Software integration with external libraries, databases and subsystems.• Full Software development life cycle management.• Managing staff of 25+ organised into teams internal and off-site including ongoing technical mentoring.• Technical direction and research.• Technical writing for both internal and external customers.• Management of Beta test programs and feedback cycles.• Contract negotiation with internal and external suppliers and customers.

1991 - 2000 ~9 yrs
3 education records

Ben Moss education

Diploma, Computer Programming, Dux, A+

Computer Power Institute

Obtained the 2nd highest results ever and completed the course 35% faster than allotted time.

Cert Iv, Accounting And Finance

Cert IV Accounting

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Ben Moss is listed as Games Designer, Producer, Software Developer, Project Manager at ..

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What companies has Ben Moss worked for?

Ben Moss has worked for ., Inspire Group Investments, Feva Co. Ltd, Ascent Enterprises Pty Ltd - Trading As Caffe E, and Latouche Design Construction.

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What schools did Ben Moss attend?

Ben Moss holds Diploma, Computer Programming, Dux, A+ from Computer Power Institute.

What skills is Ben Moss known for?

Ben Moss is listed with skills including Project Management, Management, Business Analysis, Game Design, Game Development, Cross Platform Development, New Business Development, and Mobile Game Development.

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