Contract Designer Developer
CurrentDesigned and developed a title based on a unique take on the mass multiplayer genre (100 player) for PC, Xbox and PlayStation consoles. Yes, this is a solo effort.Designed and developed a title based on a fusion of old and new gaming experiences. Fully implemented as flat screen and virtual reality (eg Oculus ). Also a solo effort.Designed from the outset to be a long term constantly iterating development, allowing the product to expand and retain users for a better LTV. Basing development on market proven technology has allowed for a more flexible design and implementation process. These all leverage as was useful for the required outcome seen.Platforms: PC, Linux, Mac, Oculus, Vive, Xbox One, PS4, with Android and iOS versions to follow later.Designed and developed Pet Catcher for mobile. A hyper casual game of mass crowd building.Designed and developed Hot Rod Traffic Racer for mobile.Designed and developed Halloween GhostRider for mobile.Designed and developed Flat Faced Fish for mobile.C#, Unity 3D