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Ben Deda Email & Phone Number

Principal and Lead Pipeline Technical Artist at Blizzard Entertainment
Location: Irvine, California, United States 9 work roles 2 schools
1 work email found @blizzard.com 6 phones found area 404, 803, and 770 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 6 phones

Work email b****@blizzard.com
Direct phone (404) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Principal and Lead Pipeline Technical Artist
Location
Irvine, California, United States
Company size

Who is Ben Deda? Overview

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Quick answer

Ben Deda is listed as Principal and Lead Pipeline Technical Artist at Blizzard Entertainment, a company with 5827 employees, based in Irvine, California, United States. AeroLeads shows a work email signal at blizzard.com, phone signal with area code 404, 803, 770, and a matched LinkedIn profile for Ben Deda.

Ben Deda previously worked as Principal Pipeline Technical Artist at Blizzard Entertainment and Senior Pipeline TD II, Cinematics at Blizzard Entertainment. Ben Deda holds Bfa, Animation from The Art Institutes.

Company email context

Email format at Blizzard Entertainment

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{first_initial}{last}@blizzard.com
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AeroLeads found 1 current-domain work email signal for Ben Deda. Compare company email patterns before reaching out.

Profile bio

About Ben Deda

Experienced in 3d modeling, texturing, rigging and animation using 3d Studio Max and Maya. Professionally designed and developed custom in-house tools for production using MEL, Maxscript, Python, C++, and C#. Developed front-end user interface for various tools using Qt, PyQt4 and PySide. Built automated systems to improve cost-effectiveness of the production teams.Film Titles:TemboGame Titles:DiabloWorld of WarcraftStarcraftEVE IncarnaEVE IncursionWorld of DarknessThe ChronicleMachinesSpecialties: C/C++, Python, Maxscript, MEL, 3d Studio Max, Maya, Realflow, After Effects, Boujou, vfx, tools development, art production, Motionbuilder, Morpheme, Nuke, Houdini, Katana, Mari, Shotgun, RV.

Listed skills include Maya, Mel, Nuke, Python, and 21 others.

Current workplace

Ben Deda's current company

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Blizzard Entertainment
Blizzard Entertainment
Principal and Lead Pipeline Technical Artist
Irvine, CA, US
Website
Employees
5827
AeroLeads page
9 roles · 22 years

Ben Deda work experience

A career timeline built from the work history available for this profile.

Principal Pipeline Technical Artist

Current

Irvine, CA, US

Principal Technical Artist for Diablo 4, developing and ensuring stability of art pipelines for the game.

Aug 2021 - Present

Senior Pipeline Td Ii, Cinematics

Irvine, CA, US

Surfacing workflow development, including Mari site customization and deployment. Large scale texture management and data integrity validation. Matte Painting workflow design and tooling, including data integrity and footage publishing system. Displacement map raycast error repair using laplacian detection and inpaint to repair regions of erroneous data.

Nov 2012 - Aug 2021

Pipeline Td

Digital Domain Media Group

Deployed and debugged software system components for shot production, asset management, render farm and story development. Worked closely with the talented team on the Tembo film to deliver solutions for production needs. Involved with adoption of 3rd party technologies, including X-Gen, into existing pipeline. Mentored other TD's in best-use of existing.

Jan 2012 - Sep 2012

Technical Artist

Ccp

Reykjavik, NA, IS

Designed and implemented animation pipeline. Architected multi-DCC and custom tool interoperability platform. Designed and developed node-based pipeline processing infrastructure. Worked with animation production from motion capture to live game deployment.

Jun 2010 - Oct 2011

Technical Artist/Software Engineer

Coventry, England, GB

Lead the effort in integrating proprietary hardware systems with off-the-shelf software solutions. Developed 3d models for various training systems. Designed and programmed the front-end interface for all virtual and live fire systems.

Jan 2006 - Apr 2010

Technical Artist

Character rigging, custom animation controls, system automation, integrated assets into engine and trained employees on technical aspects of production.

Mar 2005 - Sep 2005

Contract Animator

Atlanta, GA, US

Animation work for Desktop Weather application.

2004 - 2004

Contract Animator

Perfect Eclipse

Animation, modeling, compositing, and web design for various projects.

Aug 2001 - Mar 2002
Team & coworkers

Colleagues at Blizzard Entertainment

Other employees you can reach at blizzard.com. View company contacts for 5827 employees →

2 education records

Ben Deda education

Bfa, Animation

The Art Institutes

Bs, Electrical Engineering

University Of South Carolina
FAQ

Frequently asked questions about Ben Deda

Quick answers generated from the profile data available on this page.

What company does Ben Deda work for?

Ben Deda works for Blizzard Entertainment.

What is Ben Deda's role at Blizzard Entertainment?

Ben Deda is listed as Principal and Lead Pipeline Technical Artist at Blizzard Entertainment.

What is Ben Deda's email address?

AeroLeads has found 1 work email signal at @blizzard.com for Ben Deda at Blizzard Entertainment.

What is Ben Deda's phone number?

AeroLeads has found 6 phone signal(s) with area code 404, 803, 770 for Ben Deda at Blizzard Entertainment.

Where is Ben Deda based?

Ben Deda is based in Irvine, California, United States while working with Blizzard Entertainment.

What companies has Ben Deda worked for?

Ben Deda has worked for Blizzard Entertainment, Digital Domain Media Group, Ccp, Meggitt Training Systems, and Rapid Reality.

Who are Ben Deda's colleagues at Blizzard Entertainment?

Ben Deda's colleagues at Blizzard Entertainment include Jonathan Kirtz, Cody Cubbage, Madeleine James-Kissell, Alex Volkovski, and Gabriel De Los Santos.

How can I contact Ben Deda?

You can use AeroLeads to view verified contact signals for Ben Deda at Blizzard Entertainment, including work email, phone, and LinkedIn data when available.

What schools did Ben Deda attend?

Ben Deda holds Bfa, Animation from The Art Institutes.

What skills is Ben Deda known for?

Ben Deda is listed with skills including Maya, Mel, Nuke, Python, Texturing, Visual Effects, Pyqt, and C++.

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