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Ben Hesketh Email & Phone Number

Principal Software Architect | 3x AI co-founder | AI2 Entrepreneur in Resident | Ex-Microsoft at Cadstrom.io
Location: Bellingham, Washington, United States 15 work roles 2 schools
1 work email found @majorboost.com 1 phone found area 971 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 1 phone

Work email b****@majorboost.com
Direct phone (971) ***-****
LinkedIn Profile matched
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Current company
Role
Principal Software Architect | 3x AI co-founder | AI2 Entrepreneur in Resident | Ex-Microsoft
Location
Bellingham, Washington, United States

Who is Ben Hesketh? Overview

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Quick answer

Ben Hesketh is listed as Principal Software Architect | 3x AI co-founder | AI2 Entrepreneur in Resident | Ex-Microsoft at Cadstrom.io, based in Bellingham, Washington, United States. AeroLeads shows a work email signal at majorboost.com, phone signal with area code 971, and a matched LinkedIn profile for Ben Hesketh.

Ben Hesketh previously worked as Principal Software Architect at Cadstrom.Io and Owner at Shelketh Consulting. Ben Hesketh holds Masters, Computer Science from University Of Cambridge.

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Email format at Cadstrom.io

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{first}@majorboost.com
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AeroLeads found 1 current-domain work email signal for Ben Hesketh. Compare company email patterns before reaching out.

Profile bio

About Ben Hesketh

With over 20 years of experience in tech including AI, speech recognition, and emerging technologies,Proven Track RecordMajorBoost: As CTO and Co-Founder, I developed generative AI solutions that revolutionized healthcare phone calls, improving healthcare provider interactions and operational efficiency.Callsign Copilot: Co-founding this venture, I created speech recognition models for pilots, overcoming data challenges with advanced techniques. Our chat bots trained pilots to communicate with air traffic control, even offline.Microsoft: Leading a team, I explored innovative user experiences on HoloLens and Surface, securing 29 patents in AI and augmented reality. My role combined technical direction, product management, and team leadership.

Listed skills include Game Development, Python, Programming, C++, and 43 others.

Current workplace

Ben Hesketh's current company

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Cadstrom.io
Cadstrom.Io
Principal Software Architect | 3x AI co-founder | AI2 Entrepreneur in Resident | Ex-Microsoft
AeroLeads page
15 roles

Ben Hesketh work experience

A career timeline built from the work history available for this profile.

Principal Software Architect

Current

Montréal, Quebec, CA

Jul 2024 - Present

Owner

Current
Shelketh Consulting

I help businesses of all sizes with their tech and AI strategy (fractional CTO) and how to integrate AI into their business.

Jan 2024 - Present

Cto And Co-Founder

Seattle, WA, US

Sep 2020 - Jan 2024

Co-Founder

Callsign Copilot

Building custom speech recognition models to support pilots during their training and in the cockpit.Using denoising, transfer learning and teacher/student methodologies to get around the small dataset.Building models to run on mobile devices without internet connection.

Nov 2018 - Jun 2020

Senior Development Lead

Redmond, Washington, US

Ran a 6 person engineering incubation team that explored new experiences on emerging platforms including HoloLens, Surface Hub 2, Surface Duo and Neo.Highlights include prototyping a custom virtual assistant in a custom form factor for a multinational retailer and prototyping a privacy-preserving people counter/tracker on low powered edge devices.

Sep 2015 - Dec 2018

Senior Gameplay Programmer

Tiny Mob Games

Designed and implemented client side systems in Unity for the mobile game Tiny Realms. Implemented in-game payment processing.Assisted in-game design for Battleground metagame.Analysis of player metrics to develop models for player retention (MAU) and predicted Lifetime Value (LTV)

Jan 2014 - Sep 2015

Senior Development Lead - Hololens

Redmond, Washington, US

Ran cross-functional teams to prototype Hololens experiences using early stage hardware. Our work informed the design of hardware and APIs to support hand tracking, text entry and automatic space understanding.

May 2012 - Jan 2014

Sabbatical

Cape Town

Took a break after selling Compass Engine to East Side Games. Took the Stanford online courses in Machine Learning and Artificial Intelligence as well as writing a novel.

Oct 2011 - Apr 2012

Cto

Compass Engine

Accepted to Bootup Labs (startup accelerator) - 2010 Cohort.Designed and implemented a stateless server to support location-based games that could easily horizontally scale. Built a four person dev team for Bounty Island, a location-based treasure hunting game.Sold the company to East Side Games.

Nov 2009 - Oct 2011

Lead Tools Programmer

Ubisoft Vancouver

Built an eight person tools team from scratch to support two games (Pure Football and Academy of Champions) being simultaneously developed on PS3, Xbox 360 and Wii.Led the development of an innovative reflection/remoting system for rapid tools creation to support all areas of the development process.

Dec 2007 - Dec 2009

Gameplay Programmer

Action Pants Inc.

Worked on an unannounced next gen video game writing the world editor and a genetic algorithm based AI optimizer that massively reduced the time to create a competitive opponent.The GA optimizer could spread it's work between unused computers in the building to reduce the time it took to find a solution. The AI produced by the optimizer was still editable.

Feb 2007 - Dec 2007

Deck Hand / Ships Programmer

Bark Europa

Sailing from Tenerife to Antarctica working as a deck hand and helping to maintain and update on board PC based software. Journey cut short by an accident.

Oct 2006 - Nov 2006

Games Programmer

Tokyo, JP

Tools Programmer (2006)- Localised Asset Management (internal to Sony, used internationally)Associate Producer on 24:The Game (Game released March 2006)- Produced Japanese version- Marketting, Localisation liasionProgrammer on 24: The Game- Characters, mini-games, gameplayPS3 R&D- Simulating crowdsProgrammer on Ghosthunter (Publisher UK Dec 2003, US May.

Jun 2002 - Oct 2006

Programmer

Virtual Business Network

Programmer for VBN who produce database driven community websites My roles included:- Dynamic webpages (invented an AJAX-like system)- Implementing customers websites- Maintenance of web framework

Aug 2000 - Jun 2002
2 education records

Ben Hesketh education

Masters, Computer Science

University Of Cambridge

Ma, Natural Sciences

University Of Cambridge
FAQ

Frequently asked questions about Ben Hesketh

Quick answers generated from the profile data available on this page.

What company does Ben Hesketh work for?

Ben Hesketh works for Cadstrom.io.

What is Ben Hesketh's role at Cadstrom.io?

Ben Hesketh is listed as Principal Software Architect | 3x AI co-founder | AI2 Entrepreneur in Resident | Ex-Microsoft at Cadstrom.io.

What is Ben Hesketh's email address?

AeroLeads has found 1 work email signal at @majorboost.com for Ben Hesketh at Cadstrom.io.

What is Ben Hesketh's phone number?

AeroLeads has found 1 phone signal(s) with area code 971 for Ben Hesketh at Cadstrom.io.

Where is Ben Hesketh based?

Ben Hesketh is based in Bellingham, Washington, United States while working with Cadstrom.io.

What companies has Ben Hesketh worked for?

Ben Hesketh has worked for Cadstrom.Io, Shelketh Consulting, Majorboost, Allen Institute For Ai (Ai2), and Callsign Copilot.

How can I contact Ben Hesketh?

You can use AeroLeads to view verified contact signals for Ben Hesketh at Cadstrom.io, including work email, phone, and LinkedIn data when available.

What schools did Ben Hesketh attend?

Ben Hesketh holds Masters, Computer Science from University Of Cambridge.

What skills is Ben Hesketh known for?

Ben Hesketh is listed with skills including Game Development, Python, Programming, C++, C#, Video Games, Game Design, and Machine Learning.

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