Benjamin Plunk
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Benjamin Plunk Email & Phone Number

Associate Producer at Scopely
Location: Bellevue, Washington, United States 12 work roles 2 schools
1 work email found @scopely.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 86%

Contact Signals · 1 work email

Work email b****@scopely.com
LinkedIn Profile matched
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Current company
Role
Associate Producer
Location
Bellevue, Washington, United States
Company size

Who is Benjamin Plunk? Overview

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Quick answer

Benjamin Plunk is listed as Associate Producer at Scopely, a company with 2883 employees, based in Bellevue, Washington, United States. AeroLeads shows a work email signal at scopely.com and a matched LinkedIn profile for Benjamin Plunk.

Benjamin Plunk previously worked as Release Manager at Cat Daddy Games and QA Lead at Scopely. Benjamin Plunk holds Theatre/Theater from San Joaquin Delta College.

Company email context

Email format at Scopely

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{first}.{last}@scopely.com
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AeroLeads found 1 current-domain work email signal for Benjamin Plunk. Compare company email patterns before reaching out.

Profile bio

About Benjamin Plunk

Certified scrum master with almost 15 years of experience in the software industry. First in QA and now in production. The majority of my time has been in the games industry (console, PC, and mobile), but I also have experience with wayfinding apps and web. I've lead QA teams on high profile titles in high pressure situations, juggled multiple titles on my own, and assisted with production tasks prior before becoming a producer, working everywhere from massive, big name companies to small startups and adapted with ease to the different environments, tasks, and responsibilities.

Current workplace

Benjamin Plunk's current company

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Scopely
Scopely
Associate Producer
Bellevue, WA, US
Website
Employees
2883
AeroLeads page
12 roles · 20 years

Benjamin Plunk work experience

A career timeline built from the work history available for this profile.

Associate Producer

Bellevue, WA, US

Release Manager

Current

Kirkland, WA, US

Sep 2024 - Present

Associate Producer

Culver City, California, US

Ran the live incident process for the team while working completely remote. Organized, tracked, and provided progress updates for live issues impacting the game. Worked as producer for our web portal and a small tech focused team. - Coordinated between Customer service, QA, Product, Performance, Engineering, and Production to keep all issues up to date and.

Sep 2021 - Mar 2024

Qa Lead

Culver City, California, US

Coordinated and planned testing for two shifts of outsourced, overseas testers, ranging from 9-15 pers shift.Ensured testing and release of new builds were on schedule, alerting production when at risk.- Juggled additional testing requests from internal teams with needs of feature testing, and LiveOps testing. In the process worked closely with Production.

Apr 2020 - Sep 2021

Senior Quality Assurance Test Engineer

San Jose, California, US

Tested multiple mobile apps targeted toward app building with indoor wayfinding and asset tracking, pairing with associated hardware. Manually tested Web editor fronted UI as well as backend API.- Worked with internal devs directly to test and optimize new features and requests from customers such as SSO (single sign on), data collection triggers, etc..

Apr 2018 - Feb 2020

Quality Assurance Manager

Los Angeles, CA, US

Tested multiple live and ongoing projects. Final say on whether a build was ready to release to consumers. Managed and mentored those under me, along with training them.- Created test plans and executed test plans, providing suggestions to production as to fix priority.- Creating QA section of internal wiki with terms, bug flow and structure, as well as.

Nov 2015 - Mar 2018

Quality Assurance Tester

Los Angeles, California, US

In charge of testing multiple mobile titles at once and reporting issues. Provided pre-launch and post launch testing. Created checklists for use in testing.- Provided screenshots from in-game to production when requested.- Checked forums daily for issues reported by the community.- Reproduced community issues and entered them in the bug database..

Nov 2014 - Nov 2015

Quality Assurance Tester

Los Angeles, California, US

Worked on titles from early builds to post launch support. Provided feedback directly to production on features and gameplay feel. Lead a second shift during crunch periods and assisted in leading a team of 18 testers when not in crunch.- Ran full scale multiplayer tests while mentoring, training and keeping testers focused and on task.- Helped find.

Feb 2011 - Nov 2014

Technical Requirements Tester

Santa Monica, California, US

- Tested titles for compliance for Sony Computer Entertainment's technical requirements.- Responsible for ensuring functionality, game data, and content met Sony's requirements across multiple regions and languages.- Titles worked on: Call of Duty: Black Ops | Tony Hawk: Shred | DJ Hero 2 | 007 Blood Stone

Jul 2010 - Nov 2010

Quality Assurance Tester

Santa Monica, California, US

- Tested video games for errors/bugs and reported said issues in an online database.- Worked as part of a team while being independently productive when solo testing.- Backup floor lead duties included managing and mentoring other testers as well as writing daily reports on the status of the project and high issues still present in the game.- Created.

Jun 2008 - Jul 2010

Background Actor

  • Self-motivated industry.
  • Focus on working well with others, taking directions as well as problem solving through independent thought and creativity.
  • Earned my Screen Actors Guild card in less than one year.
2006 - 2008 ~2 yrs

Production Assistant

US

  • Responsible for a variety of technical and logistical duties during taped and live television productions, such as overseeing contestants.
Oct 2006 - 2007
Team & coworkers

Colleagues at Scopely

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2 education records

Benjamin Plunk education

Theatre/Theater

San Joaquin Delta College

Education record

Lincoln High School
FAQ

Frequently asked questions about Benjamin Plunk

Quick answers generated from the profile data available on this page.

What company does Benjamin Plunk work for?

Benjamin Plunk works for Scopely.

What is Benjamin Plunk's role at Scopely?

Benjamin Plunk is listed as Associate Producer at Scopely.

What is Benjamin Plunk's email address?

AeroLeads has found 1 work email signal at @scopely.com for Benjamin Plunk at Scopely.

Where is Benjamin Plunk based?

Benjamin Plunk is based in Bellevue, Washington, United States while working with Scopely.

What companies has Benjamin Plunk worked for?

Benjamin Plunk has worked for Scopely, Cat Daddy Games, Aruba, A Hewlett Packard Enterprise Company, Firefly Games Inc., and Gamevil Com2Us Usa.

Who are Benjamin Plunk's colleagues at Scopely?

Benjamin Plunk's colleagues at Scopely include Kevin C, Chris Beese, Zoheb Patel, Lee Reed, Iii, and Andrea Conde.

How can I contact Benjamin Plunk?

You can use AeroLeads to view verified contact signals for Benjamin Plunk at Scopely, including work email, phone, and LinkedIn data when available.

What schools did Benjamin Plunk attend?

Benjamin Plunk holds Theatre/Theater from San Joaquin Delta College.

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