Benjamin Rabaste
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Benjamin Rabaste Email & Phone Number

Lead Surfacing Artist at Cinesite
Location: Vancouver, British Columbia, Canada 10 work roles 1 school
1 work email found @cinesite.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email b****@cinesite.com
LinkedIn Profile matched
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Current company
Role
Lead Surfacing Artist
Location
Vancouver, British Columbia, Canada
Company size

Who is Benjamin Rabaste? Overview

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Quick answer

Benjamin Rabaste is listed as Lead Surfacing Artist at Cinesite, a company with 736 employees, based in Vancouver, British Columbia, Canada. AeroLeads shows a work email signal at cinesite.com and a matched LinkedIn profile for Benjamin Rabaste.

Benjamin Rabaste previously worked as Lead surfacing artist (Feature animation) at Cinesite and Surfacing artist (Feature animation) at Cinesite. Benjamin Rabaste holds Master'S Degree, Cinema from Supinfocom Arles.

Company email context

Email format at Cinesite

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{first_initial}{last}@cinesite.com
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AeroLeads found 1 current-domain work email signal for Benjamin Rabaste. Compare company email patterns before reaching out.

Profile bio

About Benjamin Rabaste

Benjamin Rabaste is a Lead Surfacing Artist at Cinesite. He possess expertise in maya, katana, nuke, vray, python and 9 more skills.

Listed skills include Maya, Katana, Nuke, Vray, and 10 others.

Current workplace

Benjamin Rabaste's current company

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Cinesite
Cinesite
Lead Surfacing Artist
london, london, united kingdom
Website
Employees
736
AeroLeads page
10 roles

Benjamin Rabaste work experience

A career timeline built from the work history available for this profile.

Lead Surfacing Artist (Feature Animation)

Current

Vancouver, Colombie-Britannique, Canada

Project: Smurf

May 2023 - Present

Surfacing Artist (Feature Animation)

Projects: TMNT / Iwaju / Hitpig / Adams family 2Software: Substance (painter & designer), gaffer, arnold, Mari, Zbrush- Texture and look development for props, environment and set dressing.- Development of Substance workflow: * Creation of a maya tool (python) to make model exports from maya to substance clean and easy* Creation of a Substance painter.

Aug 2020 - May 2023

Vfx : Look Development/Texture Artist

Région De Vancouver, Canada

Projects: Venom / Start trek (tv serie) / Ghostbusters Afterlife / Togo / Hobbs and shaw / The king / Godzilla: king of monsters / Ant-man and the waspSoftware: Mari, Substance, Clarisse, Nuke, ZbrushLookdev and textured wide variety of assets: creatures, vehicles and environments both hero and background quality.

Feb 2018 - Jun 2020

Vfx : Lighting Td

Région De Vancouver, Canada

Project: Black Panther Software: Maya, Houdini, Nuke- Rendered environments for about 400 shots with a team of 4 artists. - Developed python scripts for nuke to automatize the process of lighting comps.

Jun 2017 - Feb 2018

Vfx : Lighting/Look Development

Région De Vancouver, Canada

Projects: Fast and furious 8 / Independence day 2 / Beauty and the beast / DeadpoolSoftwares: Maya, Nuke, Vray- Lighting of various type of shots from full cg to hero creatures on plates- Look development on various props for environments.

Aug 2015 - Apr 2017

Vfx : Lighting/Look Development

Mpc

Région De Vancouver, Canada

Projects: Goosebumps / Night at the museum 3Software: Katana, Renderman, Nuke- Lighting of various type of shots from full cg to hero creatures on plates- Look development for various creatures and props

Jun 2014 - Mar 2015

Vfx : Lighting/Look Development

Région De Vancouver, Canada

Project: Maleficent Software: Maya, Nuke, Vray- Look development and Lighting for digital double integration on plates.

Jan 2013 - Mar 2014

Vfx : Lighting/Look Development

Région De Vancouver, Canada

Projects: Falling skies / Hidden / Grown ups 2Software: Maya, Nuke, Vray

Oct 2012 - Jan 2013

Vfx : Lighting Td

Région De Vancouver, Canada

Projects: Ender's game / The watchSoftware: Katana, Arnold, Maya, Vray, Nuke

Dec 2011 - Oct 2012

Feature Animation : Directed The Animation Movie "Rosette"

Arles

Directed the short animation movie "Rosette" Software: 3Ds max, After effects, Zbrush, Photoshop, Adobe premieremore information on http://www.behance.net/gallery/Rosette/2361010- "Well told fable" prize at the Siggraph of Los Angeles - 2012- Prize of the audience at "Court mais bon" festival - 2012- "3D animation image de synthese" prize at "effets stars.

Sep 2010 - Jul 2011
Team & coworkers

Colleagues at Cinesite

Other employees you can reach at cinesite.com. View company contacts for 736 employees →

1 education record

Benjamin Rabaste education

  • Supinfocom Arles
    Supinfocom Arles
    Cinema
FAQ

Frequently asked questions about Benjamin Rabaste

Quick answers generated from the profile data available on this page.

What company does Benjamin Rabaste work for?

Benjamin Rabaste works for Cinesite.

What is Benjamin Rabaste's role at Cinesite?

Benjamin Rabaste is listed as Lead Surfacing Artist at Cinesite.

What is Benjamin Rabaste's email address?

AeroLeads has found 1 work email signal at @cinesite.com for Benjamin Rabaste at Cinesite.

Where is Benjamin Rabaste based?

Benjamin Rabaste is based in Vancouver, British Columbia, Canada while working with Cinesite.

What companies has Benjamin Rabaste worked for?

Benjamin Rabaste has worked for Cinesite, Double Negative, Method Studios, Digital Domain 3.0, and Mpc.

Who are Benjamin Rabaste's colleagues at Cinesite?

Benjamin Rabaste's colleagues at Cinesite include Antony Hunt, Jose S., Youna Kim, Alexandre Corbin, and Raphael Laffitte.

How can I contact Benjamin Rabaste?

You can use AeroLeads to view verified contact signals for Benjamin Rabaste at Cinesite, including work email, phone, and LinkedIn data when available.

What schools did Benjamin Rabaste attend?

Benjamin Rabaste holds Master'S Degree, Cinema from Supinfocom Arles.

What skills is Benjamin Rabaste known for?

Benjamin Rabaste is listed with skills including Maya, Katana, Nuke, Vray, Python, Renderman, Arnold, and Mari.

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