AeroLeads people directory · profile

Benjamin Snook Email & Phone Number

Game Engineering Tutor at University of Silicon Valley
Location: Morgan Hill, California, United States 10 work roles 3 schools
LinkedIn matched
✓ Verified August 2026 3 data sources Profile completeness 86%

Contact Signals

LinkedIn Profile matched
3 free lookups remaining · No credit card
Role
Game Engineering Tutor
Location
Morgan Hill, California, United States

Who is Benjamin Snook? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Benjamin Snook is listed as Game Engineering Tutor at University of Silicon Valley, based in Morgan Hill, California, United States. AeroLeads shows a matched LinkedIn profile for Benjamin Snook.

Benjamin Snook previously worked as Developer at Self-Employed and Programmer / Designer at Freelance. Benjamin Snook holds Certificate, Project Management, 4.0 from University Of Silicon Valley.

Company email context

Email format at University of Silicon Valley

This section adds company-level context without repeating Benjamin Snook's masked contact details.

University of Silicon Valley

Review company-level records connected to Benjamin Snook before choosing the right outreach path.

Profile bio

About Benjamin Snook

Hard-working game engineer and designer with experience in several coding languages and game development engines. Fast-learning with a penchant for cooperating with a team and thinking outside the box. Constantly striving to take on new challenges and build new skills, both during work and off the clock. Willing to take charge of a team to make the final product the best it can be while fitting inside a deadline.In my (hypothetical) free time, I love playing video games, watching movies, and listening to artists like the Foo Fighters and Ben Folds.

Current workplace

Benjamin Snook's current company

Company context helps verify the profile and gives searchers a useful next step.

University of Silicon Valley
University Of Silicon Valley
Game Engineering Tutor
Morgan Hill, CA, US
AeroLeads page
10 roles

Benjamin Snook work experience

A career timeline built from the work history available for this profile.

Developer

Self-Employed

Developed and released the game 2048 Divide.●Single developer on a from-scratch project in Godot●Designed and programmed a unique execution and game flow of a preexisting game concept, all assets and code (with one audio exception) made alone with no outside help aside from the Godot engine documentation●Feature-complete milestone hit three weeks after finalized concept

Dec 2023 - Feb 2024

Programmer / Designer

Freelance

Worked on the project "The Assembly Line" primarily as a programmer.●One of two engineers on a Unity-based two-dimensional platformer●Adapted to several hardware issues to design and implement sophisticated and often intermingling movement and animation mechanics, often having to make working code without the ability to test on short notice●Worked consistently at a pace “outrunning the speed at which new assignments came in” despite aforementioned issues

May 2023 - Jul 2023

Lead Programmer / Composer / Designer

San Jose, California, United States

Worked on the Game Studio 2 student project "Play Nice".●Primary engineer in a Unity-based third-person platformer game●Assisted the project through all stages of production, to initial design concepts to advanced implementation●Primary developer behind the player character’s control scheme, the collectables system, and enemy interaction mechanics

Sep 2021 - Dec 2021

Lead Programmer

San Jose, California, United States

Worked on the Game Studio 1 student project "Megalomagicka".● Primary engineer in a Unity-based isometric procedurally-generated roguelike game● Led and supervised a team of 9 engineers, efficiently accounting for sudden issues that came up throughoutthe development process● Responsible for programming the inventory system, item rarity system, and dialogue systems

Jun 2021 - Aug 2021

Lead Programmer / Composer

San Jose, California, United States

Worked on the Game Design 2 student project "Project Benigma".●Primary engineer in an Unreal-based side-scrolling beat ‘em up game●Programmed the player character, the combo attack system, and enemy/boss AI●Applied self-taught fundamentals of working with sound production to create sound effects and music for the game, working alongside another engineer to create 10 songs for the game

Jan 2021 - Apr 2021

Project Manager / Programmer / Level Designer

San Jose, California, United States

Worked on the Level Design 1 student project "Loose Cannon"● Oversaw many sections of a Unity-based 3D first-person platformer/shooter, both in large and small scales●Programmed the player character, enemy AI, and door triggers, while also being the primary level designer●Analyzed player feedback to determine the most effective solutions while efficiently delegating responsibilities to teammates

Jun 2020 - Aug 2020

Mechanics Designer

San Jose, California, United States

Worked on the Intro to Game Production student project "Ribbit Royale".● Single semester board game project using unconventional game mechanics● Created the basic concepts, wrote the game design document, and spearheaded production● Created unique solutions to issues such as player movement and collecting power-ups

Jan 2019 - May 2019

Student Ambassador / Calculus Tutor

San Jose, California, United States

● Promoted the school through public events, advertising, and charity drives● Assisted fellow students in better understanding the fundamentals of calculus● Aided in running school events to encourage students to receive educational support

Aug 2017 - Dec 2018

Camp Counselor

Ymca Camp Campbell

Boulder Creek, California, United States

● Supervised multiple cabins of 18 8-10 year old children during multi-week overnight stays● Displayed focus and enthusiasm in maintaining a safe and positive environment for children● Received training in Red Cross first-aid and defusing altercations peacefully

Jun 2017 - Jul 2017
3 education records

Benjamin Snook education

Certificate, Project Management, 4.0

Post-graduate certificate in Project Management. Studies focused on production utilizing Agile and Scrum workflow and Kanban.

Game Design, Engineering, 3.56

Bachelor's degree studying core game development concepts, as well as coding languages and relevant engines. Worked primarily.

Bachelor Of Science - Bs, Computer Science, Focus In Game Development

Transfer to USV in 2019

FAQ

Frequently asked questions about Benjamin Snook

Quick answers generated from the profile data available on this page.

What company does Benjamin Snook work for?

Benjamin Snook works for University of Silicon Valley.

What is Benjamin Snook's role at University of Silicon Valley?

Benjamin Snook is listed as Game Engineering Tutor at University of Silicon Valley.

Where is Benjamin Snook based?

Benjamin Snook is based in Morgan Hill, California, United States while working with University of Silicon Valley.

What companies has Benjamin Snook worked for?

Benjamin Snook has worked for University Of Silicon Valley, Self-Employed, Freelance, Evergreen Valley College, and Ymca Camp Campbell.

How can I contact Benjamin Snook?

You can use AeroLeads to view verified contact signals for Benjamin Snook at University of Silicon Valley, including work email, phone, and LinkedIn data when available.

What schools did Benjamin Snook attend?

Benjamin Snook holds Certificate, Project Management, 4.0 from University Of Silicon Valley.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.

People with similar names

Check these profiles if this is not the Benjamin Snook you were looking for.

View similar profiles