Benjamin Teissier
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Benjamin Teissier Email & Phone Number

Associate Production Director at Massive Entertainment - A Ubisoft Studio
Location: Malmo, Skåne County, Sweden 8 work roles 3 schools
1 work email found @massive.se LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

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Work email b****@massive.se
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Role
Associate Production Director
Location
Malmo, Skåne County, Sweden
Company size

Who is Benjamin Teissier? Overview

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Quick answer

Benjamin Teissier is listed as Associate Production Director at Massive Entertainment - A Ubisoft Studio, a company with 712 employees, based in Malmo, Skåne County, Sweden. AeroLeads shows a work email signal at massive.se and a matched LinkedIn profile for Benjamin Teissier.

Benjamin Teissier previously worked as Associate Producer at Massive Entertainment - A Ubisoft Studio and Project Coordinator at Massive Entertainment - A Ubisoft Studio. Benjamin Teissier holds Master, Game Producer from Enjmin.

Company email context

Email format at Massive Entertainment - A Ubisoft Studio

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{first}.{last}@massive.se
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AeroLeads found 1 current-domain work email signal for Benjamin Teissier. Compare company email patterns before reaching out.

Profile bio

About Benjamin Teissier

Experienced producer in the AAA game industry with a true passion for project management, building cool teams and video games.My leimotiv is to set up project that make video games production serene :)

Listed skills include Project Management, Scrum, Management, Teamwork, and 29 others.

Current workplace

Benjamin Teissier's current company

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Massive Entertainment - A Ubisoft Studio
Massive Entertainment - A Ubisoft Studio
Associate Production Director
Malmö, SE
Website
Employees
712
AeroLeads page
8 roles

Benjamin Teissier work experience

A career timeline built from the work history available for this profile.

Associate Producer

Current

Malmö, Skåne County, Sweden

Avatar: Frontiers of Pandora and Skyybreakers DLCMainly working with fantastic people building the world of Pandora. Level Design, Level Artist, Audio Designer and Lighting-Coordination of dependencies, definition of process while printing and maintaining productive rythm. Working with leads to put in place a strong problem solving mindset within the team.

Mar 2020 - Present

Project Coordinator

Malmo, Sweden

The Division 2, -Management of Main Missions and Landmarks teams mixing writters, Narrative designer, Level designer, Level Art and Lighters from pre-Production to DLC Launch.-Synchronization of Main and Side Mission efforts cross studio-Kickoff of a team focused on E3 2018.

Aug 2017 - Mar 2020

Junior Associate Producer

Région De Montpellier, France

Production monitoring on Assassin’s Creed Syndicate and the Jack the Ripper DLC. Planification of the audio recording sessions, Monitoring of the texts localization tool and proposal then implementation of management and organisational solutions with JIRA.Ghost Recon Wildlands: Responsabilty of a team of world densification (cross LD and Level Art) in a.

Jan 2015 - Dec 2016

Junior Project Manager

Playsoft

Paris

Milestones definition, production monitoring of several mobile project, budget control, tasks definition and coordination between artists in Mexico and developers in Poland. Taking part to the recruitment process and to the definition of solutions for client’s needs.

Jun 2014 - Sep 2014

Assistant Associate Producer

Région De Montreuil, France

Assistant Associate Producer on Heroes of Might & Magic VII pre-productionand Might & Magic X launch. Management of relations between Ubisoft, Third-Party Studios and outsourcers.

Jul 2013 - Sep 2013

Gameplay Programmer

Angoulême, Charentes

Gameplay programmer for Hell Yeah, pocket inferno

Apr 2012 - Sep 2012

Stagiaire Programmeur

Base Aérienne 125, Istres

Travail sur un simulateur d'avion de chasse. Amélioration du suivi des essais. Debug et ajout de fonctionnalités.

Apr 2010 - Jun 2010
Team & coworkers

Colleagues at Massive Entertainment - A Ubisoft Studio

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3 education records

Benjamin Teissier education

Master, Game Producer

Enjmin

Activities and Societies: The Graduate School of Games and Interactive Media provides a World Class professional and technical training in.

M1 Miage, Computer/Information Technology Administration And Management, Master 1

Université Aix-Marseille

Dut, Computer Science, Dut Informatique

Activities and Societies: Président de l'Association des Étudiants (2010)

FAQ

Frequently asked questions about Benjamin Teissier

Quick answers generated from the profile data available on this page.

What company does Benjamin Teissier work for?

Benjamin Teissier works for Massive Entertainment - A Ubisoft Studio.

What is Benjamin Teissier's role at Massive Entertainment - A Ubisoft Studio?

Benjamin Teissier is listed as Associate Production Director at Massive Entertainment - A Ubisoft Studio.

What is Benjamin Teissier's email address?

AeroLeads has found 1 work email signal at @massive.se for Benjamin Teissier at Massive Entertainment - A Ubisoft Studio.

Where is Benjamin Teissier based?

Benjamin Teissier is based in Malmo, Skåne County, Sweden while working with Massive Entertainment - A Ubisoft Studio.

What companies has Benjamin Teissier worked for?

Benjamin Teissier has worked for Massive Entertainment - A Ubisoft Studio, Ubisoft Montpellier, Playsoft, Ubisoft, and Pohlm Studio.

Who are Benjamin Teissier's colleagues at Massive Entertainment - A Ubisoft Studio?

Benjamin Teissier's colleagues at Massive Entertainment - A Ubisoft Studio include Marcus Engelbrektson, Alexander Frost, Marion L., Don Berdesco, and Simon Koudriavtsev.

How can I contact Benjamin Teissier?

You can use AeroLeads to view verified contact signals for Benjamin Teissier at Massive Entertainment - A Ubisoft Studio, including work email, phone, and LinkedIn data when available.

What schools did Benjamin Teissier attend?

Benjamin Teissier holds Master, Game Producer from Enjmin.

What skills is Benjamin Teissier known for?

Benjamin Teissier is listed with skills including Project Management, Scrum, Management, Teamwork, Programming, Unity3D, Microsoft Excel, and Agile Methodologies.

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