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Benjamin Walker Email & Phone Number

Developer Relations Engineer at Oculus VR at Oculus VR
Location: Seattle, Washington, United States 9 work roles 2 schools
1 work email found @oculus.com 3 phones found area 504 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 3 phones

Work email b****@oculus.com
Direct phone (504) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Developer Relations Engineer at Oculus VR
Location
Seattle, Washington, United States

Who is Benjamin Walker? Overview

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Quick answer

Benjamin Walker is listed as Developer Relations Engineer at Oculus VR at Oculus VR, based in Seattle, Washington, United States. AeroLeads shows a work email signal at oculus.com, phone signal with area code 504, and a matched LinkedIn profile for Benjamin Walker.

Benjamin Walker previously worked as Software Engineering Manager at Oculus Vr and Developer Relations Engineer at Oculus Vr. Benjamin Walker holds Mba, Technology Management from University Of Washington.

Company email context

Email format at Oculus VR

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{first}.{last}@oculus.com
86% confidence

AeroLeads found 1 current-domain work email signal for Benjamin Walker. Compare company email patterns before reaching out.

Profile bio

About Benjamin Walker

I program and communicate/lead. My entire history is working in AAA and indie video games.I like shipping games.I'm great at working with programmers; my secret superpower is that I'm great at working with non-programmers too.Personal site: http://www.walkerb.net/

Listed skills include Programming, Computer Graphics, Game Development, Maya, and 12 others.

Current workplace

Benjamin Walker's current company

Company context helps verify the profile and gives searchers a useful next step.

Oculus VR
Oculus Vr
Developer Relations Engineer at Oculus VR
AeroLeads page
9 roles

Benjamin Walker work experience

A career timeline built from the work history available for this profile.

Software Engineering Manager

Current

Menlo Park, CA, US

Apr 2024 - Present

Developer Relations Engineer

Menlo Park, CA, US

I'm an interface between 3rd party devs published by Oculus, and internal Oculus teams.I see what's wrong from external peoples' eyes, and push internally to get them fixed. Sometimes I write the code for the fix too.

May 2021 - Apr 2024

Founder / Team Lead / Programmer

Evc

I created and ran a small game studio (6 team members, ~5 contractors). We shipped Wintermoor Tactics Club (2020) on Steam, Switch, XB1 & PS4 in 5 languages (published by Versus Evil). It has an 81 Metacritic, 92% positive Steam reviews, and everyone involved is proud of it. I did most of the programming, hired / fired, and created a culture of success.

Nov 2016 - May 2021

Programmer

Bellevue, WA, US

I coded gameplay systems for Rocket Arena, a multiplayer shooter built in Unreal.

Apr 2017 - Oct 2017

Software Tools Engineer

Menlo Park, CA, US

I worked with researchers and interns on VR hardware and software. Mostly, coded tools/pipelines for creating & measuring user studies. Also, reduced tech debt on existing codebases.

May 2016 - Nov 2016

Software Development Engineer Ii

Redmond, WA, US

I was the sole full-time programmer for Forge mode on Halo 5: Guardians. Worked with systems & level designers, artists, and other programmers to make it better than any previous Forge mode.

Jan 2014 - Apr 2016

Software Development Engineer

Redmond, Washington, US

Worked on R&D and Kinect projects for X360 and XB1. GPGPU programming, machine learning algorithms, assembly optimization, multi-threading code, and writing and reading whitepapers. Also helped ship Nike + Kinect Training and Xbox Fitness.

Jul 2011 - Jan 2014

Software Development Engineering Intern

Redmond, Washington, US

As part of a team of 10 interns, I helped design and implement a game idea from concept to feature- and code-complete. I handled gameplay and rendering code in Unity. C#, HLSL.

May 2010 - Aug 2010

Coder

Graymatter Inc.

GrayMatter creates control systems for driving with unmanned vehicles.I wrote in Java, with some 3d rendering in OpenGL. Code had to be efficient and bug free, as it ran in real time on a moving autonomous vehicle. Surprising amounts of linear algebra, too.

May 2009 - Aug 2009
2 education records

Benjamin Walker education

Mba, Technology Management

University Of Washington

Bachelor'S, Computer Science ­- Games

University Of Southern California
FAQ

Frequently asked questions about Benjamin Walker

Quick answers generated from the profile data available on this page.

What company does Benjamin Walker work for?

Benjamin Walker works for Oculus VR.

What is Benjamin Walker's role at Oculus VR?

Benjamin Walker is listed as Developer Relations Engineer at Oculus VR at Oculus VR.

What is Benjamin Walker's email address?

AeroLeads has found 1 work email signal at @oculus.com for Benjamin Walker at Oculus VR.

What is Benjamin Walker's phone number?

AeroLeads has found 3 phone signal(s) with area code 504 for Benjamin Walker at Oculus VR.

Where is Benjamin Walker based?

Benjamin Walker is based in Seattle, Washington, United States while working with Oculus VR.

What companies has Benjamin Walker worked for?

Benjamin Walker has worked for Oculus Vr, Evc, Final Strike Games, 343 Industries, and Microsoft.

How can I contact Benjamin Walker?

You can use AeroLeads to view verified contact signals for Benjamin Walker at Oculus VR, including work email, phone, and LinkedIn data when available.

What schools did Benjamin Walker attend?

Benjamin Walker holds Mba, Technology Management from University Of Washington.

What skills is Benjamin Walker known for?

Benjamin Walker is listed with skills including Programming, Computer Graphics, Game Development, Maya, C++, Visual Studio, Software Development, and Xbox 360.

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