Benjamin Groves Email and Phone Number
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Experienced Developer with 25 years in the entertainment software industry. Specializes in management, process automation, and software testing. Skilled in team coordination and communication, enhancing productivity through Agile methodology and automation.Automation: Jenkins, GrafanaLanguages: Python, C#, GroovyTeam Management: Jira, Agile MethodologyComputer Management: Windows, OSX, Linux, Android, iOS, Git, SSH, VirtualBoxDocumentation: Microsoft Office Suite, ConfluenceCoding Tools: Unity, PyCharm, Rider, IntelliJ, Visual StudioGraphics Tools: draw.io, Lucid Chart, Maya, Photoshop, IllustratorProject and Staff Managemento Implemented Agile workflow using Jira, enhancing team tracking and efficiencyo Facilitated team communication with Slack and Confluence wikio Established and maintained a GitHub-based revision control system with continuous integrationo Collaborated with other managers to maintain roadmaps and strategic planso Conducted daily standup meetings, ensuring staff engagement and Jira board maintenanceo Mentored and coached team members through COVID and challenging situationsAutomated Build and Distribution Systemo Developed and maintained a Jenkins build server for Unity builds (Windows, Mac, Android, and iOS)o Automated app signing and installer creation for Windows and Mac buildsData Collection and Reportingo Utilized the build system to generate nightly .xlsx spreadsheets for GitHub branch and Jira task trackingo Collected and processed app usage, installation, sales, and marketing spend data for dashboard viewing in GrafanaApp Submission and Approvalo Managed the app submission and approval process for Android on Google Play and iOS on Apple ConnectUnity Developmento Wrote and maintained Unity code for in-app purchases, analytics collection, and radio station data curationAutomated Backup Systemo Developed and maintained an automated backup system for local, cloud, and off-site storage with minimal cost
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Build ProgrammerBethesda Game Studios Jun 2023 - PresentRockville, Maryland, UsI make builds. I automate making builds. -
Director Of Product DeploymentCybernetic Entertainment Jan 2019 - Feb 2023Irving, Texas, UsDepartment Head for:- Digital Delivery- Software Configuration Management- Quality Assurance- Documentation----o Implemented Agile workflow using Jira, enhancing team tracking and efficiencyo Facilitated team communication with Slack and Confluenceo Established and maintained a revision control system with continuous integration using GitHubo Coordinated with other managers to maintain roadmaps and optimize return on efforto Conducted daily Standup Meetings to keep staff engaged and maintain Jira boardo Mentored and coached team members through COVID and challenging timeso Developed an automated build and distribution system, minimizing company overheado Built and maintained a Jenkins build server for Windows, Mac, Android, and iOS platformso Scripted app signing and installer creation for Windows and Mac buildso Leveraged build system for automated data collection and processing, displayed on Grafana dashboardo Managed app submission and approval process for Google Play and Apple Connecto Wrote and maintained Unity code for in-app purchases, analytics, and radio station datao Developed and maintained an automated backup system for file server and off-site storage -
Test Automation Scripter IiQ Analysts Llc Aug 2018 - Dec 2018Santa Clara, California, UsOn assignment with Oculus VRo Maintained and improved automated testing system for Samsung VR devices, running 6000 tests dailyo Processed and communicated test results, metrics, and bugs to Oculus development staffo Worked on automated testing of Oculus Home VR interface -
Test Automation ScripterQ Analysts Llc Jul 2017 - Aug 2018Santa Clara, California, UsOn assignment with Oculus VR -
Senior Automation EngineerRocket Gaming Systems Dec 2008 - Feb 2017Las Vegas, Nevada, UsDesign and implement automated processes that replace redundant, tedious, or complicated labor.o Served as test automation team leado Designed and developed test automation frameworks and integrated testing environmentso Supported emergent issues with bug forensics and analysiso Deployed automated deployment, configuration, and forensics toolso Performed hardware evaluation, testing, and on-site support for field trialso Developed Windows embedded images and performed Windows 64-bit evaluation of internal software -
Level DesignParadigm Entertainment Oct 2001 - Nov 2008UsDesigned levels and multiplayer game components for multiple released titleso First Person Shooter (Unpublished) - Asset Management - Designed a character animation systemo Stuntman Ignition (PS2, PS3, XBox 360 - Aug '07) - Environment Design - Level Design - Design Point-man for PS2 port - Asset Management / Tracking, Feature Testing, Debuggingo Terminator 3: The Redemption (PS2, XBox, GC - Sept '04) - Co-Operative Multiplayer Design and Level Designo Mission Impossible: Operation Surma (PS2, XBox, GC - Dec '03) - Level Design -
3D ArtistParadigm Entertainment Mar 1997 - Oct 2001UsCreated vehicle and terrain models for multiple released titleso Big Air Freestyle (GC - Sept '02) - [ Assets borrowed from MX Rider ] - Motorcycle Modeling / Art - Terrain Arto MX Rider (PS2 - Oct '01) - Motorcycle Modeling / Texture Art - Terrain Arto F1 World Grand Prix 3 (N64 - Unpublished) - AI Scripting - Miscellaneous graphics worko F1 World Grand Prix 2 (N64 - Europe Release Only) - AI Scriptingo Beetle Adventure Racing (N64 - March '99) - Terrain Arto Skies Prototype (unpublished) - Terrain Art - Character Art
Benjamin Groves Skills
Benjamin Groves Education Details
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The Art InstitutesComputer Graphics And Animation -
University Of North TexasMathematics
Frequently Asked Questions about Benjamin Groves
What company does Benjamin Groves work for?
Benjamin Groves works for Bethesda Game Studios
What is Benjamin Groves's role at the current company?
Benjamin Groves's current role is Build Programmer at Bethesda Game Studios.
What is Benjamin Groves's email address?
Benjamin Groves's email address is be****@****ian.org
What is Benjamin Groves's direct phone number?
Benjamin Groves's direct phone number is +121473*****
What schools did Benjamin Groves attend?
Benjamin Groves attended The Art Institutes, University Of North Texas.
What are some of Benjamin Groves's interests?
Benjamin Groves has interest in Education, Environment, Science And Technology, Human Rights, Animal Welfare, Arts And Culture, Health.
What skills is Benjamin Groves known for?
Benjamin Groves has skills like Game Development, Game Design, Xbox 360, Level Design, Ps3, Modeling, Gameplay, Xbox, 3d Modeling, Maya, Lua, Video Games.
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