Benjamin Harry Email & Phone Number
@apple.com
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Who is Benjamin Harry? Overview
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Benjamin Harry is listed as Real-Time Streaming Media Software Engineer at Apple, based in Cupertino, California, United States. AeroLeads shows a work email signal at apple.com and a matched LinkedIn profile for Benjamin Harry.
Benjamin Harry previously worked as AR/VR SW Developer at Apple and Software Engineer - Social Gaming at Apple. Benjamin Harry holds B.S., Electrical Engineering from University Of Nebraska-Lincoln.
Email format at Apple
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AeroLeads found 1 current-domain work email signal for Benjamin Harry. Compare company email patterns before reaching out.
About Benjamin Harry
• 10+ years of experience in software development - passion for creating exceptional software.• Extensive experience in object-oriented design and development and design patterns.• Team oriented engineer who enjoys working with others to innovate and solve complexproblems.• Continuous learner who thrives when faced with challenging problems and new technologies.Specialties: Objective-C, Swift, C/C++, Metal, C#, XML, JSON, iOS, Mobile development, Unity, game development, object oriented design, design patterns
Listed skills include Objective C, Software Development, Mobile Applications, Game Development, and 35 others.
Benjamin Harry's current company
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Benjamin Harry work experience
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Ar/Vr Sw Developer
Software Engineer - Social Gaming
Game Technologies Spritekit Engineer
Game Center Ios Software Developer
Software Engineer
Implement new software features into iPad apps used by the medical profession. Duties also include debugging code base using Xcode, fixing memory and performance problems using Instruments, and performing regular code reviews.
Senior Software Engineer
Recruited to mobile development team to enhance mobile ad platform with new features and functionality that differentiate SAY Media from competitors. Adapted company’s mobile ad platform to run on other mobile ad networks. Implemented new features in development tool used by creative team for building new mobile ads.
Principal Software Engineer
Promoted to help lead integration of development team with R&D team based in Chicago while also spearheading software engineering for game prototypes. Collaborate with Lead Producer to translate game visions into code. Supervise the programming work of multimedia artists, training them in engineering best practice and conducting code reviews on a regular basis.Overview: Deliver cutting-edge prototypes that generate positive reactions and 'buzz' by constantly updating skills and utilizing emerging technologies.* Developed iPhone app in Objective-C that captured, saved, and transmitted player photograph data to a remote server. This was a key feature of "Wall of Winners" project showcased at the 2010 Global Gaming Expo.* Worked with Lead Producer and 3D Artist to create unique real-time 3D communal game that was revealed at 2011 Global Gaming Expo. Developed robust code base utilizing object-oriented design and design patterns.* Incorporated real-time physics into Flash game for prototype game cabinet featuring two interacting screens. Utilized Box2D physics engine and ActionScript 3 Local Connections to synchronize events on the two screens.
Senior Software Engineer
Promoted as a result of work ethic, contributions and ability to communicate with remote development team. Established and maintained development best practices and formal code standards. Assumed responsibility for increasingly advanced projects and led development of prototypes for new multi-touch tablets and iPhone 3GS. Worked closely with artists at all stages of development.Overview: Created consistent code standards that were adopted by R&D team.* Developed innovative video poker game for the iPhone (using Objective-C and iOS 3.0), garnering rave reviews during market research phase as a result of innovative game features.* Developed a four-player video slot platform with ActionScript 3 in collaboration with Lead Artist, with platform subsequently used to create Star Trek game.* Built handheld application that allowed players to make multiple bets on video roulette game running on the TouchTable multi-touch display. * Received "G2E Hero" award for work done preparing for 2009 Global Gaming Expo.
Associate Software Engineer
Joined research and development department with accountability for helping to develop casino game prototypes and researching third-party software/hardware. As one of first software engineers on the team, inherited ad-hoc development methods and an inefficient code base.Overview: Transformed the approach to development, creating code base that was reusable, extendable and fully documented, thus reducing development time for future prototypes.* Developed ActionScript 3 framework used as a starting point for multiple video slot prototypes. Subsequently expanded the framework and optimized code to enhance game performance.
3D Developer
Recruited to design 3D models, textures, and animations for client websites, collaborating with existing designers to bring a new element to the company’s designs. Created animated character used by CyTek in all branding and marketing efforts including integration into the website and all promotional videos.
Benjamin Harry education
B.S., Electrical Engineering
Education record
Frequently asked questions about Benjamin Harry
Quick answers generated from the profile data available on this page.
What company does Benjamin Harry work for?
Benjamin Harry works for Apple.
What is Benjamin Harry's role at Apple?
Benjamin Harry is listed as Real-Time Streaming Media Software Engineer at Apple.
What is Benjamin Harry's email address?
AeroLeads has found 1 work email signal at @apple.com for Benjamin Harry at Apple.
Where is Benjamin Harry based?
Benjamin Harry is based in Cupertino, California, United States while working with Apple.
What companies has Benjamin Harry worked for?
Benjamin Harry has worked for Apple, Macpractice Inc., Say Media, Wms Gaming, and Cytek Studios.
How can I contact Benjamin Harry?
You can use AeroLeads to view verified contact signals for Benjamin Harry at Apple, including work email, phone, and LinkedIn data when available.
What schools did Benjamin Harry attend?
Benjamin Harry holds B.S., Electrical Engineering from University Of Nebraska-Lincoln.
What skills is Benjamin Harry known for?
Benjamin Harry is listed with skills including Objective C, Software Development, Mobile Applications, Game Development, Xml, Software Engineering, Javascript, and Object Oriented Design.
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