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Benjamin Lopez Barba Email & Phone Number

Senior Software Engineer at Meta
Location: Los Angeles Metropolitan Area, United States 8 work roles 2 schools
1 work email found @disney.com LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email b****@disney.com
LinkedIn Profile matched
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Current company
Role
Senior Software Engineer
Location
Los Angeles Metropolitan Area, United States
Company size

Who is Benjamin Lopez Barba? Overview

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Quick answer

Benjamin Lopez Barba is listed as Senior Software Engineer at Meta, a with 136862 employees, based in Los Angeles Metropolitan Area, United States. AeroLeads shows a work email signal at disney.com and a matched LinkedIn profile for Benjamin Lopez Barba.

Benjamin Lopez Barba previously worked as Software Engineer at Meta and Software Engineer at The Walt Disney Company. Benjamin Lopez Barba holds Bachelor Of Arts (B.A.), Architectural + Digital Design from Harvard University.

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*@disney.com
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Profile bio

About Benjamin Lopez Barba

Creativity and technology are the two strands of my DNA and accordingly I've worked as a designer and software engineer at places that reflect this - Disney, Rockstar Games, PBS Kids, McKinsey & Company's Game-Based Innovations Lab, and most recently at Meta. I thrive working at the intersection of design and engineering.

Listed skills include Creative Writing, Event Planning, Editing, Research, and 20 others.

Current workplace

Benjamin Lopez Barba's current company

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Meta
Meta
Senior Software Engineer
Los Angeles, CA, US
Employees
136862
AeroLeads page
8 roles

Benjamin Lopez Barba work experience

A career timeline built from the work history available for this profile.

Senior Software Engineer

Los Angeles, Ca, Us

Software Engineer

Current

Menlo Park, Ca, Us

Overview: Building the metaverse!Develop features to improve the user experience and retention for the Onboarding Team.Evaluate, design, develop, debug and test real-time AR and VR software.Work effectively with XFN partners and stakeholders to drive feature development.Make architectural and design tradeoffs required to rapidly deliver software solutions.

Jun 2022 - Present

Software Engineer

Burbank, Ca, Us

Overview: Drive new product development and innovation initiatives for the Walt Disney Company.Research and develop tech stacks and new software products for NFTs and the metaverse.Write enterprise-quality, full-stack software in a variety of languages and platforms.Create interactive experiences ranging from drawing apps to remote-control droids.Drive and steward app development with Disney client partners and internal stakeholders.Ideate and build out engineering prototypes in support of innovation concepts.Pitch new technology, experiences, or products internally to stakeholdersthroughout TWDC and externally to Disney partners.

Jun 2021 - Jun 2022

Software Engineer - Innovations Lab

Us

Overview: Architect and build web-games with Vue.js for Game-Based Innovations Lab. Quickly devise plans and solutions for new features and hard-to-solve bugs. Develop web-based games using reactive frameworks and game engines.Spearhead UX/UI development for games through design and implementation.Drive refactoring efforts to maintain a stable, modular, and legible code base.Devise new game-based solutions for internal and client problems.About the Game-Based Innovations Lab:The Game-Based Innovations Lab at McKinsey & Company designs, develops, and deploys games and interactive applications that transform the measurement of human potential. We design robust, immersive, simulation-based assessments that evaluate people's cognitive skills through a scientifically-grounded and data-driven process. We are a cross-functional team of scientists, technologists, and product leaders who are expanding how people think about games in many domains—and having fun while making an impact!

Dec 2020 - Jun 2021

Software Engineer - Imbellus Startup

Us

Lead development of game-based assessments in a reactive framework using Javascript for ed-tech startup acquired by McKinsey.Refactor code base to promote legibility, modularity, and efficiency.Drive the development and enhancement of core tools.Refactor and update code base to maintain high quality of code and product.Contribute UX/UI designs in Axure and and art asset creation.Wrangle large databases and convert data for different platforms.About Imbellus:Imbellus is an interdisciplinary team of learning scientists, game developers, artists, data scientists, and AI engineers. We build assessments that measure how people think, not just what they know. Imbellus was successfully acquired by McKinsey & Company.

Feb 2019 - Dec 2020

Technical Designer

New York, New York, Us

Video Game Project: Red Dead Redemption IISystems Implementation:Implement and maintain in-game databases and systems, scalingand patching them as required for the project. Systems include inventories, input prompts, UI menus, looting, animation move networks.Content:Script ambient content across the game world. Hook up animation sequences and player interactions. Create motion-capture documents.API/Database Management:Document new API’s and instruct designers on usage of new tools and systems. Respond to feedback in order to fine-tune implementations. Maintained online databases and integrated database into existing systems.Production:Manage and oversee production tasks, coordinating art, code, and design departments on an international team. Track, scope, and assign bugs in order to keep on schedule.

Jun 2016 - Feb 2019

Web Development Intern

Brooklyn, Ny, Us

Developed branding and created social media material for Season 4 programming. Supported outreach and communications efforts by updating twitter, conducting email blasts, and finding partnerships.Assisted in web production, specifically redesigning POV’s “For Filmmakers” resource website.Screened and edited films, managed the front desk, and performed administrative duties.

Jan 2016 - Feb 2016

Pbs Kids Game Design Intern

Arlington, Virginia, Us

Prototyped and iterated from conception to implementation on a touchscreen game for Android devices.Created custom models and textures, animated quadrupeds, and scripted custom shaders and touch control systems in Unity3D. Contributed art and code to various digital products.Conducted market research and compiled reports.

Jun 2015 - Aug 2015
Team & coworkers

Colleagues at Meta

Other employees you can reach at metadownhole.com. View company contacts for 136862 employees →

2 education records

Benjamin Lopez Barba education

Bachelor Of Arts (B.A.), Architectural + Digital Design

Harvard University

Master'S Degree, Mcit, Computer Science

University Of Pennsylvania
FAQ

Frequently asked questions about Benjamin Lopez Barba

Quick answers generated from the profile data available on this page.

What company does Benjamin Lopez Barba work for?

Benjamin Lopez Barba works for Meta.

What is Benjamin Lopez Barba's role at Meta?

Benjamin Lopez Barba is listed as Senior Software Engineer at Meta.

What is Benjamin Lopez Barba's email address?

AeroLeads has found 1 work email signal at @disney.com for Benjamin Lopez Barba at Meta.

Where is Benjamin Lopez Barba based?

Benjamin Lopez Barba is based in Los Angeles Metropolitan Area, United States while working with Meta.

What companies has Benjamin Lopez Barba worked for?

Benjamin Lopez Barba has worked for Meta, The Walt Disney Company, Mckinsey & Company, Rockstar Games, and American Documentary | Pov & America Reframed.

Who are Benjamin Lopez Barba's colleagues at Meta?

Benjamin Lopez Barba's colleagues at Meta include Nahal Norouzi, John-Vincent Dimailig, Matthew Hahn, Daria Maria Kluczewska, and Валерия Якушева.

How can I contact Benjamin Lopez Barba?

You can use AeroLeads to view verified contact signals for Benjamin Lopez Barba at Meta, including work email, phone, and LinkedIn data when available.

What schools did Benjamin Lopez Barba attend?

Benjamin Lopez Barba holds Bachelor Of Arts (B.A.), Architectural + Digital Design from Harvard University.

What skills is Benjamin Lopez Barba known for?

Benjamin Lopez Barba is listed with skills including Creative Writing, Event Planning, Editing, Research, Journalism, Public Speaking, Graphic Design, and Photoshop.

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