I have been working professionally as a sound designer, audio engineer, and educator for the past fifteen years. Throughout my career, I have designed and implemented sounds for video games, recorded, mixed, and mastered dozens of commercial releases, been featured in Mix Magazine, worked as the production manager for a music venue in Washington D.C., edited podcasts, and toured the country as a live sound engineer. Most recently, I had the privilege of serving as a remote sound designer for Astral Clocktower Studios, a female-led game development company, where I collaborated with an international team and multiple departments to create the audio assets and implementation systems for their inaugural game Kristala (using middleware Wwise and game engine Unreal Engine.) Currently, I am the sound designer and editor for The Daily Rally podcast by Outside Magazine, where I work with producers to create immersive short stories using narrative sound design.
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DesignerAppleCalifornia, United States -
Creative ProducerAltimeter May 2024 - PresentSan Francisco Bay Area -
Creative ProducerInvestamerica24 Mar 2024 - Present -
ProducerBg2 Pod Feb 2024 - PresentMenlo Park, California, United StatesLead the creative development process for the BG2 Podcast. Engineer and edit all episodes, manage distribution across all platforms, and produce promotional clips for social media. -
Audio Engineer / Sound DesignerOutside Dec 2022 - Aug 2023Audio editor and sound designer for The Daily Rally, a daily podcast by Outside Magazine. -
Sound DesignerAstral Clocktower Studios Sep 2021 - Mar 2023Created and implemented original SFX and assets for Astral Clocktower Studio's inaugural game "Kristala" using Reaper, Wwise, and Unreal Engine. As part of an international team, I regularly communicated over Discord with team members to troubleshoot small issues, as well as develop larger, long-term ideas for the game. -
Production ManagerJammin Java Feb 2022 - Aug 2022Vienna, Virginia, United StatesManaged all production needs between tour management and venue Jammin Java, a 275 capacity concert venue and event space. Organized production packages and tech notes for each event, ensuring that both live and private events were smooth and successful.Evaluated and trained new hires, handled equipment maintenance, and installation of audio/lighting/video system updates -
Live Sound EngineerFreelance Aug 2013 - Aug 2022Washington Dc-Baltimore AreaWorked as the front-of-house and monitor engineer for live music venues ranging from intimate rooms to arenas, including Washington D.C. venues Capital Turnaround and Union Stage, and Nashville venues Tin Roof, Bourbon Street Blues & Boogie Bar, and Grand Ole Opry House.Engineered live performances featuring artists such as Reba Mcentire, Jon McLaughlin, and Keith Carlock.Highly comfortable using analog and digital consoles, and installing and calibrating live sound systems.
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Teaching AssistantAmerican University Sep 2021 - May 2022Washington Dc-Baltimore Area
Benjamin Beausoleil Education Details
Frequently Asked Questions about Benjamin Beausoleil
What company does Benjamin Beausoleil work for?
Benjamin Beausoleil works for Apple
What is Benjamin Beausoleil's role at the current company?
Benjamin Beausoleil's current role is Designer.
What schools did Benjamin Beausoleil attend?
Benjamin Beausoleil attended American University.
Who are Benjamin Beausoleil's colleagues?
Benjamin Beausoleil's colleagues are Michael Strobl, Vishnu Vardhan, Irma Afrida, Guy Kushtai, Saied Ahmed, Djily Mbaye, Gabe Bischof.
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