Benoit Constantin
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Benoit Constantin Email & Phone Number

Lead Gameplay Developer at Playwing Bordeaux Studio
Location: Saint-Pompain, Nouvelle-Aquitaine, France 11 work roles 6 schools
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Current company
Role
Lead Gameplay Developer
Location
Saint-Pompain, Nouvelle-Aquitaine, France
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Who is Benoit Constantin? Overview

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Quick answer

Benoit Constantin is listed as Lead Gameplay Developer at Playwing Bordeaux Studio, a with 2 employees, based in Saint-Pompain, Nouvelle-Aquitaine, France. AeroLeads shows a matched LinkedIn profile for Benoit Constantin.

Benoit Constantin previously worked as [Century: Age of Ashes] Gameplay / AI Developer at Playwing Bordeaux Studio and [Valiant Hearts : Coming Home] Lead Freelance Engine / Architect / AI / Gameplay / Tools Developer at Old Skull Games. Benoit Constantin holds Ingénieur En Sciences Et Technologie Des Médias Numériques from Conservatoire National Des Arts Et Métiers.

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Email format at Playwing Bordeaux Studio

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Playwing Bordeaux Studio

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Profile bio

About Benoit Constantin

More than 7 years in the video game industry. Working with Unity3D or Unreal Engine for making games.Was Lead Tools on Valiant Hearts : Coming Home for Netflix & Ubisoft, winner of french reward Pegases. Was the Lead / Main programmer for a successfull Apple Arcade Game: https://apps.apple.com/us/app/spongebob-patty-pursuit/id1459922619. Worked directly with Nickelodeon Producer, and answered / implemented Apple's compliance. The game was nominated to french Pegases as an answer to its quality.Did some other works when I was student : *Dolls (Main student project) : https://ragequit-studio.itch.io/dolls?password=F9k4%3E%5C~u *API Networking forUnity : https://github.com/Driiade/Unet_HLAPI_Ext *Recognition for figurines on tactil surface (without RFID !!!!! )For Players !#Ibelin

Listed skills include Unity3D, Multijoueur, C#, Gestion De Projet, and 8 others.

Current workplace

Benoit Constantin's current company

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Playwing Bordeaux Studio
Playwing Bordeaux Studio
Lead Gameplay Developer
Employees
2
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11 roles · 11 years

Benoit Constantin work experience

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Lead Gameplay Developer

Current

Bordeaux, Nouvelle-Aquitaine, France

* Architecture* AI* Gameplay features

Oct 2024 - Present

[Century: Age Of Ashes] Gameplay / Ai Developer

Bordeaux, Nouvelle-Aquitaine, France

* Networked Artificial Intelligence system* Season 3 GameMode.* First Multiplayer PVE Update

Sep 2022 - Oct 2024

[Valiant Hearts : Coming Home] Lead Freelance Engine / Architect / Ai / Gameplay / Tools Developer

* In charge for providing efficient tools to developers and level designers helping them creating Artificial Intelligences, Puzzles, Gameplay Elements.* Build parts of the main characters, development of character control.*Inventory system*Damage system.*Contextual sound system.*Pipe system*Loading system

Sep 2021 - Sep 2022

[Spongebob: Patty Pursuit] Lead Freelance Developer

Angoulême, Nouvelle-Aquitaine, France

* Lead Developer for the Apple Arcade game: SpongeBob: Patty Pursuit. Updates and Fixes.

Jul 2020 - Mar 2022

[The Sandbox] Freelance Developer : Ai

Angoulême, Nouvelle-Aquitaine, France

* Building AI tools, and AI behavior for The Sandbox project.

Jul 2020 - Sep 2020

[Spongebob: Patty Pursuit] Lead Developer

Région De Villeurbanne, France

*3C*All SpongeBob's Transformations*Enemy's AI (excluding Boss battle).*Level scripting architecture*All Gameplay elements*Sound system*Animation system*Save system (including Apple's file synchronization)

Aug 2019 - Jul 2020

Tools / Gameplay Developer

Villeurbanne, Rhône-Alpes, France

Jan 2019 - Aug 2019

Alternant Ingénieur Des Technologies Et Médias Numériques

* Last years of sandwich courses to begin engineer in computer science.* Research and developpement of tools for the online projects of the client Naval Group.* Thesis around the developpement of a virtual reality application for the training in a production line. https://youtu.be/r5ncMb5cpYY

Nov 2017 - Oct 2018

Alternant Ingénieur Des Technologies Et Médias Numériques

Angoulême

* Working in this company as a interface and video games developper for mobile. * Creation of tools, used by the team to improve efficiency / stability of products.* Using Unity3D as a professionnal tools.

Sep 2015 - Nov 2017

[Dolls] Student Project

* Creation of a platformer 2D game, available at : https://ragequit-studio.itch.io/dolls?password=F9k4%3E%5C~u .* Free to play prototype for the moment. Join other gamers with Unet server or your friends with the LAN functionality.

2016 - 2017 ~1 yr

[Louis Perret] Mathematics, Physics, Chemistry Teacher

Poitiers, Poitou-Charentes, France

* Teaching Physics, Chemistry and Mathematics.

Sep 2013 - Jul 2014
6 education records

Benoit Constantin education

Baccalauréat, S, Assez Bien

St Raphael - Lycée St Exupéry
FAQ

Frequently asked questions about Benoit Constantin

Quick answers generated from the profile data available on this page.

What company does Benoit Constantin work for?

Benoit Constantin works for Playwing Bordeaux Studio.

What is Benoit Constantin's role at Playwing Bordeaux Studio?

Benoit Constantin is listed as Lead Gameplay Developer at Playwing Bordeaux Studio.

Where is Benoit Constantin based?

Benoit Constantin is based in Saint-Pompain, Nouvelle-Aquitaine, France while working with Playwing Bordeaux Studio.

What companies has Benoit Constantin worked for?

Benoit Constantin has worked for Playwing Bordeaux Studio, Old Skull Games, Studio Nyx, Equilibre Games, and Conservatoire National Des Arts Et Métiers.

How can I contact Benoit Constantin?

You can use AeroLeads to view verified contact signals for Benoit Constantin at Playwing Bordeaux Studio, including work email, phone, and LinkedIn data when available.

What schools did Benoit Constantin attend?

Benoit Constantin holds Ingénieur En Sciences Et Technologie Des Médias Numériques from Conservatoire National Des Arts Et Métiers.

What skills is Benoit Constantin known for?

Benoit Constantin is listed with skills including Unity3D, Multijoueur, C#, Gestion De Projet, Java, C++, C, and Html5.

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