Benoit Baron work email
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Benoit Baron is a Senior VFX Artist at Ubisoft. Colleagues describe him as "During the production of Ghost Recon Breakpoint I had the chance to work and be supported by Benoit Baron. He is a great Senior VFX Artist with a heavy technical and artistic background for real-time effects. He always managed to deliver them in time with an accurate eye for the visual quality, optimized and according to the artistic direction. Benoit also has a bias for complex tasks, which he always finds clever solutions. It was a pleasure working with Benoit. Always smiling and ready to help others, he surrounds his coworkers with a contagious positive aura. I am very grateful to him, he is an exemplary VFX Artist and mentor. We will meet again !! :)" and "I was Benoit's lead on Terminator Salvation, and two unannounced projects at Grin. He is - by far - the best effect artist I've come across and it was a privilege to work with him. He always strives to better himself, learn new things and listens eagerly to feedback and critique. Benoit already has an enormous skill-set at his disposal with his knowledge of skinned and rigid-body animation, shaders, baking physics simulations and generating effect assets - be it in 3D Studio Max, FumeFX, Photoshop, After Effects or some other software. But he's always trying new angles and approaches. He has great experience that comes from working with some of the industry's brightest minds and biggest titles, and he puts it to good use every single day. Benoit is an asset to great to miss for any team and any product. Simply put: If you have a chance to hire him - do it."
Ubisoft
View- Website:
- ubisoftgroup.com
- Employees:
- 20076
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Senior Vfx ArtistUbisoft Feb 2010 - Present- RAYMAN LEGENDS (Xbox360 / PS3 / WiiU)- ZOMBIU (WiiU)- MICHAEL JACKSON - THE EXPERIENCE (PS3)- MICHAEL JACKSON - THE EXPERIENCE (Wii)- GHOST RECON FUTURE SOLDIER (Preproduction. Xbox360) -
Vfx ArtistGrin May 2008 - Aug 2009Worked on :- FORTRESS (Preproduction : undisclosed codenamed project)- CULT (Preproduction : undisclosed codenamed project)- TERMINATOR SALVATION (Xbox360 / PS3 / PC)- WANTED - WEAPONS OF FATE (Additional help in VFX Team. Xbox360 / PS3 / PC)- BIONIC COMMANDO (Xbox360 / PS3 / PC) -
Vfx ArtistUbisoft Nov 2006 - May 2008Worked On :- PRINCE OF PERSIA 2008 (Xbox360 / PS3 / PC) -
Level ArtistUbisoft Jul 2004 - Nov 2006Worked on :- RAYMAN RAVING RABBIDS (Wii, PS2)- PETER JACKSONS´S KING KONG (Ps2, Xbox, Gamecube)
Benoit Baron Education Details
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Sup' Infograph, Nice - France3D Graphics -
Studio-M, Montpellier - FranceDrawing, Painting, 3D Graphics, Architecture
Frequently Asked Questions about Benoit Baron
What company does Benoit Baron work for?
Benoit Baron works for Ubisoft
What is Benoit Baron's role at the current company?
Benoit Baron's current role is Senior VFX Artist.
What is Benoit Baron's email address?
Benoit Baron's email address is be****@****ail.com
What schools did Benoit Baron attend?
Benoit Baron attended Sup' Infograph, Nice - France, Studio-M, Montpellier - France.
Who are Benoit Baron's colleagues?
Benoit Baron's colleagues are Inès Saheb, Antoneac Gabriel-Calin, Luc Desilets, Thibaut Cabrol, Nicholas Takanashy, Emanuel Teodoro Sousa, Filip Čevizović.
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Benoit BARON
Directeur Associé Alsace Chez A2A - L'Alternative De L'AscenseurGreater Strasbourg Metropolitan Area1otis.com -
Benoit Baron
Brittany, France2hotmail.fr, biotrial.com -
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