Benoit Fouletier Email & Phone Number
@free.fr
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Who is Benoit Fouletier? Overview
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Benoit Fouletier is listed as Freelance Game Developer at Self-Employed, a company with 311 employees, based in Le Crès, Occitanie, France. AeroLeads shows a work email signal at free.fr and a matched LinkedIn profile for Benoit Fouletier.
Benoit Fouletier previously worked as Senior Programmer & Mentor at Dark Emerald Gaming Studio and Cinematic Tool Programmer at Wild Sheep Studio. Benoit Fouletier holds Engineer, Computer Science from Institut National Des Sciences Appliquées De Lyon.
Email format at Self-Employed
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AeroLeads found 1 current-domain work email signal for Benoit Fouletier. Compare company email patterns before reaching out.
About Benoit Fouletier
Video game engineer, specialized in gameplay, rendering, pipeline and tools programming.Unity and C# expert. C++ savvy.Specialties: Unity, C# / .NET, C++
Listed skills include Video Games, Gameplay, C#, Game Development, and 41 others.
Benoit Fouletier's current company
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Benoit Fouletier work experience
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Senior Programmer & Mentor
CurrentMentoring a team making their first game, a fast-paced platformer, in a brand new studio. Lots of interesting challenges, including building a studio in a region with zero industry presence! The closest I ever got to a producer role.
Freelance Game Developer
Current
Cinematic Tool Programmer
Developing the cinematic pipeline for the upcoming game WiLD.Interface between DCCs (Maya, MoBu) and the game runtime.Maya tools for previewing the game scene in the viewport, import game characters, export animations, etc.
Rendering Programmer
Focused on rendering and performance optimizations on the road to shipping Ori and Will of the Wisps on multiple platforms.Working with Unity source (C++ and C#).
Lead Programmer
Mecaleo, a VR project for the University of Tours, a serious game on the unfinished machines of Leonardo da Vinci, with a great focus on gameplay and VR manipulation and interaction.Made in Unity + SteamVR, for HTC Vive and Oculus Rift S.
Rendering Programmer
Developing and optimizing the rendering pipeline for the upcoming Ori and the Will of the Wisps, the sequel to the hit Ori and the Blind Forest. … 60 fps on Xbox One!
R&D Engineer
6 months mission to develop an in-house vegetation scattering tool using Fabric Engine.A glance at the animation/VFX industry!
Gameplay Programmer
Lead Programmer on Seasons after fall (2016, Steam, PS4/XB1): gorgeous 2D platformer with a focus on exploration. The team’s dream project.Programmer on Tetrobot & Co. (2013, Steam, iPad/iPhone/Android, WiiU/XB1/PS4): the sequel to the indie success Blocks that Matter.
Gameplay Programmer
Gameplay Programmer on Rayman LegendsGameplay Programmer on Rayman Origins... made with love and the UbiArt Framework!
Lead Programmer
Worked on various iOS/casual/serious games, both self-produced and work-for-hire.
Web Developer
- Web-based billing application and extranet for a VoIP operator.
- For this job I took on the dual role of DBA and UI designer. I analysed the company's existing procedures, then designed and implemented the complete database architecture and front-end.
Intern Analyst Developer
Spent 9 months doing research in a telemedecine lab for my end-of-studies project.The Cyclops Project (http://cyclops.telemedicina.ufsc.br/) deals with embedding metadata into medical imagery and storing it in a database; my task was to port the backend to MySQL. Client was in SmallTalk.
Colleagues at Self-Employed
Other employees you can reach at jasonkriss.com. View company contacts for 311 employees →
Mike Chirchir
Colleague at Self-EmployedKenya, Kenya
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Aurel Lungu
Colleague at Self-EmployedBucharest, Bucharest, Romania, Romania
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Deolu Adeleye
Colleague at Self-EmployedNigeria, Nigeria
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Alessandro Tazzari
Colleague at Self-EmployedBagnacavallo, Emilia-Romagna, Italy, Italy
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Asifuzzaman Bappy
Colleague at Self-EmployedDhaka, Bangladesh, Bangladesh
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Ignacio Oguiza Mendez
Colleague at Self-EmployedSpain, Spain
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Stella Schmitz
Colleague at Self-EmployedWest Palm Beach, Florida, United States, United States
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M. Ridho
Colleague at Self-EmployedRiau, Indonesia, Indonesia
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David Norton
Colleague at Self-EmployedSalt Lake City, Utah, United States, United States
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VG
Valentin Georgiev
Colleague at Self-EmployedSan Ramon, California, United States, United States
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Benoit Fouletier education
Frequently asked questions about Benoit Fouletier
Quick answers generated from the profile data available on this page.
What company does Benoit Fouletier work for?
Benoit Fouletier works for Self-Employed.
What is Benoit Fouletier's role at Self-Employed?
Benoit Fouletier is listed as Freelance Game Developer at Self-Employed.
What is Benoit Fouletier's email address?
AeroLeads has found 1 work email signal at @free.fr for Benoit Fouletier at Self-Employed.
Where is Benoit Fouletier based?
Benoit Fouletier is based in Le Crès, Occitanie, France while working with Self-Employed.
What companies has Benoit Fouletier worked for?
Benoit Fouletier has worked for Self-Employed, Dark Emerald Gaming Studio, Wild Sheep Studio, Moon Studios Gmbh, and Les Fées Spéciales.
Who are Benoit Fouletier's colleagues at Self-Employed?
Benoit Fouletier's colleagues at Self-Employed include Mike Chirchir, Aurel Lungu, Deolu Adeleye, Alessandro Tazzari, and Asifuzzaman Bappy.
How can I contact Benoit Fouletier?
You can use AeroLeads to view verified contact signals for Benoit Fouletier at Self-Employed, including work email, phone, and LinkedIn data when available.
What schools did Benoit Fouletier attend?
Benoit Fouletier holds Engineer, Computer Science from Institut National Des Sciences Appliquées De Lyon.
What skills is Benoit Fouletier known for?
Benoit Fouletier is listed with skills including Video Games, Gameplay, C#, Game Development, Artificial Intelligence, Ps3, Gameplay Programming, and Game Programming.
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