Benoit Fouletier
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Benoit Fouletier Email & Phone Number

Freelance Game Developer at Self-Employed
Location: Le Crès, Occitanie, France 14 work roles 1 school
1 work email found @free.fr LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email b****@free.fr
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Current company
Role
Freelance Game Developer
Location
Le Crès, Occitanie, France
Company size

Who is Benoit Fouletier? Overview

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Quick answer

Benoit Fouletier is listed as Freelance Game Developer at Self-Employed, a company with 311 employees, based in Le Crès, Occitanie, France. AeroLeads shows a work email signal at free.fr and a matched LinkedIn profile for Benoit Fouletier.

Benoit Fouletier previously worked as Senior Programmer & Mentor at Dark Emerald Gaming Studio and Cinematic Tool Programmer at Wild Sheep Studio. Benoit Fouletier holds Engineer, Computer Science from Institut National Des Sciences Appliquées De Lyon.

Company email context

Email format at Self-Employed

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*@free.fr
68% confidence

AeroLeads found 1 current-domain work email signal for Benoit Fouletier. Compare company email patterns before reaching out.

Profile bio

About Benoit Fouletier

Video game engineer, specialized in gameplay, rendering, pipeline and tools programming.Unity and C# expert. C++ savvy.Specialties: Unity, C# / .NET, C++

Listed skills include Video Games, Gameplay, C#, Game Development, and 41 others.

Current workplace

Benoit Fouletier's current company

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Self-Employed
Self-Employed
Freelance Game Developer
Le Crès, FR
Website
Employees
311
AeroLeads page
14 roles

Benoit Fouletier work experience

A career timeline built from the work history available for this profile.

Senior Programmer & Mentor

Current

Montpellier, Occitanie, France

Mentoring a team making their first game, a fast-paced platformer, in a brand new studio. Lots of interesting challenges, including building a studio in a region with zero industry presence! The closest I ever got to a producer role.

Feb 2023 - Present

Freelance Game Developer

Current

Montpellier Area, France

Oct 2016 - Present

Cinematic Tool Programmer

Montpellier, Occitanie, France

Developing the cinematic pipeline for the upcoming game WiLD.Interface between DCCs (Maya, MoBu) and the game runtime.Maya tools for previewing the game scene in the viewport, import game characters, export animations, etc.

Aug 2020 - Aug 2021

Rendering Programmer

Montpellier Area, France

Focused on rendering and performance optimizations on the road to shipping Ori and Will of the Wisps on multiple platforms.Working with Unity source (C++ and C#).

Nov 2019 - May 2020

Lead Programmer

Montpellier Area, France

Mecaleo, a VR project for the University of Tours, a serious game on the unfinished machines of Leonardo da Vinci, with a great focus on gameplay and VR manipulation and interaction.Made in Unity + SteamVR, for HTC Vive and Oculus Rift S.

Jun 2019 - Oct 2019

Tech Lead

Montpellier Area, France

Technical lead for an unannounced project (big publisher, big IP).

Jul 2018 - Feb 2019

Rendering Programmer

Montpellier Area, France

Developing and optimizing the rendering pipeline for the upcoming Ori and the Will of the Wisps, the sequel to the hit Ori and the Blind Forest. … 60 fps on Xbox One!

Jul 2017 - Jul 2018

R&D Engineer

Dwarf Animation Studio

Montpellier Area, France

6 months mission to develop an in-house vegetation scattering tool using Fabric Engine.A glance at the animation/VFX industry!

Nov 2016 - May 2017

Gameplay Programmer

Montpellier Area, France

Lead Programmer on Seasons after fall (2016, Steam, PS4/XB1): gorgeous 2D platformer with a focus on exploration. The team’s dream project.Programmer on Tetrobot & Co. (2013, Steam, iPad/iPhone/Android, WiiU/XB1/PS4): the sequel to the indie success Blocks that Matter.

Jan 2013 - Oct 2016

Gameplay Programmer

Montpellier Area, France

Gameplay Programmer on Rayman LegendsGameplay Programmer on Rayman Origins... made with love and the UbiArt Framework!

May 2010 - Nov 2012

Lead Programmer

Worked on various iOS/casual/serious games, both self-produced and work-for-hire.

Aug 2007 - Feb 2010

Web Developer

Com'Int
  • Web-based billing application and extranet for a VoIP operator.
  • For this job I took on the dual role of DBA and UI designer. I analysed the company's existing procedures, then designed and implemented the complete database architecture and front-end.
Apr 2004 - Jul 2007

Intern Analyst Developer

Ufsc, Brasil (Universidade Federal De Santa Catarina)

Spent 9 months doing research in a telemedecine lab for my end-of-studies project.The Cyclops Project (http://cyclops.telemedicina.ufsc.br/) deals with embedding metadata into medical imagery and storing it in a database; my task was to port the backend to MySQL. Client was in SmallTalk.

Mar 2003 - Dec 2003
Team & coworkers

Colleagues at Self-Employed

Other employees you can reach at jasonkriss.com. View company contacts for 311 employees →

1 education record

Benoit Fouletier education

FAQ

Frequently asked questions about Benoit Fouletier

Quick answers generated from the profile data available on this page.

What company does Benoit Fouletier work for?

Benoit Fouletier works for Self-Employed.

What is Benoit Fouletier's role at Self-Employed?

Benoit Fouletier is listed as Freelance Game Developer at Self-Employed.

What is Benoit Fouletier's email address?

AeroLeads has found 1 work email signal at @free.fr for Benoit Fouletier at Self-Employed.

Where is Benoit Fouletier based?

Benoit Fouletier is based in Le Crès, Occitanie, France while working with Self-Employed.

What companies has Benoit Fouletier worked for?

Benoit Fouletier has worked for Self-Employed, Dark Emerald Gaming Studio, Wild Sheep Studio, Moon Studios Gmbh, and Les Fées Spéciales.

Who are Benoit Fouletier's colleagues at Self-Employed?

Benoit Fouletier's colleagues at Self-Employed include Mike Chirchir, Aurel Lungu, Deolu Adeleye, Alessandro Tazzari, and Asifuzzaman Bappy.

How can I contact Benoit Fouletier?

You can use AeroLeads to view verified contact signals for Benoit Fouletier at Self-Employed, including work email, phone, and LinkedIn data when available.

What schools did Benoit Fouletier attend?

Benoit Fouletier holds Engineer, Computer Science from Institut National Des Sciences Appliquées De Lyon.

What skills is Benoit Fouletier known for?

Benoit Fouletier is listed with skills including Video Games, Gameplay, C#, Game Development, Artificial Intelligence, Ps3, Gameplay Programming, and Game Programming.

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